The main thing about SAS profiles and what I had difficulty with last time is how to properly tier the characters, as most feats are really hard to put any numbers into.
We can be very sure that even random humans and the absolute weakest people in the world are at least 9-C, if not 9-B as they can tear off limbs, survive weapon blows (from weapons as powerful as firearms and heavy melee weapons) and do things such as slashing people in half and tearing off hearts. As for speed, travel speed is pretty much as a normal human, but they are Superhuman, if not Subsonic for sure, as even the weakest people can react to point-blank slingshot shots and even shots from shortbows. LS is at least Athletic Human, as they can easily wrestle and knock down even people made of stone.
Even low-level gladiators are very safely at least 9-A as they are orders of magnitudes stronger than said random people, and they can reduce people (and by people, there are wooden and stone golems!) to ashes with fire spells, completely freeze others, use natural lightning, lop off limbs and OHKO fully armored people, knock incredibly heavy people several meters in the air, quake the ground when they leap, among other such feats. They should also be Supersonic, as they can reliably react to electric blasts, point-blank assault rifle fire and sonic attacks like taunts and bardic music. LS is already bonkers as even random soldiers can do things such as fighting with gorillas and elephants and send them flying, and low-level gladiators scale fully beyond them.
It becomes way harder to properly quantify the greater stuff, though, even of the mid-tiers. They get a lot stronger, and the feats themselves imply far greater levels of power - the feats for mid-tiers are relatively few. They are explicitly way beyond the low-tiers, and there's some scaling to people who can obliterate boulders with a single strike, wrestling with beings that weigh several tons. Speed is clearly way beyond Supersonic too, but by how much is hard to measure. Plenty of feats about dodging electrical blasts, but with no details.
It gets slightly easier, although still difficult, to determine the power level of high-level gladiators. Creating storms that can cover entire battlefields, being more powerful than an entire army of futuristic beings' technological devices (said beings that treated any lower gladiators as a joke), setting fire to cities, sinking several ships at sea, darkening the skies by battle and generally interfer in weather and wipe out armies with sheer individual power, overpowering beings that weigh more than 200 tons, fully dodging and reacting to lightning bolts and meteors that rain from the sky.
Things get rather straightforward at the level of godlike beings, though.
I need to play SaS Immortals before judging, and finish uploading the feats from the official lore site!