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Good as time as any to update profiles now that Season II is finished.
There are a few things I'd like to tackle here, but I'll start with the simple stuff.
Power Additions/Removal
Touichirou Suzuki
I feel like updating Touichirou's profile to include keys for his %s is needed. He begins to completely overpower 100% Mob in his 80%-100% state, while rivaling Mob after he breaches 40% and up. That said absorbing 600 people on the level of scars like Ishiguro didn't even put him past 10%. So some ratings would need to be figured out.
Manga vs. Anime Feats
I wanted to get a consensus on how we should approach anime feats in Mob Psycho. Some feats are portrayed differently in the anime and some didn't even happen in the manga, however ONE didn't seem to have many objections about its combat animation here and did have some say over stuff like maintaining Mob's appearance. He also says that he gave the anime team a lot of creative freedom, so there's that too.
There is also the issue of ONE's artstyle, which is not very detailed to begin with and leaves a lot to interpretation. Clearer animation/drawings might just be filling in gaps.
Accepting the anime feats would upgrade many if not all of the characters, as Ishiguro's feats alone place him at High 8-C+ to 8-B. Ryo's skyscraper smashing feat likely goes even higher and god forbid half the stuff in Mob vs Touichirou.
There are a few things I'd like to tackle here, but I'll start with the simple stuff.
Power Additions/Removal
Touichirou Suzuki
- Regenerationn (High-Low, likely higher). He regenerates from having every single bone broke and having his body twisted like pretzel dough. Since no limbs are removed I can't give him any higher than that however I will note that he regenerated from major internal damage to his viscera.
- Body Control/Transformation. His 100% form seems to have augumented muscles similar to Shibata. He also seems to transform into a distinctly different state during the fight, with espers on the ground noting that he had a completely different aura.
- Regenerationn (High-Low)/Healing. Mob breaks his arm here. and later it's shown that he recovers from his wounds, alongside everyone else present. Probably not too applicable for combat but eh, it's there.
- Removal of Precognition. It was pointed out to me that it isn't really confirmed he copied Ryo's movement reading, and that it was more Ryo's predictable combat style that let him catch on to his moves. I feel like this is a fair argument and would like more opinions.
I feel like updating Touichirou's profile to include keys for his %s is needed. He begins to completely overpower 100% Mob in his 80%-100% state, while rivaling Mob after he breaches 40% and up. That said absorbing 600 people on the level of scars like Ishiguro didn't even put him past 10%. So some ratings would need to be figured out.
Manga vs. Anime Feats
I wanted to get a consensus on how we should approach anime feats in Mob Psycho. Some feats are portrayed differently in the anime and some didn't even happen in the manga, however ONE didn't seem to have many objections about its combat animation here and did have some say over stuff like maintaining Mob's appearance. He also says that he gave the anime team a lot of creative freedom, so there's that too.
There is also the issue of ONE's artstyle, which is not very detailed to begin with and leaves a lot to interpretation. Clearer animation/drawings might just be filling in gaps.
Accepting the anime feats would upgrade many if not all of the characters, as Ishiguro's feats alone place him at High 8-C+ to 8-B. Ryo's skyscraper smashing feat likely goes even higher and god forbid half the stuff in Mob vs Touichirou.