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I've recently finished the main story of Mugen Souls. I realized we apparently had some character pages I hadn't really noticed, though those were deleted a while ago. I've been told the format and reasonings for the stats were poor. I've decided to try and remake them. Of course, since there were problems with them before, I want to ask for people's opinions about the stats I think are fair and the issues the verse has.
Note: This is all just from the first Mugen Souls. I haven't played the second game yet, so I'm unaware of any possible feats there (those would probably be in a 2nd key anyway).
To start with, the verse has almost zero feats outside the battles.
AP/Durability:
For simplicity, I suggest a Planet level rating for the final boss and Chou-Chou's goddess form. This would scale to the regular party for defeating the final boss two forms without even using Chou-Chou's goddess power.
Speed: No combat speed feats, since there aren't battles during cutscenes. We could scale the final boss and party to the G-Castle since the last part of the True Ending involves fighting him with G-Castle in an airship battle. But the only indication of G-Castle's speed as a spaceship is...not very good, to say the least. There's a scene where the pilot has to leave the cockpit for a quick visit to the bathroom and leaves the ditz of the group in charge. A few minutes later when he returns, she has somehow lead the ship thousands of kilometers off course. This is apparently impossible for the ship, and only happened due to the ditz' basically supernatural ability to get lost, which apparently canonically defies the laws of physic. So even the spaceship cannot go at MHS, apparently. This is a gag scene, but is the only indication of speed we are given besides the fact that it travels between planets. Unknown speeds, unfortunately.
Now I want to address something that I imagine was the cause of the problem with the first profiles. You've already seen the galaxy-sized peon ball that can happen if you grind enough Shampurus, which is basically one of Chou-Chou's special attacks. There are four other special attacks which could be used for feats that would drastically upgrade the series' power. Those are the special attacks of three party members: Soul, Sandy and Sharuru (seen in this video at approximately 0:50, 1:06 and 3:29). There's also a possible speed feat at 0:15 by a character jumping from the ground past the planet's moon in a few seconds and returning while the explosion of the meteor they sent into the planet is still going on.
There's another special attack that's even more over the top, the final boss' second form's special attack (unfortunately I can't find a video with it) consists on him surrounding the targeted party member/s in a dark sphere that sinks to the ground. The targets appear in a black void where the final boss covers them in black hole-like spheres. The scene switches to the galaxy, which is also covered in giant versions of these spheres until it is destroyed, and then 3 nearby galaxies are destroyed. Finally, space itself seems to be destroyed leaving just a white void much like Sharuru's and the final boss looking at the results.
I want to ask if we accept this kind of feats, since the environmental damage obviously isn't permanent, nor the area of effect is that big (despite the battlefield being small, the final boss special attack can fail to affect some of your party if they are far enough from the targeted member, despite supposedly consuming the galaxy they are in, though this looks like game mechanics). Additionally, all party members besides Chou-Chou are scared/intimidated by the final boss eating a planet, and they aren't that confident about their chances after that display of power and are surprised at their victory over him, despite supposedly being able to destroy quite a lot more if we go by those 3 special attacks.
Note: This is all just from the first Mugen Souls. I haven't played the second game yet, so I'm unaware of any possible feats there (those would probably be in a 2nd key anyway).
To start with, the verse has almost zero feats outside the battles.
AP/Durability:
- Chou-Chou, the main character is able to make the continents of the different worlds her "peons" (servant). I don't know if this would count as a feat since she just gives them the order, so it wouldn't count for AP.
- A Demon Lord is mentioned to have permanently altered the weather of his world, Water World, so it's a snowy planet instead of the supposedly more balanced climate it had before. I'm not sure how impressive this would be considering a Toaru feat of freezing the surface of the planet was just Country level.
- A hero slaps the demon lord to another continent. Basically, the only physical strength feat besides characters being able to defeat each other in battles allowing powerscaling.
- The most notable feats actually come from backstory and the final boss. While she was in her original goddess form, Chou-Chou created a planet she described as small, and the illustratio shows it to be quite small compared to her. During a fight with another god, the planet was split into seven pieces by the clashes of their powers. Chou-Chou distributed her power to all seven pieces to save them and their people, creating the 7 Worlds the game takes place on. These are apparently the only inhabited planets of the area/galaxy, as early on a character states "There are 7 inhabited planets in this area of space", though in some backgrounds we can see what might be completely different planets. The final boss is described as planet-sized, being comparable to these 7 Worlds (which are made out of approximately 1/7th of the original world). He shrinks down one of the 7 worlds and eats it, though this doesn't damage the world as it's restored when forced to spit it later on. Still, in his second form he gets the power of the god who fought Chou-Chou in her goddess state, and the party still defeats him, so anyone that matters scales to that planet creation.
For simplicity, I suggest a Planet level rating for the final boss and Chou-Chou's goddess form. This would scale to the regular party for defeating the final boss two forms without even using Chou-Chou's goddess power.
Speed: No combat speed feats, since there aren't battles during cutscenes. We could scale the final boss and party to the G-Castle since the last part of the True Ending involves fighting him with G-Castle in an airship battle. But the only indication of G-Castle's speed as a spaceship is...not very good, to say the least. There's a scene where the pilot has to leave the cockpit for a quick visit to the bathroom and leaves the ditz of the group in charge. A few minutes later when he returns, she has somehow lead the ship thousands of kilometers off course. This is apparently impossible for the ship, and only happened due to the ditz' basically supernatural ability to get lost, which apparently canonically defies the laws of physic. So even the spaceship cannot go at MHS, apparently. This is a gag scene, but is the only indication of speed we are given besides the fact that it travels between planets. Unknown speeds, unfortunately.
Now I want to address something that I imagine was the cause of the problem with the first profiles. You've already seen the galaxy-sized peon ball that can happen if you grind enough Shampurus, which is basically one of Chou-Chou's special attacks. There are four other special attacks which could be used for feats that would drastically upgrade the series' power. Those are the special attacks of three party members: Soul, Sandy and Sharuru (seen in this video at approximately 0:50, 1:06 and 3:29). There's also a possible speed feat at 0:15 by a character jumping from the ground past the planet's moon in a few seconds and returning while the explosion of the meteor they sent into the planet is still going on.
There's another special attack that's even more over the top, the final boss' second form's special attack (unfortunately I can't find a video with it) consists on him surrounding the targeted party member/s in a dark sphere that sinks to the ground. The targets appear in a black void where the final boss covers them in black hole-like spheres. The scene switches to the galaxy, which is also covered in giant versions of these spheres until it is destroyed, and then 3 nearby galaxies are destroyed. Finally, space itself seems to be destroyed leaving just a white void much like Sharuru's and the final boss looking at the results.
I want to ask if we accept this kind of feats, since the environmental damage obviously isn't permanent, nor the area of effect is that big (despite the battlefield being small, the final boss special attack can fail to affect some of your party if they are far enough from the targeted member, despite supposedly consuming the galaxy they are in, though this looks like game mechanics). Additionally, all party members besides Chou-Chou are scared/intimidated by the final boss eating a planet, and they aren't that confident about their chances after that display of power and are surprised at their victory over him, despite supposedly being able to destroy quite a lot more if we go by those 3 special attacks.