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So originally I was like lol nah its just law manip bro but then I read the cm page and law page and was like "wait why law and cm2 kinda the same shi?"
So this crt is really just to add some stuff to Umas as a whole and add cm2 to respective Negators.
Within this sandbox I am making a phs page for the Umas but won't be done for a while and I'd rather just get these changes applied sooner.
(Some stuff is already on page, we're focusing more on cm2, past manip, and mem manip)
Onto Negators: Most negators pages look like down below, but since they negate the rules, they also need cm2. Another thing is acau type 1.
"Law Negation (All negators either negate their own rule or negate the rule of others[5]."
When I update It'll be
So this crt is really just to add some stuff to Umas as a whole and add cm2 to respective Negators.
Within this sandbox I am making a phs page for the Umas but won't be done for a while and I'd rather just get these changes applied sooner.
(Some stuff is already on page, we're focusing more on cm2, past manip, and mem manip)
Onto Negators: Most negators pages look like down below, but since they negate the rules, they also need cm2. Another thing is acau type 1.
"Law Negation (All negators either negate their own rule or negate the rule of others[5]."
When I update It'll be
- Law Negation, Conceptual Manipulation (Type 2 - All negators either negate their own rule or negate the rule of others[1]. These rules are considered fundamental or necessary and removal of them causes what they rule over to be removed from the world such as insects being removed when Uma Insect was killed, this is shown with others as well. For a more in depth detailing refer to Uma pages like Seal)
- Acausality (Type 1 - Negators still remember the past unchanged from the alterations that Umas do to the past. See Seal for more information)
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