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Zenless Zone Zero Misc Additions

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Forgot a few abilities on these pages when making them and wanted bring up the idea to add Vital View for Evasive Agents.

Dead End Butcher

Inorganic Physiology: Ethereals are made up of living Ether.

Self-Sustenance (Type 1, 2 and 3): Ethereals as far as I know are never shown to need to oxygen, eat (though some can eat) nor sleep to function, seemingly sustained by the Ether environment within the Hollow as they cannot exist outside of one.

Limited Deconstruction?: Admittedly ain't sure about this one, Camille's body seemingly disassembled from the fatal wounds inflicted by Ethereals whereas we've seen corpses not killed by Ethereals linger in the Hollow.

Billy Kid

Analytical Prediction via W-Engine: A custom supercomputing W-Engine which specializes in aim assist and calculating trajectories.

Nicole Demara

Pseudo-Black Hole Creation: Her and Resonaboo Ether AOE's that continuously pull enemies in have been called "Blackholes" and it's been stated and shown that Ether can affect Reality, Space-Time and Gravity (Large parts of land, buildings, structures and debris commonly seen floating in the air of Hollow Zero), Nicole even gaining the moniker "Gravity Warden".

Vital View

Limited Statistic Amplification
via Vital View: Vital View is a brief state where the Evasive Agent speed and perception is enhanced to the point the opponent actions is significantly slowed down, for the player in gameplay this was for Evasive Assist agents such as Billy when performing the Assist action but we've had Hugo, a non Evasive Assist agent, use Vital View on his own when dodging in his boss fight. I'm not gonna suggest to give Vital View to every agent just cause Hugo can do it but do think we can take Evasive Agents, such as Billy Kid and Grace Howard, as being able to activate it on their own with a perfect dodge just as Hugo can, the reason they can't when players are controlling them is to not abuse Vital View.
 
I should add that Yixuan has her own in-built Vital View despite being a Defensive Assist user so as we go on, the distinction does get muddier. The rest of this looks good.
 
kinda just wanted to chime in with two minor things as well
 
Ngl is there even a mod with sufficient knowledge to rubber stamp this? We just need one mod approval and we're good to go right?
 
Really? I'm getting mixed signals about how many votes a change needs
 
Although it's worth noting that there still needs to be a consensus on Vital View, I vote what we do is simply add possibly to all characters and just remove the 'possibly' for characters who've demonstrated it in-game
 
While we discuss the fate of Vital View, perhaps someone can apply the other changes?
 
Although it's worth noting that there still needs to be a consensus on Vital View, I vote what we do is simply add possibly to all characters and just remove the 'possibly' for characters who've demonstrated it in-game
Honestly that's good enough
 
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