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Sonic Forces
The Phantom Ruby and thier users should resist information analysis, as Tails was unable to anylize Infinite and discover the source of his power, or really anything about him
Sonic should have high pain tolerance, for being unfazed by months of torture. Maybe this could just be additional evidence for his supernatural willpower though. Either, or both, work imo.
Edit: The latter is more appropriate.
Eggman Shuffle
Also, Eggman should have Force Jewels in his optional equipment, like the playable cast of Sonic Shuffle. He is shown using two of them. Force Jewels themseleves can prevent users from being immobilized on top of all the abillities they're already accepted to have.
Furthermore, Eggman's inventions in Sonic Shuffle are capable of the following:
-Can cause a temporary movement debuff
-Can replace the cards in a character's inventory with "Eggman cards". This falls under Hammerspace Manipulation
More Adventure era hax (Sonic Heroes)
Here, you can see the following abillities:
Limited Intagibillity: With leaf swirl, Espio can pass right through thin lasers that would otherwise harm him (he can still be hurt by other means of attack in this state)
Resistance to radiation: The cast of Sonic Heroes can withstand falling directly into a power plant energy pool with no side effects
Enhanced sight: The Egg Emperor can see Espio through his invisibillity, whereas other Eggman machines, such as Egg Pawns and Metal Overlord, cannot
Absolutely Zero Chance Of Resisting Absolute Zero
Honestly not sure how this got accepted even as a "possibly". This is the reasoning for Sonic, Tails, and Metal Sonic resisting absolute zero temperatures, and this is what the page for absolute zero feats in fiction has to say about alleged "absolute zero" weapons. Pretty sure this should also aply to what is apparantly an absolute zero environment despite being no different from the other ice levels in the Sonic series, even having water in it for crying out loud!
Agree: TheUser789, MysticMania
Disagree:
Neutral:
The Phantom Ruby and thier users should resist information analysis, as Tails was unable to anylize Infinite and discover the source of his power, or really anything about him
Sonic should have high pain tolerance, for being unfazed by months of torture. Maybe this could just be additional evidence for his supernatural willpower though. Either, or both, work imo.
Edit: The latter is more appropriate.
Eggman Shuffle
Also, Eggman should have Force Jewels in his optional equipment, like the playable cast of Sonic Shuffle. He is shown using two of them. Force Jewels themseleves can prevent users from being immobilized on top of all the abillities they're already accepted to have.
Furthermore, Eggman's inventions in Sonic Shuffle are capable of the following:
-Can cause a temporary movement debuff
-Can replace the cards in a character's inventory with "Eggman cards". This falls under Hammerspace Manipulation
More Adventure era hax (Sonic Heroes)
Here, you can see the following abillities:
Limited Intagibillity: With leaf swirl, Espio can pass right through thin lasers that would otherwise harm him (he can still be hurt by other means of attack in this state)
Resistance to radiation: The cast of Sonic Heroes can withstand falling directly into a power plant energy pool with no side effects
Enhanced sight: The Egg Emperor can see Espio through his invisibillity, whereas other Eggman machines, such as Egg Pawns and Metal Overlord, cannot
Absolutely Zero Chance Of Resisting Absolute Zero
Honestly not sure how this got accepted even as a "possibly". This is the reasoning for Sonic, Tails, and Metal Sonic resisting absolute zero temperatures, and this is what the page for absolute zero feats in fiction has to say about alleged "absolute zero" weapons. Pretty sure this should also aply to what is apparantly an absolute zero environment despite being no different from the other ice levels in the Sonic series, even having water in it for crying out loud!
Agree: TheUser789, MysticMania
Disagree:
Neutral:
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