• This forum is strictly intended to be used by members of the VS Battles wiki. Please only register if you have an autoconfirmed account there, as otherwise your registration will be rejected. If you have already registered once, do not do so again, and contact Antvasima if you encounter any problems.

    For instructions regarding the exact procedure to sign up to this forum, please click here.
  • We need Patreon donations for this forum to have all of its running costs financially secured.

    Community members who help us out will receive badges that give them several different benefits, including the removal of all advertisements in this forum, but donations from non-members are also extremely appreciated.

    Please click here for further information, or here to directly visit our Patreon donations page.
  • Please click here for information about a large petition to help children in need.

The Dark Knight Revisions

Status
Not open for further replies.

The_Impress

She/Her
VS Battles
Retired
11,801
7,363
Don't know if weaponry coming from a suit counts as natural weaponry or if tranq batarangs count as status effect inducement, but everything else checks out.
 
The natural weaponry I can comply with, but Tranquilizers are considered a form of Status Effect Inducement, under the Paralysis variant.
 
Should probably add Fear inducement aswell since I'm pretty sure the things he threw at Bane had Scarecrows gas in them.
 
I could be wrong, that's just what I interpreted them to be but looking back at it now they could just be the little gunpowder things Ra's Al Ghul showed Bruce in the first Movie so disregard what I said.
 
Seems reasonable, though Natural Weaponry is dubious.
 
I also think that this seems fine except for natural weaponry.
 
Ah, I'll make sure to not add Natural Weaponry then.

That being said, I'll start to implement this, as enough input has been reached
 
Status
Not open for further replies.
Back
Top