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Time Savages aren't complete (they have time regen stuff, BUT-

They basically just start with infinite time stop, go in, kill, get out as far as possible
 
This is a 1v1, that's how it normally works

Chaos and Madness Manipulation don't exactly work with their Corrupted state, even if it did work, I doubt it would help when their basic primitive instinct is to simply kill, aka... Time Stop -> attacking
 
Their form of "magic" essentially comes from their claws, which emit Energy, (which probably kinda translates to magic in most other verses?). They mostly do physical damage for the most part, but can deal Energy based damage if they decide to, however, they have no way of knowing what works and what doesn't until they stop freezing time
 
They are older, they are bound to have some sort of strategy

Also, I'm guessing this is all 25 Quad vs 1 Time Savage?
 
so the werewolves will need to pull of something big brain, they get multiple chances since they are chilling in buildings, so the Savages would have to unfreeze time everytime they need to say, open a door
 
That's how that works?

Cause then, Werewolves can pull freaking mechs, warships, and nukes out.
 
they don't have much time though, their gonna spend a heavy percentage of the battle unable to move or be aware of the Savages' ability
 
Well, they have met Characters like Bolt (AKA the "Time Stop Main in 2099."), so they could develop counters for this like time resistant barriers. Also, Werewolves are a interstellar civilization. Can they travel across Solar Systems?
 
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