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if a game is canonically a game and is self aware (something similar to like, undertale (this is not undertale related though) for example) then would it be "legal" to use game mechanics as part of an argument for said verse?
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Sort of like No Man's Sky?But if the entire game is canonically a game as opposed to just a single mechanic, then it would be reasonable to say that all mechanics are therefore canon?
never played itSort of like No Man's Sky?
Okay. Well, the short answer is no.never played it
I was thinking more so fnaf world but I didn't wanna mention it at first cause I'm planning a crt involving it
The DC universe is viewed as a story by The Writer.I think you misunderstood be a little
I'm more so referring to "this universe is a game, but it knows its a game and the fact that it's a game is a part of the story"
I'm not really talking about PIS or outliers, I'm simply talking about game mechanics
game mechanics in a fictional world aren't valid, but there's no reason game mechanics in a game world wouldn't be valid,
and if they don't cause issues? I mean, I'm still not trying to argue that PIS and outliers in self aware games is okay, just that game mechanics in a verse that's canonically a game would be validThe DC universe is viewed as a story by The Writer.
In that sense, it knows it's a story, and it being a story is part of the story.
Outliers and PIS are part of a story, but we still ignore them.
It's the same thing here.
If being a game is so integral to the plot, then certain game mechanics will probably be supported by lore.
If they're not, and they cause issues, they can be ignored.
Actually, I don't think these are the same things at all. He's asking if game mechanics in a canonical game can be used for power scaling in general, not if their outliers woud be legitimized.The DC universe is viewed as a story by The Writer.
In that sense, it knows it's a story, and it being a story is part of the story.
Outliers and PIS are part of a story, but we still ignore them.
It's the same thing here.
If being a game is so integral to the plot, then certain game mechanics will probably be supported by lore.
If they're not, and they cause issues, they can be ignored.
yeah thisActually, I don't think these are the same things at all. He's asking if game mechanics in a canonical game can be used for power scaling in general, not if their outliers woud be legitimized.
When we use the term "game mechanics" on this wiki, we're typically referring to things that create outliers or contradictions.Actually, I don't think these are the same things at all. He's asking if game mechanics in a canonical game can be used for power scaling in general, not if their outliers woud be legitimized.
I would still refrain from using HP and damage to scale characters mathematically. It leads to a lot of issues.and if they don't cause issues? I mean, I'm still not trying to argue that PIS and outliers in self aware games is okay, just that game mechanics in a verse that's canonically a game would be valid
but using hp and damage are not necessarily restricted in that case, are they?I would still refrain from using HP and damage to scale characters mathematically. It leads to a lot of issues.
But if the characters are able to do something like pause the game, and this is recognized in-verse as a legitimate time-stop, then sure.
I suppose not necessarily...but using hp and damage are not necessarily restricted in that case, are they?
ok that's good to knowI suppose not necessarily...
In No Man's Sky, the entire world is a simulation, which means all the strange game mechanics are technically canon.
In that verse, The Anomaly has this justification for their exocrafts: "Their exocraft can instantly destroy deposits that their weapons take twenty times as long to destroy."
In this case, the multiplier is clearly being applied based on HP and damage, so there are examples of this being done on the wiki already.
Therefore, provided it doesn't create an inconsistency, it should be fine in a self-aware virtual world.
I wonder if being self-aware and being canonically a game are the same thing.ok that's good to know
fnaf world is one of those super self aware games so if that works then fnaf world would surely work