Alright, well, I looked into the Charge Impact stuff and none of that really implies probability manipulation. It's literally a QTE where you have to time your button presses. Even if there was direct confirmation that this isn't game mechanics, it's still something based on skill, not luck, so that alone disqualifies it for probability hax. Changing the speed of the meters just makes a mundane skill more difficult to perform, which is technically affecting the odds of success, but in the same way that walking across a wet floor makes it less likely that you won't fall; It's not directly altering probability itself, it just makes basic task harder.