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seens goodmaybe a possibly animalistic rating?
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seens goodmaybe a possibly animalistic rating?
the problem is more size, we don't know were that snakes are, mabe they are space snakes that eat planets?
seens like a strech, we don't have any reference point, we don't even know what they are eating, seens more like a star very far then anythingwe could just lowball and say the smallest snakes are around the size of the smallest real life snake, which is 10.4cm and calc the size of the larger snakes from that
I'll try to do the pixel-scaling with that, Idk how big a snake can get in slither.io so I'll just use a video of a really loud guy who got to 150k pointswe could just lowball and say the smallest snakes are around the size of the smallest real life snake, which is 10.4cm and calc the size of the larger snakes from that
It could just be some random glowing dotseens like a strech, we don't have any reference point, we don't even know what they are eating, seens more like a star very far then anything
Nvm, you can't see the full size of the snake at certain pointI'll try to do the pixel-scaling with that, Idk how big a snake can get in slither.io so I'll just use a video of a really loud guy who got to 150k points
exactly, to little information to but a base here, the become to big to just say they are like normal snake alsoIt could just be some random glowing dot
maybe you could calculate the length to width ratio of the snakes and use that to get the length of the max sizeNvm, you can't see the full size of the snake at certain point
calculet the exponensial size incresse of the snakemaybe you could calculate the length to width ratio of the snakes and use that to get the length of the max size
it varies a lotmaybe you could calculate the length to width ratio of the snakes and use that to get the length of the max size
yeah there isn't much information, which is why i think lowballing would be the safest thing to doexactly, to little information to but a base here, the become to big to just say they are like normal snake also
well then just calculate the largest a snake can get before it grows too big to fit on the screen i guessit varies a lot
coolI think I found a way to do it, due to how common the strategy of enclosing (Idk what word to use here) the other snakes, I can get the length of the snake
I used the hexagons from the backgroundCool, thought since the player size varies a lot i think it would be best to calculate the size of something that stays mostly consistent (like pellets) and use that to calculate the size
yeah that's probably the best optionI used the hexagons from the background
I will play some slinther.io and come back later, should be better focus on agar.io firstCool, thought since the player size varies a lot i think it would be best to calculate the size of something that stays mostly consistent (like pellets) and use that to calculate the size
maybe we could try to convert 1 point = X cmDid a rough calc, 647.44cm of length and 9.69cm of width with around 150k points
nice, could PE be used with this to calc the snakes AP?Did a rough calc, 647.44cm of length and 9.69cm of width with around 150k points
have you tried switching to low quality graphicswell, i tried, but it laged to much
one sechave you tried switching to low quality graphics
What is PE?nice, could PE be used with this to calc the snakes AP?
potential energy, according to our large size calculations page you can use the formula for it to calc a characters AP if they are at least large size type 0. 6.4 meters would be enough to qualify the snakes for thatIt seems after a certain point you don't get bigger in slither.io, so those results are probably the highest or close to the highest you can get, I know this because I watched someone who got 3 million points and the snake was just about the same size
What is PE?
nop, istill to slowmuch better, tks
What height should I assume for the fall? I used the snake's height and got 2010 joules (9-C)potential energy, according to our large size calculations page you can use the formula for it to calc a characters AP if they are at least large size type 0. 6.4 meters would be enough to qualify the snakes for that
I think we should assume the snakes are cilindricall in shpe, jus use de diametter of their bodyWhat height should I assume for the fall? I used the snake's height and got 2010 joules (9-C)
normally we use around half the height of the characterWhat height should I assume for the fall? I used the snake's height and got 2010 joules (9-C)
I think we should assume the snakes are cilindricall in shpe
I got 1512 joules (Street Level)normally we use around half the height of the character
When I used a volume calculator and a radius of 4.845cm for the cylinder I got something like 47745 cubic centimetersi tried to calc the AP myself
Volume
the characters appear to be cylindrical
lenght: 647.44cm
width: 9.69cm
radius = 9.69 : 2 = 4.845cm
Volume of Cylinder = π x 4.845cm² x 647.44cm = 9854.69 cubic centimeters
Weight
the volume of a snake should be roughly about 1g/cm3 since they're mostly made out of water
9854.69cm3 x 1 = 9854.69g or 9.85469kg
Potential Energy
9.85469kg x 9.81m/s x 3.2372m = 312.95 Joules (Street level)
i tried to find someting we could use in diep.io... no luckzombs.io might be quantifiable, as some zombies can destroy walls
I tried tooi tried to find someting we could use in diep.io... no luck
Yeah most characters would probably be unknown, and i don't think they have enough abilities to make up for no statsi tried to find someting we could use in diep.io... no luck
diep would have, i thinkYeah most characters would probly be unknown, and i don't think they have enough abilities to make up for no stats