- 7,165
- 1,066
Enhanced Senses - Majima - Capable of fighting while having his eyesight hindered by a drug during a substory "10 million drug test".
Power Mimicry - Kiryu and Majima - Kiryu mimicked his Rush and Beast style just by looking at few moves. So did Majima with Breaker and Slugger.
Life Manipulation - Kiryu and Majima - Capable of leaving just a slim of health whenever they are going to die while having a stone of enduring.
Damage Boost - Kiryu and Majima - Can increase the damage of his attacks when getting hit. With Springy Arm Guards, they can increase the damage of their attack.
Accelerated Development - Kiryu and Majima - Can create new techniques by spending money on themselves. This is recognized by game itself, as the weird foreigner explained the ability that it is ability to invest on himself to get techniques.
Healing - Majima - Same reasoning as Kiryu currently.
Damage Reduction - Kiryu and Majima - Capable of reducing various types of damage by equipments.
Rage Power - Majima - With Bloody Binding, which is able to increase his power depending on his violent impulses. Can become feral with Fur Belly Warmer.
Regenerationn (Low) - Kiryu and Majima - With Hawker's Belly Warmer, they can recover health just by standing still.
Supernatural Luck - Kiryu and Majima - With Lucky Binding, they can get supernatural luck on money and financial problems.
Resistance to Pain Manipulation - Kiryu and Majima - With Fearless Binding, they can get resistance to pain.
Resistance to Status Effect Inducement - Kiryu and Majima - With Regal Chain Shirt, they can negate the effects of stunning.
Resistance to Fire Manipulation - Kiryu and Majima - With Fireproof Shirt, they can get resistance to fire.
Resistance to Electricity Manipulation - Kiryu and Majima - With Insulated Shirt, they can get resistance to electric shocks.
Resistance to Elemental Manipulation - Kiryu and Majima - With Celestial Garb, they can get resistance to elements.
Resistance to Alcohol - Kiryu and Majima - With Alertness Hood, they can break down Alcohol faster than normal human can.
Probability Manipulation - Kiryu and Majima - With Silent Shoes, they can decrease the chance of getting into fights. Can increase safety of their allies with Traveler's Amulet.
Stealth Mastery - Majima - Was able to get to the location while having Makoto with him and searched by the Yakuza.
Sound Manipulation - Kiryu and Majima - With Mew Shoes, they can create annoying sounds that can taunt the opponent.
Empathic Manipulation - Kiryu and Majima - With Rage Ring, they can enrage the opponent instantly.
Resistance to Death Manipulation - Kiryu and Majima - Can save themselves from death by Sacrifice Stone.
Mind Manipulation - Kiryu and Majima - With Tattered Scarf, the opponent will forcibly pity them to not team up on them.
Creation - Kiryu and Majima - Capable of multiplying money the more they walk with Ebisu Socks.
Resistance to Mind Manipulation - Kiryu and Majima - Can forcibly give themselves peace of mind with Protective Amulet.
Vehicular Mastery - Kiryu - Is extremely skilled at driving cars.
Extrasensory Perception - Kiryu and Majima - With Trouble Finder, they can see who are looking for a fight.
Acrobatics - Majima - With Breaker Style because look at the style.
Power Mimicry - Kiryu and Majima - Kiryu mimicked his Rush and Beast style just by looking at few moves. So did Majima with Breaker and Slugger.
Life Manipulation - Kiryu and Majima - Capable of leaving just a slim of health whenever they are going to die while having a stone of enduring.
Damage Boost - Kiryu and Majima - Can increase the damage of his attacks when getting hit. With Springy Arm Guards, they can increase the damage of their attack.
Accelerated Development - Kiryu and Majima - Can create new techniques by spending money on themselves. This is recognized by game itself, as the weird foreigner explained the ability that it is ability to invest on himself to get techniques.
Healing - Majima - Same reasoning as Kiryu currently.
Damage Reduction - Kiryu and Majima - Capable of reducing various types of damage by equipments.
Rage Power - Majima - With Bloody Binding, which is able to increase his power depending on his violent impulses. Can become feral with Fur Belly Warmer.
Regenerationn (Low) - Kiryu and Majima - With Hawker's Belly Warmer, they can recover health just by standing still.
Supernatural Luck - Kiryu and Majima - With Lucky Binding, they can get supernatural luck on money and financial problems.
Resistance to Pain Manipulation - Kiryu and Majima - With Fearless Binding, they can get resistance to pain.
Resistance to Status Effect Inducement - Kiryu and Majima - With Regal Chain Shirt, they can negate the effects of stunning.
Resistance to Fire Manipulation - Kiryu and Majima - With Fireproof Shirt, they can get resistance to fire.
Resistance to Electricity Manipulation - Kiryu and Majima - With Insulated Shirt, they can get resistance to electric shocks.
Resistance to Elemental Manipulation - Kiryu and Majima - With Celestial Garb, they can get resistance to elements.
Resistance to Alcohol - Kiryu and Majima - With Alertness Hood, they can break down Alcohol faster than normal human can.
Probability Manipulation - Kiryu and Majima - With Silent Shoes, they can decrease the chance of getting into fights. Can increase safety of their allies with Traveler's Amulet.
Stealth Mastery - Majima - Was able to get to the location while having Makoto with him and searched by the Yakuza.
Sound Manipulation - Kiryu and Majima - With Mew Shoes, they can create annoying sounds that can taunt the opponent.
Empathic Manipulation - Kiryu and Majima - With Rage Ring, they can enrage the opponent instantly.
Resistance to Death Manipulation - Kiryu and Majima - Can save themselves from death by Sacrifice Stone.
Mind Manipulation - Kiryu and Majima - With Tattered Scarf, the opponent will forcibly pity them to not team up on them.
Creation - Kiryu and Majima - Capable of multiplying money the more they walk with Ebisu Socks.
Resistance to Mind Manipulation - Kiryu and Majima - Can forcibly give themselves peace of mind with Protective Amulet.
Vehicular Mastery - Kiryu - Is extremely skilled at driving cars.
Extrasensory Perception - Kiryu and Majima - With Trouble Finder, they can see who are looking for a fight.
Acrobatics - Majima - With Breaker Style because look at the style.