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What Ability is Making a Lethal Attack Nonlethal, and Vice-Versa?

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If a character has the ability to turn something that would very clearly be lethal (like punching a hole in your chest, for example) into something nonlethal, what ability would that give?
 
Heavily depends on context, could be probability manip, could be energy manip, could be fate manip, could be something else entirely.
 
What if it extends to any attack? As in, any attack a character throws out can be made lethal or nonlethal at will regardless of the actual effects of the attack.
 
Well, guess this is another situation where I'll just have to cross that bridge when I get to it. Thanks for the help though.
 
Sure.
https://cdn.**********.com/attachments/900627448192958495/943188087931011143/unknown.png
"Normally you'd die. But it's a Spell Card, so you don't die."
Spell cards apparently have the ability to make lethal attacks nonlethal, consistent with how it limits other techniques (like Fantasy Nature), though a spell card user can choose to make their attacks lethal anyways.
 
The 'real lucky' bit is kinda meant as a joke in this context, since the entire thing is presented as a horoscope where everything kills you yet is still considered 'lucky', so I wouldn't really use that as a justification for probability manip. At least, I assume that's where you're getting it from.
 
depends on context. on basic things it could just be supernatural willpower pushing through it through sheer willpower

others could be haxy things like probability manip and such.

tbh I have no idea about this one other than probability manip
 
I mean, I don't think it makes sense to say that supernatural willpower is what's happening here, because the target isn't willing themselves to survive or anything. It's the spell card user altering the nature of their attack.

I'm willing to accept probability manip however though tbh I always thought it'd be law manip
 
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