- 4,986
- 2,890
Hey there. So, apparently it would be ideal to create a discussion thread for this series. So, the anime recently finished with the ending of the fourth event (around Chapters 127 or 128 of the light novel or something). Of course as of now, only Maple has defined stats in terms of how VBW handles things, 9-A just from taking on giant monsters and 8-A from destroying a mountain with a single arm cannon from Machine God. I recalled several points of interest in the series. As isekais are about as powerscaling-dependent as Dragon Ball Z (as noted in the case of Cautious Hero), I had to figure out how to lay things out. From what I gathered, this was what I got.
1. Maple, Mai, and Yui all have AGI stats of 0, rendering them unable to gain speed boosts and swim. Their speed, at least on a travel speed level, is Normal Human, as Mai and Yui were displayed as being unable to catch up to running cows during the third event.
2. Misery's force fields allowed Mii to take a hit from a full-force Machine God, and Payne was able to deal significant-enough damage to Maple to activate Stout Guardian's effect. Bear in mind that Payne is essentially an ace-in-the-hole just like Maple. That aside, that should give Misery's force fields a durability of at least Multi-City Block level (though Misery isn't anywhere near that level since she and Markus got one-shotted by the blast at the same time) and Payne's AP should be at least 8-A. Stout Guardian's ability is exactly like Endure from Pokemon, but apparently something like that isn't listed on the wiki as Mamoswine's profile has nothing related to Endure in its "Powers and Abilities" listing.
3. Maple's Atrocity and the Super Speed skill both give 50 AGI. Thing is Sally, Kasumi, and Dread, all who use Super Speed, have higher agility stats than Maple (only Maple, Mai, and Yui were verified to maximize a single stat and leave all the other stats at 0), so Maple doesn't scale from those three when Super Speed is used.
4. Perhaps the most important scaling points are the guardian bosses for each level. The Ent isn't scalable as Maple's Atrocity made easy work out of it (come to think of it, Atrocity one-shotted the rest of the aces from Order of the Holy Sword). Anyway, the deer boss (named "Forest Guardian" on Wikipedia, but I'm not sure if that's official) serves as a scaling point for everyone who has made it into Level 2, especially Sally who soloed the boss. Its AP has been calc-requested.
5. Silverwing is the only monster whose power is accurately scaled. It one-shotted Kuromu (Chrome) and his party and was the first enemy to significantly damage Maple. Maple didn't have Fortress at the time. At the time, the admins considered the boss to be impossible to defeat. Its AP has been calc-requested.
Not sure what else is usable at the time. All we know is BOFURI is understudied (unlike Cautious Hero), albeit less so than Do You Love Your Mom and her Two-Hit Multi-Target Attacks.
1. Maple, Mai, and Yui all have AGI stats of 0, rendering them unable to gain speed boosts and swim. Their speed, at least on a travel speed level, is Normal Human, as Mai and Yui were displayed as being unable to catch up to running cows during the third event.
2. Misery's force fields allowed Mii to take a hit from a full-force Machine God, and Payne was able to deal significant-enough damage to Maple to activate Stout Guardian's effect. Bear in mind that Payne is essentially an ace-in-the-hole just like Maple. That aside, that should give Misery's force fields a durability of at least Multi-City Block level (though Misery isn't anywhere near that level since she and Markus got one-shotted by the blast at the same time) and Payne's AP should be at least 8-A. Stout Guardian's ability is exactly like Endure from Pokemon, but apparently something like that isn't listed on the wiki as Mamoswine's profile has nothing related to Endure in its "Powers and Abilities" listing.
3. Maple's Atrocity and the Super Speed skill both give 50 AGI. Thing is Sally, Kasumi, and Dread, all who use Super Speed, have higher agility stats than Maple (only Maple, Mai, and Yui were verified to maximize a single stat and leave all the other stats at 0), so Maple doesn't scale from those three when Super Speed is used.
4. Perhaps the most important scaling points are the guardian bosses for each level. The Ent isn't scalable as Maple's Atrocity made easy work out of it (come to think of it, Atrocity one-shotted the rest of the aces from Order of the Holy Sword). Anyway, the deer boss (named "Forest Guardian" on Wikipedia, but I'm not sure if that's official) serves as a scaling point for everyone who has made it into Level 2, especially Sally who soloed the boss. Its AP has been calc-requested.
5. Silverwing is the only monster whose power is accurately scaled. It one-shotted Kuromu (Chrome) and his party and was the first enemy to significantly damage Maple. Maple didn't have Fortress at the time. At the time, the admins considered the boss to be impossible to defeat. Its AP has been calc-requested.
Not sure what else is usable at the time. All we know is BOFURI is understudied (unlike Cautious Hero), albeit less so than Do You Love Your Mom and her Two-Hit Multi-Target Attacks.