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Multiple Selves Type 3I suppose for now we just add what we have scans of venom Peter doing.
Well, from what I recall of the original comic book version of the symbiote stories, the costume was not stated or shown to provide any power-ups at the time. It was first much later with the introduction of Venom that such notions began to be alluded to, and Venom's abilities have gradually been expanded on for the over 30 years afterwards.
Abilities that read to me as non-specific general Venom Symbiote abilities or things Symbiote Spider-Man done himself
I'd like feedback so as to whether or not any of these are redundant for Symbiote Spider-Man
- Multiple Selves (Type 3)
- Enhanced Senses (The Symbiote has 360 degree vision)
- Regeneration (Mid for Peter, High-Mid for Venom)
- Immortality (Type 3)
- Empowerment (The Symbiote empowers the host)
- Power Mimicry (When bonded to a superhuman host, a symbiote can interface with their genomes and physiology to imprint their unique powers and abilities into itself, granting subsequent hosts access to those powers)
- Self-Sustenance (Type 1) (The Symbiote eliminates the host's need to breathe)
- Shapeshifting, Transformation, Elasticity, and Weapon Creation (General Symbiote ability, plus Peter has used this ability before to a lesser extent)
- Thread Manipulation (The Symbiote can generate it's own webs)
- Size Manipulation (The Symbiote can grow, plus Symbiote Spider-Man became much large in size after becoming enraged)
- Body Control
- Stealth Mastery
- Body Puppetry (The Symbiote can control it's host even while they're asleep or unconscious)
- Empathetic Manipulation, Berserk Mode, and Rage Power (The Symbiote can feed on negative emotions such as rage and project their own desires on to the host)
- Corruption (See the above ability. The Symbiote can corrupt it's host)
- Technology Manipulation (The Symbiote can interface with machinery)
- Fusionism (The Symbiote can assimilate other Symbiotes into itself)
- Power Absorption (Symbiotes can absorb other Symbiotes and their abilities)
- Reactive Power Level (Symbiotes become more powerful the more successful hosts they have)
- Memory Manipulation (Can manipulate its host's memories, read memories and drain others' memories with a touch, as well as share memories between two hosts with a physical connection)
- Sleep Manipulation, Biological Manipulation (The Symbiote is able to alter its host's biochemistry to simulate symptoms of different diseases as well as directly affect the neurochemical functions within its host in order to induce various psychological effects, such as calmness, sleep, or even memory suppression)
- Resistance to Disease Manipulation, Poison Manipulation (The Venom Symbiote is able to cure its host of all earthly illnesses and purge their body of poisons)
- Resistance to Corrosion Inducement (The Symbiote itself withstood Styx's touch, which causes organic matter to decay on contact)
- Resistance to Acid Manipulation (The Symbiote's tissue is highly resistant to acid)
- Resistance to Paralysis Inducement (Unaffected by paralyzing darts)
I suppose for now we just add what we have scans of venom Peter doing.
Yes, only the abilities that Peter with the Venom suit has actually demonstrated are acceptable to list.
Multiple Selves Type 3
Transformation and Elasticity (modeled itself after Peter's suit and can change it's appearance) (having trouble looking for scans of the second part)
Thread Manipulation
Size Manipulation
Empowerment
The extra abilities that Peter himself demonstrated when wearing the symbiote should be fine to apply.Peter didn't get the ability to shapeshift freely from wearing the suit. He could only change it to different types of clothing.
That seems fine to me. Thank you for helping out. Just remember that the power-ups were established first with Venom's introduction as far as I recall. Spider-Man himself was not more powerful while wearing the symbiote, unless I misremember.I could make a sandbox adding a symbiote key
Drafting that atm.Maybe its time Superman gets a Superman Blue key