Peppypony
She/Her- 1,839
- 271
1. How many hits would it take or a character whose AP is 2x higher than their opponents durability?
2. Or a character whose AP is 4x higher than their opponents durability?
This is for Faintree because many characters use Statistics Amplification and even start off with it. Many of the characters movesets get inspiration from Pokemon moves, but the thing is that I don't want a fight between two different characters to end too quickly.
3. So how could I go about making the fights last longer. Especially since the melee and ranged fighters who use Statistics Amplification can boost their speed by 2x and 4x as well.
2. Or a character whose AP is 4x higher than their opponents durability?
This is for Faintree because many characters use Statistics Amplification and even start off with it. Many of the characters movesets get inspiration from Pokemon moves, but the thing is that I don't want a fight between two different characters to end too quickly.
3. So how could I go about making the fights last longer. Especially since the melee and ranged fighters who use Statistics Amplification can boost their speed by 2x and 4x as well.