• This forum is strictly intended to be used by members of the VS Battles wiki. Please only register if you have an autoconfirmed account there, as otherwise your registration will be rejected. If you have already registered once, do not do so again, and contact Antvasima if you encounter any problems.

    For instructions regarding the exact procedure to sign up to this forum, please click here.
  • We need Patreon donations for this forum to have all of its running costs financially secured.

    Community members who help us out will receive badges that give them several different benefits, including the removal of all advertisements in this forum, but donations from non-members are also extremely appreciated.

    Please click here for further information, or here to directly visit our Patreon donations page.
  • Please click here for information about a large petition to help children in need.

Titanfall Subsonic feat

Hop_Hoppington-Hoppenhiemer

Username Only
VS Battles
Retired
2,335
1,005
EDIT: This applies to the Pilot as well, as they are the ones controlling the Titan, as they are the ones reacting, not just the machine.

Stryder Titans have superior dash function and speed compared to other Titans, which are Peak Human to Superhuman already, there's also the fact that they're lighter than the other Titans and the game reflects this. For a split-second they can dodge automatic fire.

It can cross anywhere from 10-14 meters (I had to measure in game distance) within the period of movement, which is 0.32 seconds making it over 33m/s for that time, not to meantion the fact that they go faster when they're already running, but only by a little.

Here's what I calced it to:

At 10 meters for 0.32 seconds, it's 31.25 m/s, which is under subsonic, but that's from being still, not already moving.

At 14 meters for 0.32 seconds, it's 43.75 m/s, which is when at a sprint beforehand.

So what do you think? Subsonic reaction and combat speeds, or no?

Video: https://www.youtube.com/watch?v=08CclPBxKLw
 
Alakabamm said:
where is the 0.32 seconds coming from?
That is the duration of the Dash the Stryder Titan makes. It can do so 3 times in a row before needing to recharge its dash capability via the Dash Core, which if put into overdrive, can make it dash any number of times within a 12.6 second period, but up to ~17.9 seconds with the 'Core Extender' Titan Kit.

Link for Dash Core here: http://titanfall.wikia.com/wiki/Dash_Core
 
This:

"as hinted by the s following the term itself"

And its not about believing, its about burden of proof.
 
What? I'm trying to just help you find where I got that measurement of time from. Sorry if I came off as rude.

But can we please focus on the validity of the calculation?
 
How do they dodge the fire? It is one clean movement?

The calc is fine if the timeframe is fine but what it is classified as depends on the type of movement.
 
Alakabamm said:
How do they dodge the fire? It is one clean movement?
The calc is fine if the timeframe is fine but what it is classified as depends on the type of movementIt
This is a short-burst dash/dodge done in response by a Pilot. If a Pilot's Titan dodges when being fired at from say, 10 meters away, the Titan can close the distance before the bulltets reach where the Titan was. So assume the started moving at the same time in-game. The bullet is fired when the Titan dashes forward. Within the time the bullet would have reached whre the Titan started the Titan would be where the bullet was when it started, but only by a small fraction.

For a better example, they can dodge by dashing if they see an enemy lock onto them (Spectres, which are Peak Human robots) give off a glare before firing, as a warning to the player. They can use this to know when to move before the Spectre tries to fire at him, and get out of the way fast enough to the point where the Spectre would have to lock on and fire all over again, but by that time the Titan would have either shot, stomped on, or punched the Spectre already.
 
Back
Top