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Would this also work for the Intelligence rating?

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I've seen some talk regarding giving characters who originally had "below average-average general intelligence, but genius in combat" be instead given the "Gifted" rating in response to the ongoing changes to the Intelligence section. With that said, I was was wondering if either of these two methods could also work as alternatives:

1) Keeping the character's "Genius" rating while listing their below average intelligence under the "Weaknesses" section.

2)Keeping the character's "Below Average" rating, while at the same time listing Genius Intelligence in their Powers and Abilities section.
 
1) Keeping the character's "Genius" rating while listing their below average intelligence under the "Weaknesses" section.
Does this come along with their "Below Average" rating being removed from the intelligence section? If yes, no, imo.
2)Keeping the character's "Below Average" rating, while at the same time listing Genius Intelligence in their Powers and Abilities section.
No. I think Genius Intelligence as a hax is meant for general intelligence. We have abilities like Weapon Mastery or Martial Artist for Combat Geniuses.
 
Does this come along with their "Below Average" rating being removed from the intelligence section? If yes, no, imo.

No. I think Genius Intelligence as a hax is meant for general intelligence. We have abilities like Weapon Mastery or Martial Artist for Combat Geniuses.
Why not? Shouldn't a character's combat intelligence rating take priority over their general intelligence since the former is the one more relevant to powerscaling?

Last time I checked Weapon Mastery and Martial Arts doesn't really take proficiency into account. So long as a character can either fight with a weapon or fight barehanded then they will get the respective abilities. With that said, I don't think these two are enough to get the point across on their own.
Also I thought the "Genius Intelligence" ability is supposed to refer to the character's skills and strategic thinking, since their Intelligence section can already explain their general mental capacity.
 
Why not? Shouldn't a character's combat intelligence rating take priority over their general intelligence since the former is the one more relevant to powerscaling?
Because intelligence battles exist too... and battle intellect is not alone enough to outsmart your enemy completely. Sure, you can understand the enemy's techniques or predict his next moves and the like, but you can't do something like fooling the enemy via bluffing or stuff like that with just battle intelligence.
Take Goku as an example; he's a battle genius, but he's simple-minded when it comes to other things, and even during battle, taunts can work on him. Those aspects can very well be used against him in a fight.
Last time I checked Weapon Mastery and Martial Arts doesn't really take proficiency into account. So long as a character can either fight with a weapon or fight barehanded then they will get the respective abilities. With that said, I don't think these two are enough to get the point across on their own.
Eh? I'm pretty sure that for the cases of where I gave a character those abilities, it was because their mastery over their weapon was profound or they knew and were good at martial arts.
Also I thought the "Genius Intelligence" ability is supposed to refer to the character's skills and strategic thinking, since their Intelligence section can already explain their general mental capacity.
Strategic thinking, yeah, but the prior, I'm not so sure about that.
For the case I've dealt with, however, it was something more like them having genius military commanding ability or they could easily fool the enemy.
Take this for example.
 
Because intelligence battles exist too... and battle intellect is not alone enough to outsmart your enemy completely. Sure, you can understand the enemy's techniques or predict his next moves and the like, but you can't do something like fooling the enemy via bluffing or stuff like that with just battle intelligence.
Take Goku as an example; he's a battle genius, but he's simple-minded when it comes to other things, and even during battle, taunts can work on him. Those aspects can very well be used against him in a fight.

Eh? I'm pretty sure that for the cases of where I gave a character those abilities, it was because their mastery over their weapon was profound or they knew and were good at martial arts.

Strategic thinking, yeah, but the prior, I'm not so sure about that.
For the case I've dealt with, however, it was something more like them having genius military commanding ability or they could easily fool the enemy.
Take this for example.
Fair enough.

No there are actually plenty characters who aren't that skilled and still get either one of the abilities. The Martial Arts for example there are: A)Non-Fighting type that know a handful of Fighting type moves like Aggron, Crawdaunt, Tinkaton. Characters with knowledge about either of the two skills, but either have little to no showings for it or are portrayed as being really stupid, such as Alastor, Beavis, Butt-Head. While for the Weapon Mastery there are characters that have it simply because they use a weapon such as (´・ω・`), B1 Battle Droid, Red Guy

Ok, but couldn't it also be given to characters like Luffy who have been shown to think strategically in battle but is portrayed as being around Average outside of it?
 
No there are actually plenty characters who aren't that skilled and still get either one of the abilities. The Martial Arts for example there are: A)Non-Fighting type that know a handful of Fighting type moves like Aggron, Crawdaunt, Tinkaton. Characters with knowledge about either of the two skills, but either have little to no showings for it or are portrayed as being really stupid, such as Alastor, Beavis, Butt-Head. While for the Weapon Mastery there are characters that have it simply because they use a weapon such as (´・ω・`), B1 Battle Droid, Red Guy
Well, from the looks of it, I checked 3 profiles among the examples you gave me, and all of them describe the character as "proficient" or "skilled" in weapons or in some technique. In cases like B1, it isn't given a reasoning at all.

But as far as what I can see from the pages for Martial Arts and weapon masterly, they are only given to those that are "notably skilled" in unarmed combat or above average in the use of some weapon respectively. I think you could give Weapon Mastery to someone who simply uses a weapon frequently, since after some time cases like those develop their own techniques and such.

Martial Arts I'm not so sure about. From the examples you gave, Crawdaunt has the following in his intelligence section:
Above Average in battle as Corphish (Pokémon are hard-wired for battle and even in the wild can master many moves and fight the likes of Machop which train in all martial arts), Gifted in battle as Crawdaunt (Should be superior to 1st and 2nd stage Pokémon and are able to consistently fight the likes of Machamp which have mastered all martial arts, as well as Alakazam)
Note; I'm not a specialist in the verses of any of these characters, so I don't know them above the level described in their profiles.
Ok, but couldn't it also be given to characters like Luffy who have been shown to think strategically in battle but is portrayed as being around Average outside of it?
Hmm, I think it depends on how good they are in their strategic thinking. If its on the level that someone gifted in combats could achieve, I doubt they would get it, but if its something beyond that, reaching the realm of combat geniuses, I think it could be doable.

Though once again, this is my own understanding of the abilities, so you might want to ask our more knowledgeable members in this field to get a better grip. 🙏
 
Well, from the looks of it, I checked 3 profiles among the examples you gave me, and all of them describe the character as "proficient" or "skilled" in weapons or in some technique. In cases like B1, it isn't given a reasoning at all.

But as far as what I can see from the pages for Martial Arts and weapon masterly, they are only given to those that are "notably skilled" in unarmed combat or above average in the use of some weapon respectively. I think you could give Weapon Mastery to someone who simply uses a weapon frequently, since after some time cases like those develop their own techniques and such.

Martial Arts I'm not so sure about. From the examples you gave, Crawdaunt has the following in his intelligence section:

Note; I'm not a specialist in the verses of any of these characters, so I don't know them above the level described in their profiles.

Hmm, I think it depends on how good they are in their strategic thinking. If its on the level that someone gifted in combats could achieve, I doubt they would get it, but if its something beyond that, reaching the realm of combat geniuses, I think it could be doable.

Though once again, this is my own understanding of the abilities, so you might want to ask our more knowledgeable members in this field to get a better grip. 🙏
Hmm I see. Well thanks for the response and the tip, but I think I'll just wait and bump this thread for a little longer.
 
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