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Topaz's Stat Equal Video Game Tournament: Round 3! Lance (EBF5) vs Mega Man (Post Stardroid)

Alright, so what exactly is Mega Man gonna start with here? Lance is probably going to start by using Scan, probably figure out that Mega Man is a robot in some form- and given that Mega Man is a robot, try Electric or Water based attacks. Well. Electric based attacks wont work, so he's probably gonna try Water or Bomb (given robot based foes in EBF are usually weak to Electric/Bomb/Water)
 
Alright, so what exactly is Mega Man gonna start with here? Lance is probably going to start by using Scan, probably figure out that Mega Man is a robot in some form- and given that Mega Man is a robot, try Electric or Water based attacks. Well. Electric based attacks wont work, so he's probably gonna try Water or Bomb (given robot based foes in EBF are usually weak to Electric/Bomb/Water)
Mega Man leads with going through various weapons to try to find a weakness or whatever his most efficient weapon has to be in taking down enemies. He's also prone to dodging attacks, and combined with the fact that Lance is almost always stationary on the ground to the point where he struggles to dodge enemies on a similar speed to him without his jet, he's more likely to be hit. Also, if Mega Man dies, he can come back with spare bodies. Given how he can carry 99 of them, you'd need to kill him that amount of times to for him to die for good. And if Lance dies at any point, the battle will just reset back to the beginning where Rock will have his 99 lives as if nothing happened.

Speaking which, how many times are characters here allowed to be resurrected if they can come back an endless amount of times?

Also, no, Electricity and Water attacks aren't going to do serious damage on Mega Man as he's been used to taking hits from those attacks.
 
I mean usually i restrict the lives thing to 10, its just some random number i chose and im keeping to
Also for this im imagining that Lance is actually going to actually dodge and properly make use of his skills given the fact that most forms of immortality are....restricted

But i digress. Even if Lance is standing stock still and barely dodging anything, he can just swap armors to resist most of what Mega Man fires out (or outright healing off of it thanks to absorption.

Also given how Lance is usually with Neon Valkyrie (as per standard equipment), that may also throw a wrench into Mega Man's plan with the added firepower and literal on demand nuclear warheads
 
Also for this im imagining that Lance is actually going to actually dodge and properly make use of his skills given the fact that most forms of immortality are....restricted
Which is hard for him to do on the ground against someone on the same speed as him and with a good aim. And yes Lance has his skills, but they've all been shown to be dodgeable.
But i digress. Even if Lance is standing stock still and barely dodging anything, he can just swap armors to resist most of what Mega Man fires out (or outright healing off of it thanks to absorption.
Mega Man is the type to switch to the most efficient weapons for all the enemies and forms he faces, so this isn't much of an issue for him.
Also given how Lance is usually with Neon Valkyrie (as per standard equipment), that may also throw a wrench into Mega Man's plan with the added firepower and literal on demand nuclear warheads
Not the first time Mega Man has had to deal with more than one opponent in battle, especially since he has some AoE attacks to handle just that. Hell, with how the Neon Valkyrie functions, it acts similar to many Wily Machines that Mega Man fights regularly.
 
I mean if Lance is going to be in his EBF5 key, wouldnt he also get stuff from Bullet Heaven 2? Considering the EBF5 key just states "all previous abilities" and doesnt mention anything to not include BH2? So Lance wouldnt always be on the ground. Just pointin it out

But yes, fair enough. However, looking at Mega Man's resistances, Lance can just apply Bad Luck, Weak/Tired/Curse to bog him down, utilize the Bad Luck/Doom combo for Instant Death, not to mention the insane boosts Lance would get from Good Luck, Regen, and even Haste from all the various flairs

Now sure, you might mention "but Mega Man has Inorganic Physiology, so Death Manip wouldnt work", but do keep in mind Instant Death can still work on Lance's own Flybots, which are robots, not to mention other non-organic enemies in the series (also because its Magic)
 
I mean if Lance is going to be in his EBF5 key, wouldnt he also get stuff from Bullet Heaven 2? Considering the EBF5 key just states "all previous abilities" and doesnt mention anything to not include BH2? So Lance wouldnt always be on the ground. Just pointin it out
Because he never at any point gets his jet in that game. Combined with the fact that EBF5 is a reboot to the entire series, even if he got his memory of the past games back, it still doesn't change the fact that he doesn't have his jet.
But yes, fair enough. However, looking at Mega Man's resistances, Lance can just apply Bad Luck, Weak/Tired/Curse to bog him down, utilize the Bad Luck/Doom combo for Instant Death, not to mention the insane boosts Lance would get from Good Luck, Regen, and even Haste from all the various flairs
Which again, are dodgeable. And depending on what armors and weapons Lance has on, it's going to change his resistances, which could potentially leave him vulnerable to moves like Flash Stopper, Time Stopper, Gravity Hold (Which doubles as BFR that the player controlling Lance can't reset from), Spark Shock, and even getting transmuted into a 1-Up with the M-Tank (Which Lance can never resist no matter what armor he has on).
Now sure, you might mention "but Mega Man has Inorganic Physiology, so Death Manip wouldnt work", but do keep in mind Instant Death can still work on Lance's own Flybots, which are robots, not to mention other non-organic enemies in the series (also because its Magic)
Fair on the instant death part. But like I said, they dodgeable to which Mega Man's entire strategy is to find patterns when avoiding attacks proficiently. Also, Mega Man has fought and taken hits from magic users before (In the form of Magic Man).
 
Realistically, not many of Lance's armors and weapons give him any vulnerabilities, but ah well.

You also seem to be ignoring that Lance also has AoE attacks. Well, the fire and electric attacks wont work, but considering Antimatter Flux is something Mega Man doesnt resist....along with just being exploded. Remember, Lance's first move is going to be scanning him with Info Analysis. He's going to know what makes Mega Man tick, figure out a weakness, and then exploits it. He would probably figure out that Mega Man is looking for patterns

Also im pretty sure Lance resists black holes/gravity based BFR.....considering he could literally walk in and out of Akron's black hole with little issue, Time Stopper being resisted by time based stun resist (Slow Down says hi), and i dont know what Flash Stopper does....but Lance may resist it with one of his armors

Anyways
What does Mega Man have against Lance's time based speed amp with Haste? It being passive with the Stop Watch and all that

(also sorry for any slow replies, i havent been feeling my best. sickness sucks lol)
 
You also seem to be ignoring that Lance also has AoE attacks. Well, the fire and electric attacks wont work, but considering Antimatter Flux is something Mega Man doesnt resist....along with just being exploded. Remember, Lance's first move is going to be scanning him with Info Analysis. He's going to know what makes Mega Man tick, figure out a weakness, and then exploits it. He would probably figure out that Mega Man is looking for patterns
AoE attacks that have been shown to be dodgeable in the game. I have never neglected those. Fair point on the antimatter flux, but Mega Man has had experience dealing with explosive users. As much as scanning Mega Man is useful for Lance, Mega Man has been used to fighting opponents who know him.
Also im pretty sure Lance resists black holes/gravity based BFR.....considering he could literally walk in and out of Akron's black hole with little issue, Time Stopper being resisted by time based stun resist (Slow Down says hi), and i dont know what Flash Stopper does....but Lance may resist it with one of his armors
More specifically, gravity pushing him down/lifting him up. He's never been shown to resist having his gravitational direction reversed upside down. And it's possible for him to still get affected by the attack if he's not wearing the gear that resists said attack, and speaking which, Magic Card allows Mega Man to grab items, so he has the potential to disarm Lance with it. As for Flash Stopper, it emits a light bright enough to stun enemies, and also layered since Bright Man using that weapon has been shown to affect Mega Man with it despite how he could take hits and still move from Spark Man's Spark Shock which can immobilize enemies.
What does Mega Man have against Lance's time based speed amp with Haste? It being passive with the Stop Watch and all that
He's got the Speed Gear to enhance his own speed when needed, and if Lance isn't wearing any stun resistant gear, he can be affected by time-based weapons.
 
Anyways, I might as well cut to the chase and say that Mega Man takes this high difficulty.

Although Lance has many weapons and resistances thanks to his armors as well as the ability to scan Mega Man's stats, Rock has been used to facing opponents who know him. It's true that summons can be threatening to Rock, but not only has he had experience in doing battles while being outnumbered, but AoE weapons have that covered. While it's also true that Lance has skills that Rock doesn't resist such as instant death capable of working on robots and time manipulating skills, the same can be said about Mega Man being able to utilize attacks Lance doesn't resist such as turning Lance into a 1-Up or reversing Lance's gravitational direction with Gravity Hold (And while it's true Lance has resisted black holes as well as the heavy and light statuses, he doesn't resist his own gravitational direction changed). On top of this, Lance isn't always going to be invulnerable to every single status Mega Man throws at him due to him only being able to equip only 5 pieces of equipment at once (1 weapon, 1 armor, and 3 flairs), which means if he's left vulnerable to certain statuses, it's possible for Rock to affect him with moves like Time Stopper, Spark Shock, etcetera. And then you have the fact that Mega Man has led with disarming his opponents before, in the form of disarming Sniper Joe's shields with powerful strikes. Alternatively, Grab Buster is able to steal whatever item someone is holding on to, which makes it possible for him to steal Lance's weapons and armor.

Although the player controlling Lance can bring him back after death through redoing the battle, Mega Man can come back with spare bodies while also being able to continue the battle in the process, and unlike Mega Man's spare bodies, Lance comes back through redoing the battle from the start instead of mid-battle, which would just give Mega Man his lives back as if nothing happened, which means Lance will really need to kill Mega Man 10 times in one go while Mega Man only needs 1 kill to win. Finally, you have their fighting style, in which Lance is prone to staying still for a majority of fights while struggling to dodge attacks from enemies on his level of speed, while Mega Man is prone to moving and jumping around while also looking for patterns to avoid attacks, with these instances of him fighting even allowing him to win fights without getting hit.

tl;dr:

Lance:
  • (+) Scan Foe is useful for viewing Mega Man's stats
  • (+) Has a numbers advantage thanks to summons
  • (+) Has certain skills and haxes Mega Man can't resist, such as antimatter, time manipulation, and below-absolute zero ice
  • (+) Has equipment that can resist Mega Man's elemental attacks and haxes...
  • (+) The Player is able to bring Lance back after death through redoing the battle...
  • (-) Less skilled
  • (-) Worse mobility
  • (-) ...but he can't equip all of them at once, and changing gear would only use up his turn and leave him vulnerable to getting attacked
  • (-) ...but that would also give Mega Man his extra lives back as if nothing happened, not to mention he has no counter to gravity-reversing BFR
  • (-) Has no counter to the M-Tank transmuting him into a 1-Up
  • (-) Can't capture Mega Man in boxes
  • (-) Vulnerable to being disarmed and even getting his items stolen
Mega Man:
  • (+) More skilled
  • (+) Better mobility
  • (+) Teleportation counters Capture Foe
  • (+) Can always affect Lance with the M-Tank regardless of what equipment Lance has on
  • (+) Gravity Hold can BFR Lance
  • (+) Spare Bodies can bring Mega Man back with him even allowing him to continue fighting until none are left
  • (+) Has led with disarming opponents before and can even steal Lance's items
  • (+) Only needs to kill Lance once to win, and he would have no problem doing this 10 times over as he would get his extra lives back every time Lance dies
  • (-) Does not resist instant death, antimatter, or below-absolute zero attacks
  • (-) Can get outnumbered by Lance's summons
  • (-) Lance can resist his haxes when he has certain equipment on
 
Do you perhaps mind waiting for some time to let other people see this and vote? Also gives some time for the other rounds to cook

I’m still thinking Lance takes this, personally-

(It totally isn’t because Terrarian got absolutely crap stomped no no I’m not salty at all (just a little lol))
 
It says in his profile that his EBF5 key has all of his previous abilities, which would include the resistances that he has in his EBF3 key with the most relevant ones being these:
Space-Time Manipulation, Gravity Manipulation, and Black Holes (Survived Akron's black hole twisting space and time, and isn't bothered from walking inside the event horizon of his black hole)
Extreme Cold and Absolute Zero (Can withstand the cold temperatures of Akron's black hole, which is -1.894e19 K)
Radiation Manipulation (Withstands nukes on a regular basis)
Antimatter Manipulation (Took antimatter-based attacks from several enemies)

Plus the Valkyrie also has it's own resistance to Fire and Air Manipulation. So if you add that to the resistances that his equipment can give plus his consumable items that boost his evasion by 70% I'd say Mega Man will have a really hard time trying to damage Lance.
 
Space-Time Manipulation, Gravity Manipulation, and Black Holes (Survived Akron's black hole twisting space and time, and isn't bothered from walking inside the event horizon of his black hole)
If you never bothered to read:
While it's also true that Lance has skills that Rock doesn't resist such as instant death capable of working on robots and time manipulating skills, the same can be said about Mega Man being able to utilize attacks Lance doesn't resist such as turning Lance into a 1-Up or reversing Lance's gravitational direction with Gravity Hold (And while it's true Lance has resisted black holes as well as the heavy and light statuses, he doesn't resist his own gravitational direction changed).
Plus the Valkyrie also has it's own resistance to Fire and Air Manipulation. So if you add that to the resistances that his equipment can give
Lance can't give his equipment to his Valkyrie. And even then, Mega Man has plenty of weapons that don't do any elemental damage.
plus his consumable items that boost his evasion by 70% I'd say Mega Man will have a really hard time trying to damage Lance.
Which can, of course, be stolen by Mega Man through the use of Grab Buster or Magic Card. And even then, not only has Mega Man fought opponents faster than him (IE. Quick Man), but he can make himself on par with Lance's evasion boost with either the speed gear or AoE attacks.
 
Lance can't give his equipment to his Valkyrie. And even then, Mega Man has plenty of weapons that don't do any elemental damage.

Which can, of course, be stolen by Mega Man through the use of Grab Buster or Magic Card. And even then, not only has Mega Man fought opponents faster than him (IE. Quick Man), but he can make himself on par with Lance's evasion boost with either the speed gear or AoE attacks.
No I mean Lance's Valkyrie by default has those resistances as stated in his EBF2 key.

Does stealing items leave Mega Man vulnerable to attacks?
 
I knew that, I thought you were referring to Lance giving his equipment to his tank to stack the resistances based on the poor wording, lmao.

No
What I meant was that he could just hide behind the tank when Mega Man uses Fire and/or Air Manipulation, so he'll be free to use his equipment for other effects/resistances.

Well Lance(or rather the Player) usually stocks a lot for each item so unless this a possible first move for Mega Man and he can empty Lance's entire inventory in one go I think it's safe to say that the latter will be able to use a few of those.

By the way what kind of attack is the Gravity Hold, is it a beam or a wave?
 
What I meant was that he could just hide behind the tank when Mega Man uses Fire and/or Air Manipulation, so he'll be free to use his equipment for other effects/resistances.
Except in the actual game, he never even tries that. He's instead standing next to it all the time, never going behind it.
Well Lance(or rather the Player) usually stocks a lot for each item so unless this a possible first move for Mega Man and he can empty Lance's entire inventory in one go I think it's safe to say that the latter will be able to use a few of those.
Fair enough, except Mega Man will eventually begin to realize what these items are capable of doing to the point where he will try to stop him from using these.
By the way what kind of attack is the Gravity Hold, is it a beam or a wave?
An omnidirectional flash
 
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Except in the actual game, he never even tries that. He's instead standing next to it all the time, never going behind it.

Fair enough, except Mega Man will eventually begin to realize what these items are capable of doing to the point where he will try to stop him from using these.

An omnidirectional flash
He does fight in the tank during his boss fights, so I think hiding in it is an option.

So how long does the Gravity Hold stay in effect? If there's no specified duration then I would assume that would last until one exits the atmosphere, in which case Lance would be fine due to his Self-Sustenance(Type 1) and just fly back to Mega Man.
 
He does fight in the tank during his boss fights, so I think hiding in it is an option.
No, in all of his bossfights in EBF5, he fights aside it, not on it like he did in EBF2.
So how long does the Gravity Hold stay in effect? If there's no specified duration then I would assume that would last until one exits the atmosphere, in which case Lance would be fine due to his Self-Sustenance(Type 1) and just fly back to Mega Man.
Permanently. Also, it's worked on flying enemies, so...
 
Here’s my issue with the entire Lance thing.

Wouldn’t we just assume that without the players control Lance would be moving/fighting on his own (so he actually dodges attacks), but keeps the mindset of wanting to end the fight as quick as possible?

Just wanted to ask, because its just a general nitpick that i dont think would matter much, but figured would be appropriate

Anyways
Ive also found another status Lance can use to screw over Mega Man assuming his gunshots hit, being Syphon. I dont know what exactly it would Power Null- but given the nature of Syphon, most of Mega Man's "special" weapons would be locked out for a while (im just mentioning if you already havent)
 
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Wouldn’t we just assume that without the players control Lance would be moving/fighting on his own (so he actually dodges attacks), but keeps the mindset of wanting to end the fight as quick as possible?
Except he is being controlled by the player here. What the player can't actually do however is make him dodge in battle (As this is EBF5 Lance, not BH2 Lance), it's completely random and most of the time against someone on the same speed as him he just can't do it.
Ive also found another status Lance can use to screw over Mega Man assuming his gunshots hit, being Syphon. I dont know what exactly it would Power Null- but given the nature of Syphon, most of Mega Man's "special" weapons would be locked out for a while (im just mentioning if you already havent)
I've also mentioned that being another status Rock doesn't resist, but not only is this temporary, but he's been used to fighting buster only on certain occasions.

I should also note that for a majority of Lance's attacks, they are just simple straight shots, things Mega Man has no problem with dodging as he literally does that all the time. You can also bring up magic, but that has also been shown to be dodgeable by enemies in the game. So really, while both are haxxed, one hardly moves in battle to dodge while the other
is always constantly dodging and finding patterns to ensure he wins without getting hit/taking as little damage as possible, so I just see Mega Man taking this more times than not.
 
Except he is being controlled by the player here. What the player can't actually do however is make him dodge in battle (As this is EBF5 Lance, not BH2 Lance), it's completely random and most of the time against someone on the same speed as him he just can't do it.

I've also mentioned that being another status Rock doesn't resist, but not only is this temporary, but he's been used to fighting buster only on certain occasions.

I should also note that for a majority of Lance's attacks, they are just simple straight shots, things Mega Man has no problem with dodging as he literally does that all the time. You can also bring up magic, but that has also been shown to be dodgeable by enemies in the game. So really, while both are haxxed, one hardly moves in battle to dodge while the other
is always constantly dodging and finding patterns to ensure he wins without getting hit/taking as little damage as possible, so I just see Mega Man taking this more times than not.
Dodging in battle is an automatic response in the game isn't it? So Lance can/does dodge without the player's input.

Though Mega Man can fight with his abilities sealed, he also can't really take down Lance without his wincons like the gravity hold..
 
Dodging in battle is an automatic response in the game isn't it? So Lance can/does dodge without the player's input.
Which is why I said he dodges at complete random and that he struggles to dodge the attacks of someone on the same speed as him.
Though Mega Man can fight with his abilities sealed, he also can't really take down Lance without his wincons like the gravity hold..
Again, I literally said that the disabling is dodgeable, and even then it's temporary. And if Mega Man dies the first time when he comes face to face with that skill, he will know how to dodge it.
 
Which is why I said he dodges at complete random and that he struggles to dodge the attacks of someone on the same speed as him.

Again, I literally said that the disabling is dodgeable, and even then it's temporary. And if Mega Man dies the first time when he comes face to face with that skill, he will know how to dodge it.
Lance's evasion boost should allow him to dodge pretty consistently.
Lance also has items that can boost his accuracy and summons that can reduce Mega Man's accuracy and evasion so I'd say the former has the advantage when it comes to actually landing hits.
 
Lance's evasion boost should allow him to dodge pretty consistently.
Lance also has items that can boost his accuracy and summons that can reduce Mega Man's accuracy and evasion so I'd say the former has the advantage when it comes to actually landing hits.
And Mega Man's Speed Gear allows for the same effect. Plus, if he notices Lance taking out a can of energy drink and he's already experienced it before, nothing stops him from just stealing the can with Grab Buster/Magic Card.

And like I said, THEY'RE DODGEABLE. Not just that, but a lot of these attacks Lance has are very simple (In this case, mostly straight shots) that it's very easy for Mega Man to dodge them. And as for the summons? Nothing stops Mega Man from simply killing them before they can get a chance to assist Lance, as he has fought through similar instances like this before like trying to destroy the machines healing Dynamo Man.

At this rate, you're just throwing the same arguments at me that I've already debunked above, and so you've never really debunked any of my arguments at all. Trust me when I say that I know who both of these characters are and what they can and can't do.
 
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Alright, everyone, chill. Just for a momeht
Looking at the arguments, as much as I hate to admit it- yeah Lance seems to be cooked here

Let’s just close this out because this is going absolutely nowhere
 
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