- 3,659
- 547
1.you have no spacing with your sentences and at most all you do is press enter to start a new sentence, so everything looks to grouped up and is horrendous to look at, much less read without getting lose.
If you want to make long paragraphs, fine, but at least add some spacing like in my reply here.
I disagree with everything you said here, both out of an understanding for each series and the factors with out each abilities work, and have already made an earlier post explaining this, but you seemed to have decided to ignore it in ironically the same way you felt ignored, so **** you going to repost it again.
Ruby simply takes this because nearly everything the Traveler has, such as forcefields, intagibility, speed amps and whatnot, Ruby has in some way or form and are much more reliable than the Travelers own abilities, except for stuff exclusive to the Anemo Powers such as the tornado and the like. All of the travelers abilities are activated, require thought, and have drawbacks that leave them more limited, while Ruby's abilities are more readily available and active and have less drawbacks due to how they are incorporated into her fighting style.
And yes, I still think that Ruby would use her sniper rifle, she has used it many different times exactly just for sniping, and there is such a thing as restrategizing, because if Ruby knows that the Traveler has less range, why would she not try to abuse it?
It should also be stated that ruby doesn't just simply swing around a scythe with a sniper rifle, she incorporates it into both her offense and mobility, using both her semblance and the recoil from her sniper rifle shots to be an extremely acrobatic and fast individual. Might not be weird in the world of Rwby, but against someone who's lacks the same acrobatic finesse...yeah the traveler is ******.
As for your tibit about the Traveler's abilities being unlimited, it really doesn't matter since Ruby bring so much to the table as is. Even the anemo res decrease isnt likely going to be a tipping factor here considering the sheer mobility and range ruby has at her disposal, and even the AP gap isnt too big to warrrant and immediate verdict off of it.
You did make a good point about the Traveler being able to hold many food items and whatnot, but I think that those same items shouldn't be included in the matchups. I'm just saying to restrict it for this matchup only, but in all matchups, for a few reasons.
I'm considering this my last comment because at this point you are going to reply again saying im wrong while stating the exact same reasons I just debunked and we are going to go in circles. I've already cast my vote, but im going to make it clear: Ruby wins this more often than due to a mix of having superior combat range and mobility, having more easily available options for forcefields and intangiblity on top of a more faster and easier to abuse speed amp, having a variety of elemental dusts types that will leave the travler on his toes, and overall just being a more acrobatic and fluid fighter than anything the traveler has ever done. Even the AP advantage the traveler has doesnt matter as aside from it being so close, Ruby can just amp herself more readily with gravity dust, while the Travelers "amp" (anemo resist decrease) requires him to actually hit Ruby first.
- The traveler may use any sword in the game, but in cutscenes they always have the same iron sword that they started out with at the beginning of the story/
- Every single fight in the game, outside of a very few specific story fights, always have the player fighting a boss with a made up team of 4 random characters taken from different regions, regardless of when and where the story is or if they should even be able to be there. Much like how the Player's 4 man team isn't considered canon, the inventory list should (for the most part), be considered Video Game Mechanics as it shouldn't make sense for the character to heal with food in the middle of a fight or for it to grant attack/defense buffs.
I'm gonna continue to follow this thread, but consider me silent unless someone comes in with a dumbass comment.
ok sure I'll try to space out my paragraphs more
2.
You're referring to this?:
- The Traveler fought against Childe, who is at most in his early 20s. Despite the Travelers supposed skill superiority and access to multiple elements, the two of them were evenly matched (with some cutscenes to suggest the Traveler was weaker in this fight) with the fight against Childe's super form only ending because of the strain it puts on the body.
- On the flipside, im not going to cut corners here, Traveler straight up lost against the Raiden Shogun in their first fight, and despite supposedly managing to gain the upper hand when amped up in AP by the Vision Statue, there's some things to suggest that Raiden Ei (who is the soul residing in the Shogun Puppet) wasn't using her full power in this fight, as given by the fact that Ei could defeat Raiden Shogun in their amped up form, despite the Traveler struggling against the Shogun in their base form.
and it was never stated that Raiden Shogun was holding back either. It would be counterintuitive to the plot and Ei's goals to suddenly start holding herself back when she made it very clear in several points of the story that Ei and the Shogun wanted Traveler dead. Suddenly gaining a power boost and then winning seems like he won cuz of the power boost
Traveler got training against Ei in the simulator cuz Ei can 1 shot him whenever she wanted due to being 6C
3.
Traveler's anemo abilities have no drawbacks besides game mechanic endlag, i don't see what drawbacks you're talking about. He can shoot blades of air as projectiles with no drawback, he can create tornados and windblasts with no drawback. Like yes it's thought based but all of Ruby's abilities sans forcefields is also thought-based. Why is that suddenly seen a a weakness?
Ruby doesn't snipe other people in character when she's fighting the m 1 on 1. At no point in the series has she ever just ran away and spammed sniper blasts willy-nilly until someone died. Sure she's used it against fodder Grimm but that's really not the same thing. In the first clip you sent she sniped at some Beowolves ruinning towards her, and when they finally closed the distance she just slashed them to pieces and shotgunned her sniper shots down their throat. In the second clip, she was sniping a giant nevermore hundreds of meters away, which makes sense. That doesn't make sense against someone swinging a sword in your face. Incorporating shots into her slashes also doesn't exactly add a significant variance into her gameplan since her shots aren't stronger than her slashes without Gravity dust, so Traveler's gonna take the same amount of damage from them regardless.
As for restrategizing, sniping wouldn't work regardless due to elemental intangibility. Traveler can just do that and all the bullets will pass through him
I'm well aware she uses both scythe slashes and sniper shots into her close-range attacks, but that's not really gonna help her outside of adding variance to her fighting style. In the beowolf clip you sent, she only really used recoil to help behead/slash in half a few of them. Yes I'm aware that there are other clips that have her add recoil to supplement her fighting style, but that's not gonna work after a while since both combatants will learn from each other as they fight.
The problem is that Traveler is twice as strong as Ruby is normally. Even with aura, Ruby's really not gonna be able to handle that many attacks from him, especially since Ruby has been blindsided by people her level before, even with Aura factored in.
4.
Traveler having several weapons makes sense since he canonically goes on adventures and quests and is rewarded for performing several odd jobs, as well as take weapons and Materials from Hilichurls, as well as asking city blacksmiths to craft stuff in either commissions or sidequests. It's safe to say that he has more than just 1 dull blade since dull blades are extremely commonplace in the world of Teyvat.
Yeah I absolutely agree that Food shouldn't be represented with their in game counterparts. I addressed it in one of my earlier comments:
"I'm not sure if the in-game effects of food or drinks can directly be translated into combat, but he does have other items that provide at least some benefit
At the bare minimum he can still take more swords/other weapons out of his inventory in case his own breaks/gets lost"
Traveler wins because
he can facetank everything Ruby throws at him by just blocking or with Forcefields
Her intangibility sucks via this (3:22)
Her speed amp not mattering since she doesn't use it to enhance her attack speed plus this
Traveler abusing her elemental variety with Swirl and additional elemental shred from it
More acrobatics is countered by elemental intangibility plus forcefields turtling
and Traveler's amp still being pplied to most if not all of his wind-based attacks since it being locked to a specific move is game mechanics