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Forgot a few abilities on these pages when making them and wanted bring up the idea to add Vital View for Evasive Agents.
Dead End Butcher
Inorganic Physiology: Ethereals are made up of living Ether.
Self-Sustenance (Type 1, 2 and 3): Ethereals as far as I know are never shown to need to oxygen, eat (though some can eat) nor sleep to function, seemingly sustained by the Ether environment within the Hollow as they cannot exist outside of one.
Limited Deconstruction?: Admittedly ain't sure about this one, Camille's body seemingly disassembled from the fatal wounds inflicted by Ethereals whereas we've seen corpses not killed by Ethereals linger in the Hollow.
Billy Kid
Analytical Prediction via W-Engine: A custom supercomputing W-Engine which specializes in aim assist and calculating trajectories.
Nicole Demara
Pseudo-Black Hole Creation: Her and Resonaboo Ether AOE's that continuously pull enemies in have been called "Blackholes" and it's been stated and shown that Ether can affect Reality, Space-Time and Gravity (Large parts of land, buildings, structures and debris commonly seen floating in the air of Hollow Zero), Nicole even gaining the moniker "Gravity Warden".
Vital View
Limited Statistic Amplification via Vital View: Vital View is a brief state where the Evasive Agent speed and perception is enhanced to the point the opponent actions is significantly slowed down, for the player in gameplay this was for Evasive Assist agents such as Billy when performing the Assist action but we've had Hugo, a non Evasive Assist agent, use Vital View on his own when dodging in his boss fight. I'm not gonna suggest to give Vital View to every agent just cause Hugo can do it but do think we can take Evasive Agents, such as Billy Kid and Grace Howard, as being able to activate it on their own with a perfect dodge just as Hugo can, the reason they can't when players are controlling them is to not abuse Vital View.
Dead End Butcher
Inorganic Physiology: Ethereals are made up of living Ether.
Self-Sustenance (Type 1, 2 and 3): Ethereals as far as I know are never shown to need to oxygen, eat (though some can eat) nor sleep to function, seemingly sustained by the Ether environment within the Hollow as they cannot exist outside of one.
Limited Deconstruction?: Admittedly ain't sure about this one, Camille's body seemingly disassembled from the fatal wounds inflicted by Ethereals whereas we've seen corpses not killed by Ethereals linger in the Hollow.
Billy Kid
Analytical Prediction via W-Engine: A custom supercomputing W-Engine which specializes in aim assist and calculating trajectories.
Nicole Demara
Pseudo-Black Hole Creation: Her and Resonaboo Ether AOE's that continuously pull enemies in have been called "Blackholes" and it's been stated and shown that Ether can affect Reality, Space-Time and Gravity (Large parts of land, buildings, structures and debris commonly seen floating in the air of Hollow Zero), Nicole even gaining the moniker "Gravity Warden".
Vital View
Limited Statistic Amplification via Vital View: Vital View is a brief state where the Evasive Agent speed and perception is enhanced to the point the opponent actions is significantly slowed down, for the player in gameplay this was for Evasive Assist agents such as Billy when performing the Assist action but we've had Hugo, a non Evasive Assist agent, use Vital View on his own when dodging in his boss fight. I'm not gonna suggest to give Vital View to every agent just cause Hugo can do it but do think we can take Evasive Agents, such as Billy Kid and Grace Howard, as being able to activate it on their own with a perfect dodge just as Hugo can, the reason they can't when players are controlling them is to not abuse Vital View.