- 28,213
- 1,742
Scrooge has a lot missing. Without further ado, here we go.
Strength
Durability
Scrooge can totally beat Mr. Krabs.
Agree: 5 (Stalker Maggot, Jackythejack, Tonipelimies, Sans2345 and Crimsin Azoth)
Disagree: 0
Unsure: 0
Strength
- Can hurt Glumgold, who took this
- Comparable to his durability, which I'll get to later
Durability
- Not much I can say except he took the destruction of his money bi
- His AP scales to this
- Is able to lift trees and calls it light hauling. Uses trees and logs practically as melee weapons
- Longevity (Is over 150 years. Drank from the Fountain of Youth, which internally made him younger and slowed down his aging)
- Supernatural Luck ( With the Number One Dime)
- Healing (Done by Medkit)
- Statistics Amplification (Capable of raising his power)
- Can kill all enemies on screen
- Animal Manipulation (Can summon a moose through the Didgeridoo Flute)
- Duplication (He can make 11 versions of himself with the Multiplicator Gun)
- Transmutation (The Philosopher's Stone can turn anything it touches into gold)
- Invulnerability (Can render himself invulnerable for 10 seconds)
- Self-Sustenance (Type 1; Can breathe in space through the use of Oxychew and could already do so in the original DuckTales)
- Time Stop (Can stop time for 10 seconds in DuckTales 2)
- Matter Manipulation Scrooge has the Omnisolve which can deconstruct things to an atomic level)
- Memory Manipulation (Laughing Gas Bomb could make the Beagle Boys forget their identity and become delirious. Dialogue here)
- Dimensional Storage (The Hyperspace Pocket allows Scrooge to carry practically any object he wants)]
- Resistance to Electricity Manipulation and Transmutation
- Time Travel (Can travel through time with his time machine)
- Immortality (Types 1 and 2)
Scrooge can totally beat Mr. Krabs.
Agree: 5 (Stalker Maggot, Jackythejack, Tonipelimies, Sans2345 and Crimsin Azoth)
Disagree: 0
Unsure: 0