- 1,718
- 862
It came to my attention that Raiden's Ripper Mode is 7-C via this calc's multiplier. The problem is this multiplier was made by comparing how many slashes it took to kill the fodder in comparison to Blade Mode. This is the use of Gameplay Mechanics, and this might not be a valid multiplier then.
The calc even shows this:
Most common fodder - 7 normal slashes, 1 Ripper slash.
Hammer bros - 12 normal slashes, 2 Ripper slashes,
Gekko - 16 normal slashes, 2 Ripper slashes.
As you can see, the numbers here are inconsistent.
Most common fodder - 7 normal slashes, 1 Ripper slash. x7
Hammer bros - 12 normal slashes, 2 Ripper slashes, x6
Gekko - 16 normal slashes, 2 Ripper slashes. x8
If it was a strict multiplier, then the difference between all the enemies would be the same, and not varying like this. The person who calc'd this chose x7 because it's the middle end I guess.
I propose we downgrade RM Raiden and those who scale to him simply Low 7-C.
Thoughts?
The calc even shows this:
Most common fodder - 7 normal slashes, 1 Ripper slash.
Hammer bros - 12 normal slashes, 2 Ripper slashes,
Gekko - 16 normal slashes, 2 Ripper slashes.
As you can see, the numbers here are inconsistent.
Most common fodder - 7 normal slashes, 1 Ripper slash. x7
Hammer bros - 12 normal slashes, 2 Ripper slashes, x6
Gekko - 16 normal slashes, 2 Ripper slashes. x8
If it was a strict multiplier, then the difference between all the enemies would be the same, and not varying like this. The person who calc'd this chose x7 because it's the middle end I guess.
I propose we downgrade RM Raiden and those who scale to him simply Low 7-C.
Thoughts?