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How would we do the diep.io profiles? Individual tanks or fit every single tank in one profile
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look the profiles of the monkeys in BloonsHow would we do the diep.io profiles? Individual tanks or fit every single tank in one profile
So 4 profiles for the different upgrade paths plus 2 more for the basic starter tank and the smasherlook the profiles of the monkeys in Bloons
.... wait what?... i gues so....So 4 profiles for the different upgrade paths plus 2 more for the basic starter tank and the smasher
Probable human levelIdk where the weaker enemies would scale, but the stronger zombies in zombs.io would be 9-B
I don't think they take over 800 hits to destroy a level 2 wallProbable human level
you forgot the "," or this was one sentence?I don't think they take over 800 hits to destroy a level 2 wall
it's one sentenceyou forgot the "," or this was one sentence?
so they can destroy the wall?it's one sentence
they can, but not in one hit, Idk how many hits they takeso they can destroy the wall?
Thought then there's tanks that overlap in paths, so probably just 1 profile with different keys would be best.... wait what?... i gues so....
maybe just divide the number of hits they need to detroy the wall and them divide by the Dura of said wallthey can, but not in one hit, Idk how many hits they take
that's what I'll domaybe just divide the number of hits they need to detroy the wall and them divide by the Dura of said wall
yes.... do you know if theres any Diep.io twitter or something?Thought then there's tanks that overlap in paths, so probably just 1 profile with different keys would be best
Dunnoyes.... do you know if theres any Diep.io twitter or something?
ok, I can't find nothing in the diep.io wiki alsoDunno
there isyes.... do you know if theres any Diep.io twitter or something?
Nvmthere is
Actually Idk, I can't tell if this is actually official or not
dammat... if we at least had a point of reference, like waht model of tank they areActually Idk, I can't tell if this is actually official or not
yeah, though I don't think there can be a point of reference for a tank when they are literally circle, what do you think of my idea of using the PAV-1 Badger as a low end tho? It's the smallest tank in the world according to Google, with a width of just over 80cmdammat... if we at least had a point of reference, like waht model of tank they are
is the best we haveyeah, though I don't think there can be a point of reference for a tank when they are literally circle, what do you think of my idea of using the PAV-1 Badger as a low end tho? It's the smallest tank in the world according to Google, with a width of just over 80cm
this could be the point of reference for lvl 1 tanks, sinse they grow every levelyeah, though I don't think there can be a point of reference for a tank when they are literally circle, what do you think of my idea of using the PAV-1 Badger as a low end tho? It's the smallest tank in the world according to Google, with a width of just over 80cm
truethis could be the point of reference for lvl 1 tanks, sinse they grow every level
I feel like it's just game mechanicsPossible desintegration? Everything the tanks destroy just disapear leving no trace behind
Well... This ia a game made of game mechanicsI feel like it's just game mechanics
I think that would just be pulverization, desintegration would require a statementPossible desintegration? Everything the tanks destroy just disapear leving no trace behind
ye, I had forgot the name of the thing, pulverizationI think that would just be pulverization, desintegration would require a statement
Arena that this is the best se can get... How big are the bosses of the game?Fragmentation of a level 1 tank (excluding the cannon): 0.006 tons of tnt (Small Building Level)
Violent Fragmentation of a level 1 tank (excluding the cannon): 0.018 tons of tnt (Small Building Level)
Pulverization of a level 1 tank (excluding the cannon): 0.009 - 0.032 tons of tnt (Small Building Level), 0.02 tons of tnt on average (Small Building Level)
Fragmentation of a level 45 tank (excluding the cannon): 0.019 tons of tnt (Small Building Level)
Violent Fragmentation of a level 45 tank (excluding the cannon): 0.054 tons of tnt (Small Building Level)
Pulverization of a level 45 tank (excluding the cannon): 0.029 - 0.096 tons of tnt (Small Building Level), 0.062 tons of tnt on average (Small Building Level)
That is, of course, assuming it's made of steel
I never really got to see any of the bosses, do you have images of how they compare to the tiles in size?Arena that this is the best se can get... How big are the bosses of the game?
You can look in Diep.io fandomI never really got to see any of the bosses, do you have images of how they compare to the tiles in size?
okYou can look in Diep.io fandom
This are the levels that the tank's can evolve?Nice
I think the tank keys should go something like
Key: level 1-14 | level 15-29 | level 30-44 | level 45
Each key would scale to fragmenting tanks at the levels the keys start at