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Proving Undertale's Anomaly doesn't exist

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There's not even a being called the Anomaly, when Sans referred to an anomaly during the Genocide Route, he was referring to Chara.

Flowey was not talking to the player at the end of the Pacifist Run. Again, he was also speaking to Chara. The worst part is that the profile itself mentions this but doesn't question it in the slightest.

Frisk should have Reset and True Reset, since the very ingame option to do so is in the very same section, and found during the same prodecure, that LOADing does, which is also on Frisk's page.

There is no reason to believe that Chara was "addressing the player directly", unless you want to tell me why and how the player is in possession of a Human SOUL, the only type of SOUL established in the series.

Even if he DID have a SOUL, that wouldn't give an explanation as to how Chara can somehow possess Frisk at the end of Pacifist, who would have nothing to do with said SOUL even if he had one, especially since according to the profile Chara can override the Player's control anyways.


I believe that's all the proof we have of a Player existing, unless someone can list more.


Changes I want to be made:

  • Frisk gets Reset and True Reset on her profile
  • Passively shifting timelines left and right, stopping and starting should be added to Chara's profile
  • Get rid of the Anomaly's profile, obviously
 
The whole anomaly situation is kinda confusion I admit, but one thing I can say is that the true reset definitely doesn't belong to Frisk

Whoever Flowey pleads to after the true pacifist ending, he establishes that they are separate from Frisk since he specifically asks that they "let Frisk live his own life", and the same person is who has the power to perform the True Reset

Now, I would be inclined to believe this was Chara but he/she doesn't seem to have been a player controlled character given the genocide ending while the true reset is a player so I can't confidently say this was Chara either
 
Andytrenom said:
The whole anomaly situation is kinda confusion I admit, but one thing I can say is that the true reset definitely doesn't belong to Frisk

Whoever Flowey pleads to after the true pacifist ending, he establishes that they are separate from Frisk since he specifically asks that they "let Frisk live his own life", and the same person is who has the power to perform the True Reset

Now, I would be inclined to believe this was Chara but he/she doesn't seem to have been a player controlled character given the genocide ending while the true reset is a player so I can't confidently say this was Chara either
He's talking to Chara. He ends his message by saying "Well, that's it. See you later, Chara."
 
This is almost entirely wrong. Ill have to respond to this in a few weeks.

@Shocking Psychic Chara isnt even able to do the true reset outside the genocide route when she gains enough power to do so and take control. Flowey referrs to both frisk and the player as being chara (until the end when chara has no connection to frisk). Ill explain this when i get back.
 
Andytrenom said:
The whole anomaly situation is kinda confusion I admit, but one thing I can say is that the true reset definitely doesn't belong to Frisk
Flowey didn't actually says Chara had True Reset abilities. He said she had the power to "destroy everything".
 
We know for a fact that Flowey is talking to Chara at the end of the Pacifist route. It's not even debatable, as Flowey tells us who he's talking to. So we are able to infer that Chara has the ability to Reset. Frisk should too, as they can remember and learn from previous timelines that they have been through.

True Reset might be Chara exclusive.

I still agree that "The Anomaly" isn't a different character, and is instead just a title for Frisk/Chara.
 
Read this post said:
This is almost entirely wrong. Ill have to respond to this in a few weeks.

@Shocking Psychic Chara isnt even able to do the true reset outside the genocide route when she gains enough power to do so and take control. Flowey referrs to both frisk and the player as being chara (until the end when chara has no connection to frisk). Ill explain this when i get back.
Code:
Chara was able to do something almost identical to a True Reset, and even in a way that benefitted her. She performed a True Reset while also keeping Frisk's soul and body.
 
Yeah. She could only do that at the end of genocide with enough power. Did you not read what i said? Ill explain the link between the player, frisk and chara when i get back. "The anomaly" being the player themselves is the only thing that is really flawed.
 
And that was a roundabout way of True Resetting by destroying the game and remaking it. The actual person with True Reset should probably be the one with SAVE and LOAD.
 
It's definitely confusing overall, but I agree that The Anomoly isn't a separate entity from Frisk/Chara. I don't think The Anomoly is even suppose to be interpreted as an acutal person, just something causing the problems affecting timelines, Sans even states in his next line of dialogue that "it's your fault, isn't it?", meaning that you/Frisk/Chara is simply causing the anomoly to happen, the anomoly isn't actually a being.
 
That's my belief too. At most, the Anomaly is an explanation for Chara, and not all the things mentioned points to any player being at fault for them.
 
Gaster exists in the game files. He isn't part of the story but he has history and is still alive in the game files.

You know what else is in the game files and is a canon 4th ending? Sans calling the Player a dirty hacker if the player messes with the game files.
 
The difference is that Gaster is still in the game and both he and his followers can be found in certain Resets by virtue of FUN values. The Player cannot.

Also, I believe he was telling that to Frisk like in every other ending call, which is in fact more proof that Frisk can leave the game itself and would technically be another means to have High DT Frisk at Immeasurable, but that's for another day.
 
Also, if you are challenging the Anomaly, i'm sure you have a reasonable explanation of Chara's different personalities between the Pacifist route and the Genocide route, as Frisk has never talk or expressed opinions and all the opinions we've seen in the game when there are no other characters around are Chara's.
 
I do, actually. Chara mentioned that when she woke up after Frisk's DT resurrected her that killing people showed her how to act, or "what her purpose was". This assumably would mean the opposite, that watching Frisk SPARE people showed her that she should be nice, and presumably not have to possess Frisk, as checking a mirror at the end reveals Frisk calling herself by name.

Also, Chara being the narrator is headcanon. Only the red dialogue text should be considered something Chara says.
 
8FA1A0D2-3825-4CBF-9C75-10F65E4E6403
You

Not really headcanon since there is no evidence Frisk would address themselves as "you" and not "me".
 
The texts using "you" and not "me" supports someone else speaking to Frisk and not Frisk talking to themselves.
 
Super Ascended Sean Pazdera said:
It's still in Frisk's perspective, and the dialogue DOES turn first person when the text turns red.
In Frisk's perspective but also those who are traveling with Frisk, such as Chara's soul, which Flowey states followed Frisk, as well as the anomaly, the Player.

The perspective angle doesn't really work, cause the narrative texts mostly described, not opinionated.
 
I don't recall Flowey saying that, and it should only apply to Frisk since she is the only one doing the action.

Texts don't need to have an opinion to come from a person or not. The sudden change from third to first person would also suggest that Chara only says the red dialogue.
 
It's not an opinion that the size of the pie intimidates Frisk, but text says it as a matter of fact.
 
Red text signals that Chara has regain a sense of self and Chara's thirst for Bloodlust, which never occurred in the Pacifist Route cause the Player was guiding Frisk through merciful solutions and in turn, raising Chara to be a kind person.

The Genocide route guides Chara to be murderous. The passive Chara in the Pacifist route is different from the proactive Chara in the Genocide route.

I'm looking for the text in a few hours for Flowey mentioning Chara has woken up in the Yellow flower bed. Also, remember it was Chara, not the player, that delivered the fatal stroke to Sans. And Flowey, with Flowey begging for his life to Chara, with Flowey dying to Chara, and Chara immediately appearing.

That sequence of events shows Chara was hanging around Frisk's body. Possibly from the beginning, as Chara was buried under the yellow flower bed at the beginning of the game.

Chara was with Frisk through the Pasifist route and the Genocide route the entire game. Yet, they changed their behavior depending on the actions the player makes.
 
Why was it Chara that killed Sans? Chara was still possessing Frisk at that point. Also Flowey was doing that because it was established that Flowey knew Chara was possessing someone's body.
 
XD that's how Chara killed Sans. By taking control of Frisk from the player, Chara did an additional slash.
 
Since then, all the slashes were Chara's. The Player no longer had any input.
 
Well, consider this. Flowey is known to have had the power to save and reset before the player starts the game when Frisk falls into the Underground. If you kill Toriel and then reset to mercy her, Flowey will react to it, saying it was clever that Toriel was spared after she was murdered. Flowey outs himself having the ability to remember different timelines from the beginning of the game.

The issue is, who reset the timeline to spare Toriel? It wasn't Frisk, as Flowey and Chara has shown later in the game how in-game characters can reset the game without the Player's input.

No. It was the player who reset the timeline to spare Toriel. And Flowey noticed and commented about the event shortly after, thinking it was Frisk who did it (as he had/later could do it himself), when it was really the Player who actually did that.
 
ElixirBlue said:
It wasn't Frisk, as Flowey and Chara has shown later in the game how in-game characters can reset the game without the Player's input.
How about it was still Frisk.
 
Then the Player won't have to do anything, just like when Flowey, Asriel, and Chara reseted the game.

Besides, if you are making the claim that every reset the Player makes is Frisk resetting the game, you got to tell me your theory on why Frisk reseted their happy ending and went Genocidal on the Underground.
 
I was juust going to unfollow this thread. Good luck everyone, I obviously support the OP.
 
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