HakutoRei000
He/Him- 1,256
- 316
The last thread are still going, since it's going to be a long wait, I'm just gonna go with easier one.
Adding:
-Durability negation and resistance negation (The Adventurer has a basic verse mechanism called Fractional and Fatal Damage. These abilities allow users to bypass conventional defenses such as PDEF, MDEF, and standard damage reduction, as they do not rely on normal damage calculations. Instead, Fractional Damage directly affects the target’s HP based on a percentage value, allowing users to inflict significant damage regardless of the opponent’s defensive stats. In cases where the damage exceeds the target’s remaining HP, Fatal Damage will occur, completely reducing the target’s HP to zero.)
-Resistance to said abilities
(The Adventurer can refine their own equipment to reduce the damage of fractional attack, use fractional barrier to reduce the damage and skills to reduce permanently fractional damage, and Sanctuary to reduce all damage via mitigated Hp)
Adding:
-Durability negation and resistance negation (The Adventurer has a basic verse mechanism called Fractional and Fatal Damage. These abilities allow users to bypass conventional defenses such as PDEF, MDEF, and standard damage reduction, as they do not rely on normal damage calculations. Instead, Fractional Damage directly affects the target’s HP based on a percentage value, allowing users to inflict significant damage regardless of the opponent’s defensive stats. In cases where the damage exceeds the target’s remaining HP, Fatal Damage will occur, completely reducing the target’s HP to zero.)
-Resistance to said abilities
(The Adventurer can refine their own equipment to reduce the damage of fractional attack, use fractional barrier to reduce the damage and skills to reduce permanently fractional damage, and Sanctuary to reduce all damage via mitigated Hp)