- 6,108
- 963
Akame | ||||||
---|---|---|---|---|---|---|
Akame is an infamous member of Night Raid, the assassination team of the Revolutionary Army. Her use of the Teigu Murasame, a weapon able to kill any living being with a single cut, has earned her the epithet "Akame of the Demon Sword Murasame" among her foes. Once an orphan trained to carry out the Empire's dirty work, she now seeks to undermine the corrupt kingdom she helped build with her nearly unrivaled skill with a blade. Powers and Stats Tier: Low 7-C | At least 7-C, likely higher | At least High 7-A, likely higher Name: Akame, Akame of the Demon Sword Murasame Origin: Akame ga Kill! Gender: Female Age: Teens Classification: Assassin, Swordmaster, Member of Night Raid, Teigu User Powers and Abilities: Superhuman Physical Characteristics, Master Swordswoma, Master Hand-to-Hand Combatant, Regenerationn Negation (With Kiriichimonji), Limited Resistance to Poison (She developed resistance to moderate amounts of toxins as part of her training as an elite assassi) | Same as before excluding Regenerationn Negation, One Hit Kill, Aura Suppressio Attack Potency: Small Town level (Defeated Mera, who fought on par with Gozuki). Shouldn't be much weaker than the Rakshasa Demons) | At least Town level, likely higher (Managed to trade blows with a bloodlusted Wave, as well as managing to fight with Esdeath at times) | At least Large Mountain level+, likely higher (Was able to match Esdeath fully) Speed: At least Supersonic+ (Was able to effortlessly keep up with Taeko) | Massively Hypersonic (Scaling from Tatsumi, Can keep up with Wave ) | At least Massively Hypersonic (Kept up with a fully serious Esdeath) Lifting Strength: At least SuperHuman (Comparable to other members of Night Raid who can casually lift grown men with one arm) Striking Strength: Small Town Class (Able to fight against Mera) | Town Class (Traded strikes with Wave and Kurome) | At least Large Mountain Class+, likely higher (Clashed with Esdeath multiple times) Durability: Small Town level (Can take hits from the likes of Mera) | Town level (Managed to take direct hits from a bloodlusted Wave, getting up shortly after. Able to survive attacks from a semi-serious Esdeath) | At least Large Mountain level+, likely higher (Took a hit from a serious Esdeath) Stamina: Very high, she can keep fighting after receiving several injuries Range: Standard melee range, extended melee range with swords Standard Equipment: The Shingu Kiriichimonji | The Teigu One Slice Kill: Murasame, Rongo Rongo, The Meihou sword Intelligence: High (She is a professional assassin) Weaknesses: Murasame needs to cut the actual flesh of her opponent in order to apply its effect. This ability only works on organic beings that have a heart, rendering it ineffective against Armor and Biological type Teigu as well as machines, puppets, and dead things. | She tires out faster in Ennoodzuno form Notable Attacks/Techniques:
Key: Akame Ga Kill Zero | Akame Ga Kill | Ennoodzuno Mode Note: Kiriichimonji only negates Regenerationn on a Mid-Low scale. |
Zoro | ||||||
---|---|---|---|---|---|---|
Roronoa Zoro is the premier swordsman of the Straw Hat Pirates and its first member to be recruited by Monkey D. Luffy. He dreams of becoming the strongest swordsman in the world, developing his own unique sword style, Santoryu, to achieve that dream after his childhood friend and rival, Kuina, died at an early age. Lazy, obsessed with fighting, and having absolutely no sense of direction or navigation whatsoever, he makes up for his shortcomings with his sheer battle prowess, being one of the Straw Hats' three best fighters and one of the "Monster Trio". Powers and Stats Tier: High 8-C | 8-A | Low 7-C, At least Low 7-C with Asura | Possibly High 7-C | At least High 7-A, likely 6-C, higher with Asura Name: Roronoa Zoro, epithet "Pirate Hunter" Origin: One Piece Gender: Male Age: 19 pre-timeskip, 21 after the timeskip Classification: Human, Swordsman of the Straw Hat Pirates, Supernova, Former Bounty Hunter Powers and Abilities: Superhuman Physical Characteristics, Adept Haki user (Busōshoku Haki and Kenbunshoku Haki), Exceptional willpower, Superb Swordsmanship, Air Manipulation (Can generate wind blades with sword slashes, can also create tornadoes of wind blades), Can create tangible illusions (Via Asura), Resistance to cold temperatures, Limited Fire Manipulation with Flying Dragon: Blaze Attack Potency: Large Building level (Stomped a character who's drop-kick blasted off a small portion of a cliff side in a physical contest) | Multi-City Block level (Stalemated and harmed Monkey D. Luffy during their fight at Whiskey Peak.) | Small Town level (He was capable of matching Kaku for the majority of their fight and even overpowered him in a few cases), At least Small Town level with Asura (Overpowered Kaku's Amanedachi and one-shot him) | Possibly Large Town level+ (Very casually one-shot a Pacifista, and very easily defeated Overdosed Hyouzou, who should be within the same league as Overdosed Hody Jones) | At least Large Mountain level, likely Island level (One-shot Pica, who was covered in haki. He should be stronger than Elizabello II), higher with Asura (Seeing how Asura triples his number of swords and limbs and multiplies his attack power) Speed: Supersonic (Can keep up with Luffy and Arlong) | Hypersonic (Faster than Yama) | Likely Massively Hypersonic reactions and combat speed (Should be at least as fast as Sanji, and comparable in speed to Kaku) | Massively Hypersonic | Massively Hypersonic Lifting Strength: Class K | Class K+ (Able to toss a building whilst heavily injured) | Class G+ | At least Class G+ | At least Class G+ Striking Strength: Large Building Class (More or less equal to Luffy) | At least Multi-City Block Class (Stronger than Mr. 1 who can hack buildings to pieces) | Small Town Class, at least Small Town Class with Asura | Possibly Large Town Class+ (Can cleanly cut through a Pacifista and easily overpower the Kraken, which can easily destroy large ships) | Large Mountain Class, likely Island Class, higher with Asura Durability: Large Building level | Multi-City Block level (Withstood several attacks from Daz Bones and attacks from Enel) | Likely Small Town level (Took several blows from Kaku and continued fighting. Took a direct attack from Oars while in a injured condition and was back up fighting not long afterwards) | Large Town level+ | At least Large Mountain level, likely Island level (He did not suffer more than a scratch despite taking several direct blows from Pica and his statue) Stamina: Extremely high, was able to withstand Kuma's Ursus Shock and get up only moments after, in conjunction with this and other beatings he took in the length of the battle against Oz, he also shouldered the strain and fatigue the the shadows and Gears had put on Luffy's body (who had fallen asleep by then, as is his custom once he defeats the main villain of the arc) and still managed to remain standing afterwards and survive long enough for Chopper to see to his wounds Range: Extended melee range with swords, 500 meters with ranged slashes Standard Equipment: His three katanas; Shusui, Wado Ichimonji and Sandai Kitetsu (all renowned high grade swords) Intelligence: Combat genius (developed the sword styles he utilizes (including Santoryu, which is a style unique to him) by himself and grows at a very fast rate, at times even improves notably in the middle of battle), perceptive and adept fighter (quick to grasp the rhythm of battle and applying himself accordingly to gain benefit by the developments) and a man of canny tactical ability (has on more than one occasion pulled through with a victory with smart thinking), is, much like his captain, he's as thick as a plank outside of battle however and has an amazingly poor sense of direction (i.e. climbing up buildings when told to go north and getting lost in a straight hallway). Weaknesses: Zoro has a very poor sense of direction. Notable Attacks/Techniques: Haki: There are normally two types of Haki regular people can tap into: the Kenbunshoku Haki which allows individuals to sense the presence of others, and Busōshoku Haki which allows individuals to create an invisible armor around them. There is however a third type of Haki, Haōshoku Haki, that only a few individuals can use. It is currently unknown if Zoro is one of these people.
Santōryü (Three Swords Style): Zoro's trademark; his primary sword style, created by himself. It is a style of sword fighting that deals with the wielding of three Katana; one in each hand and one in the mouth. There are many different techniques for this sword style, including Iaido, simultaneous slashing techniques with all three of his swords, compressed air projectiles etc.
Nitōryü (Two Sword Style): A complementary stance to Zoro's Santōryü, which encompasses dual-wielding two of his katanas.
Ittōryü (One Sword Style): A complementary stance to Zoro's Santōryü, which encompasses wielding one sword. Zoro primarily uses Ittōryü for specialized cutting techniques.
Kyütōryü (Nine Swords Style): A late addition to Zoro's original sword styles. The mechanics of this is currently unknown, but it seems that in order to use this, Zoro emanates an "aura" that creates the illusion of himself with six arms and three heads, resembling the demon god Asura, which also greatly augments his attack power.
Key: East Blue Saga | Arabasta/Skypiea Arc | Enies Lobby/Thriller Bark/Sabaody Arc | Fishman Island Arc | Dressrosa Arc Notes: Named "Zolo" in the 4kids dub. He is not to be confused with the fictional Californian vigilante and swordsman Zorro. |
Both in character.
Speed equalized
High 7-A forms obviously.
Random enocunter, no prep.
Victory via death.
Who wins and why?
Akame:0
Zoro:0
Inconclusive:0