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Sans vs Shedinja

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Saikou_The_Lewd_King

The King of all Things Lewd
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Sansdance


Smiley Blue Trashbag vs Your-Soul-Is-Mine.gif

One Hit Point Wonder [Guard] with Soul attacks I guess. Both are bloodlusted. Battles takes place in the Judgement hall.


Since Sans has unknown speed, the speed is assumed equal. Equalized pretty much.


Both starts at the opposite side of the Judgement Hall.
 
Pretty sure that Soul attacks = Ghost Type, being souls and all. So I guess it does.
 
Sans stomps. All it takes is 1 hit, and Sans can barrage Shed with B0NEZ.
 
Sans also only takes one hit and he's down. It's also far from being a stomp, Shed has ways to catch Sans offguard with Shadow Sneak or Phantom Force, he can tire him out after with Spite and most importantly, Precog with Mindreader.
 
PaChi2 said:
why is this in content revision?
I'm wondering that myself.

As for the match i'm going inconclusive since it's basically a coin toss who hits the other first and both of there hax make it harder to decide though i'm leaning towards Shedinja because if sans attacks from behind he's dead.
 
Does speed even matter in this battle? im pretty sure Speed Blitzing has 0 effect on ghost types which..are....you know....intangible and all

Tho idk who wins this.
 
I'm shedinjing tears of joy that this was made :`D

Pun was bad and I should feel bad.

Anyways, tough match. Whoever oneshots first. But if Sans gets behind, Sans is screwed due to the black hole esque thing in Shedinja's back. Same can't be said about the husk. Also, Wonder Guard's a thing, so Gaster Blasters will probably be negated. So my guess is the ninja ghost bug hits first.
 
Well Cal, both the Blasters and Bones attack the Soul, so I would say that they could hit Shedinja, since ghost type = soul, more or less.
 
Ok, this fight is way too funny in my head

I think Sans MIGHT bypass Wonder Guard since his attacks ignore durability, aka something that a ghost type does. But this fight is still very funny, because it can end in one blow
 
I get that. I was thinking that a lot too. Bonez will OHKO. Just if Asriel and Arceus were watching this from above, they might decide that Gaster Blasters are more Hyper Beam like than...

  • Cal tries to think of a ghost type move that does damage and explicitly has soul in the name or description.
Um... Hex? Night Shade? I know Destiny Bond would fit the criteria, but it doesn't do damage...
 
Well Ghost Types are all some kind of spirits, and ghost types damages them, so I guess all of them fit.
 
Remember guys, Shedijna has Mind Reader, so he may be able to know Sans' attack before he does it and avoid it
 
Phantom Force would more than likely get Shedinja out of his range, it's hinted to be another dimension.
 
I disagree about the attacks being ghost type, as they are physically there first. It's a side effect of the attack that hits the soul.
 
Considering Shedninja can blast through the fabric of space and time, like it did in the Hoenn saga, cant it also bypass durabilty? I mean all ghost types period should be able to but that should solidfy it.
 
WDGasterBlaster said:
Sans blue attack that he starts with where he just slams his opponents straight down, would that kill shedinja
Yes it would, but Phantom Force would bypass that ability AND bypass Sans dodging the attack.
 
WeeklyBattles said:
Also, this might be NLF but Phantom Force sorta bypasses reaction speed...
Ghost types in general should ignore speed considering their intagibile spirits.....kinda hard to blitz something like that.

Also brb, making my theory thread.
 
I mean Phantom Force itself ignores reaction speed considering it bypasses moves like Detect which is literally damage negation via dodging
 
WeeklyBattles said:
I mean Phantom Force itself ignores reaction speed considering it bypasses moves like Detect which is literally damage negation via dodging
The visual depiction of Phantom Force shows the attacker striking the back of the target, catching them off-guard, so that's probably why, because faster Pokemon are still able to make a decision before the attacker strikes.
 
IIRC, Giratina in the movies used Phantom Force repeatedly and has moved so fast no one was able to remotely react or make a "decision" in anyway. Except for Arceus who was able to dodge it just fine.

So what do we do with this?
 
Anime4Life2020 said:
IIRC, Giratina in the movies used Phantom Force repeatedly and has moved so fast no one was able to remotely react or make a "decision" in anyway. Except for Arceus who was able to dodge it just fine.

So what do we do with this?
And what tier is Giratina exactly? What is its speed?

Arceus was able to react to Giratina, so it doesn't bypass reactions, plus, they are both infinitely faster than Shedinja.
 
Assuming Phantom Force ignores reactions is ridiculous, when it can't even hit something in the air from a gameplay standpoint. The user is coming out of another plane of existence, which is what makes it so difficult to dodge, but far from impossible.
 
Azathoth the Abyssal Idiot said:
Assuming Phantom Force ignores reactions is ridiculous, when it can't even hit something in the air from a gameplay standpoint.
Then again, most abilities that would hit the air (Hurricane, Gust, Thunderbolt, Blizzard, etc) still don't, so i hardly think that's a fair statement.
 
Aparajita said:
Then again, most abilities that would hit the air (Hurricane, Gust, Thunderbolt, Blizzard, etc) still don't, so i hardly think that's a fair statement.
My point was entirely that; gameplay is not accurate. The assumption for Phantom Force ignoring reactions is because it bypasses detect and protect.
 
Azathoth the Abyssal Idiot said:
My point was entirely that; gameplay is not accurate. The assumption for Phantom Force ignoring reactions is because it bypasses detect and protect.
For a verse where the truest canon is the game... then what would exactly be "accurate" if not the game itself?
 
It ust bypasses Detect which is damage negation via dodging, but i guess it doesnt bypass reactions...
 
Pardon me, but if you negate damage by dodging, pretty sure things like Detect is just Precognition . Also, Phantom Force is a glorified Sucker Punch that just stops things like Protect (a forcefield) and Detect (Precognition allowing the user to dodge), "bypassing reactions" is ridiculous. Unless Infinite or Immeasurable Speed Ghost Pokemon is Confirmed :P

I would give this one to Sans, he's much smarter than a Shedinja, which is just a Pokemon that relies on instincts and such, so I doubt he would be outsmarted by it.

Also, Sans' fighting style is staying AWAY from the opponent while bombarding them with attacks, so IDK how he would end up looking at Shedinja's back when he would obviously be in front of him, keeping his distance.

He also has his Teleportation and Soul Manipulation which he can use to put Shedinja in a bad situation, or just smash him once and KO him, considering Sans' first move is literally smashing you into the ground.

So yeah, Sans has my vote.
 
I'm giving this one to sans. His soul based attacks and such would have to have a super effectivness to ghost types.

Shedinja can have moves like feint attack and such which can't miss. or other attacks like feint which go thorugh like protect or the abililty to dodge but this is just shedinja. who's to say it'll actually HAVE the specific moves it needs to fight sans at this given random point?

99% of the time sans will win. (given any random move sets)
 
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