• This forum is strictly intended to be used by members of the VS Battles wiki. Please only register if you have an autoconfirmed account there, as otherwise your registration will be rejected. If you have already registered once, do not do so again, and contact Antvasima if you encounter any problems.

    For instructions regarding the exact procedure to sign up to this forum, please click here.
  • We need Patreon donations for this forum to have all of its running costs financially secured.

    Community members who help us out will receive badges that give them several different benefits, including the removal of all advertisements in this forum, but donations from non-members are also extremely appreciated.

    Please click here for further information, or here to directly visit our Patreon donations page.
  • Please click here for information about a large petition to help children in need.

Why is omnipresence a speed

Details Regarding Omnipresence​

While Omnipresence is, strictly speaking, not speed, it is listed as a speed statistic due to behaving in combat similarly to how normal speed would. For example, a being that is omnipresent within 3-D space would win every race against an opponent with normal speed, due to already being at the goal by the time the race starts. In addition, an attack from an omnipresent being is unavoidable with normal speed due to the attack being in every location in the universe at once.

It is commonly assumed that characters who are omnipresent across both space and time would be able to act and react much more quickly than regular characters, by virtue of their sheer size, but this is not always backed up by the source material. Though the nature of their existence makes fighting and harming them difficult for conventional fighters, requiring the use of abilities capable of affecting their entire being, as well as the ability to dodge their potentially omnipresent attacks, it is not necessarily impossible, as an omnipresent character's reaction time may still be limited.

This should all be analyzed on a case by case basis - omnipresent characters cannot be automatically assumed to have Infinite or Immeasurable speeds, and attacks coming from them do not necessarily cover the entire universe or multiverse. Some attacks can even be temporally but not spatially omnipresent, and these attacks do not necessarily move through space at Infinite or Immeasurable speeds. Despite the difficulty, it is possible for characters with certain abilities, such as Acausality, Cosmic Awareness, and Dimensional Travel, along with sufficient area of effect or hax, to keep up with omnipresent characters with measurable reaction and attack speeds.

Omnipresence must be specified in conjunction with the scale. Because omnipresence within a single 3+1-D universe (aka a regular 4-D space-time continuum) does not mean anything to regular life forms in higher dimensions of time and space (which might be larger and more complex than this universe).

A character that is omnipresent within a certain space is not necessarily swifter than all non-omnipresent beings. In addition, if a certain character is omnipresent on a universal scale, it is not a relevant advantage during a match-up against a character that can destroy universes.

Speed, Vs Battles Wiki
 
should still have a speed rating for their combat, reaction and traclspeed
Not sure what that even means because we do put Omnipresence as a speed on profiles, though technically speaking, Omnipresense is more so of a state of being than being a speed value. There are also many types of Omnipresence that doesn't physically require you to be present across both space and time. You can be spatially omnipresent or you can be temporally omnipresent, or you can be omnipresent at a higher level of existence overseeing lower stuff as well. The variety is near limitless.
 
Pretty sure we give reaction and combat speed to those that are omnipresent without their minds and stuff being across time, but why the **** would we give travel speed to them, sure their avatars should get it but their true forms can't move because there is nowhere to move to, at best those that are omnipresent in a universe within a multiverse would be immobile in the multiverse or something, which is redudant.
 
Not sure what that even means because we do put Omnipresence as a speed on profiles, though technically speaking, Omnipresense is more so of a state of being than being a speed value. There are also many types of Omnipresence that doesn't physically require you to be present across both space and time. You can be spatially omnipresent or you can be temporally omnipresent, or you can be omnipresent at a higher level of existence overseeing lower stuff as well. The variety is near limitless.
 
Back
Top