• This forum is strictly intended to be used by members of the VS Battles wiki. Please only register if you have an autoconfirmed account there, as otherwise your registration will be rejected. If you have already registered once, do not do so again, and contact Antvasima if you encounter any problems.

    For instructions regarding the exact procedure to sign up to this forum, please click here.
  • We need Patreon donations for this forum to have all of its running costs financially secured.

    Community members who help us out will receive badges that give them several different benefits, including the removal of all advertisements in this forum, but donations from non-members are also extremely appreciated.

    Please click here for further information, or here to directly visit our Patreon donations page.
  • Please click here for information about a large petition to help children in need.
Dude wtf that's completely wrong.

First of all the box calc was accepted at .51 tons. Second of all she's 1.69 tons
 
My apologies, I should have made more research. It's even then.
 
Yeah, I moved them to the gallery.
 
Canonically, people just hit him faster than he can regen. Though, he can regen almost instantly, so you just have to keep pounding it on him or hit the orb.
 
Idk. Be faster, or catch him off guard.

Knack 1 Knack isn't as skilled or hax as Knack 2 Knack. It's his weird physiology that gives people trouble more often than not.
 
Yeah, but he's able to use sunstone attacks which are usually AoE.
 
He uses them when he's losing. Though, he has a limited number of uses.
 
He needs sunstone energy to perform his power attacks. So about 3-4 max.

He just jumps into the air and slams down for one attack. Another is that his relics just surround him in a hurricane while tiny Knack is at the centre. The last one is a ranged homing attack. All three have a range of a bout a dozen meters.
 
Well bodying via ap is not an option and Chelshia's chest form could make AOE pointless. So she's got some advantages
 
Just to be clear, Knack has the AP advantage.

He always does, he's the highest 8-C in terms of AP.
 
.1 ton more. Negligible advantage that'll barely mean anything as she fought the Chibeara who is hinted to be stronger than her
 
The most knack really holds an advantage in is LS and Range from what I see, but Chel makes up for it with versatility and the ability to nope that range completely because of her chest form. The moment an AOE attack starts up she can go into her chest and not be effected by it. AP difference is negligible at best and Chel wouldn't be a stranger to pummeling him to kingdom come to attack big shiny orb. I guess the main problem is if she knows she has to hit it but she should be able to figure that out before knack could be close to taking her down. She might even have enough knowledge to know to hit it, anyways. Looks pretty different from the rest of him and different normally means punch.

So currently leaning on Chel here
 
so Knack is high enough for Marvel the

Honestly I think Knack should take it via the AP, Dura and Regen alone, Chel seems to win by a super specific scenario here while Knack wins like, 7/10 times to be honest.

Versatility is irrelevant when it would never factor in no matter what you do
 
Doesn't Knack have a ton of different abilities to spam from a range, and absurdly high AP to boot? Like, one of the highest 8-C APs?
 
What.

The ap difference is so irrelevant that it hardly matters, his regen would take too long to come into effect and Chel could just continuously beat parts of him away. It's not incredibly specific, it's just hitting him to make it to his core, which she can more than do
 
Moritzva said:
Doesn't Knack have a ton of different abilities to spam from a range, and absurdly high AP to boot? Like, one of the highest 8-C APs?
Oh my goodness the ap difference is 1.05X
 
Okay so from what I read you only need to hit knack's core once for him to crumble, and a 10-A incapacitated him by hitting his core. This sorta just...definitely makes me think Chel takes it. Odds are she's gonna but his core at least once, giving her versatility and way to nope attacks. Smaller as well, which means she'll be a bit more difficult to hit and more maneuverable, I'd assume. The odds of her just hitting him once and ending it just seems too likely to me.
 
I mean, if Knack feels threatened, he can just launch a hurricane of relics to defend him. Attempting to penetrate the hurricane will only damage you continuously. Even if Chel activates chest mode, I'm pretty sure Knack instantly turning into a hurricane of relics is faster than she can activate chest mode.
 
I mean activati chest mode is pretty instant so I wouldn't say Knack is faster. If he starts doing weird shit she can just go into that mode pretty quickly. She gets damaged a little bit and she goes into her chest form.

also isn't that hurricane only usable with sunstone energy?
 
seeing the game over and over and over again. I really don't see how it could activate much faster than the chest. The chest thing seems pretty dang fast.
 
Back
Top