• This forum is strictly intended to be used by members of the VS Battles wiki. Please only register if you have an autoconfirmed account there, as otherwise your registration will be rejected. If you have already registered once, do not do so again, and contact Antvasima if you encounter any problems.

    For instructions regarding the exact procedure to sign up to this forum, please click here.
  • We need Patreon donations for this forum to have all of its running costs financially secured.

    Community members who help us out will receive badges that give them several different benefits, including the removal of all advertisements in this forum, but donations from non-members are also extremely appreciated.

    Please click here for further information, or here to directly visit our Patreon donations page.
  • Please click here for information about a large petition to help children in need.

Supreme Machine vs Demon Cyborg (V1 vs Genos) (0-0-0)

Jerry59

They/Them
Messages
320
Reaction score
128
Probably have to wait a few more months before the Fraud layer appears so I have this random matchup idea

-HoE Arc (second key i mean) Genos is used
-V1 weapons are all normal versions
-Both are 15 meters apart
And that’s it, SBA for the rest

▶️🪙◀️🚅:

The goat that always loses, according to the jokes:

Where's that damn FOURTH Chaos Emerald ?:
 
Last edited:
Normal versions you mean only blue ones?

Let's see:

V1:
Advantages:
  • Significantly more skilled in range
  • Normally significantly faster, as he is very high into HH+ (About 2-2.5 times faster)
  • More ranged options along with some even faster weapons.
  • Can parry some of Genos' attacks

Disadvantages:
  • Outskilled in melee combat.
  • Can't heal off Genos
  • Somewhat weaker, both in AP (Vast upscale from 13 KT vs Vast upscale from 16 KT) and LS (Class K vs Class M)
  • Will get one-shot by full power Incinerator Cannons if Genos manages to pull them off.

Genos:
Advantages:
  • Stronger, both in AP and LS.
  • Will one shot V1 with stronger attacks.
  • More skilled in melee combat.
  • Higher mobility with boosters.
  • Good AOE attacks.

Disadvantages:
  • Considerably slower, although scanners and speed boosts can likely cover that.
  • Less skilled overall.
  • Requires some prep for stronger attacks.

Pretty interesting
 
Last edited:
V1's speed won't be an issue at all for Genos. Once he realizes that it's faster than him, he'd activate his Search Eye (which allows Genos to track characters who are able to blitz him). His internal computers would allow him to use a type of psuedo-precog to calculate the path Genos needs to tack to perfectly intercept V1. Once Genos closes in on V1, he can instantly fire a large Incineration Cannon. Genos also has his own amps with boosters which should allow him to close the speed gap, as 2.5x isn't much in the grand scheme of things. They also act to increase Genos' mobility by a lot.

Genos would be able to tank anything V1 throws out as, as a weaker version of himself was able to tank massive explosions that already scaled above V1's AP.
 
V1's speed won't be an issue at all for Genos. Once he realizes that it's faster than him, he'd activate his Search Eye (which allows Genos to track characters who are able to blitz him). His internal computers would allow him to use a type of psuedo-precog to calculate the path Genos needs to tack to perfectly intercept V1. Once Genos closes in on V1, he can instantly fire a large Incineration Cannon. Genos also has his own amps with boosters which should allow him to close the speed gap, as 2.5x isn't much in the grand scheme of things. They also act to increase Genos' mobility by a lot.

Genos would be able to tank anything V1 throws out as, as a weaker version of himself was able to tank massive explosions that already scaled above V1's AP.
V1 also can tank the highest calc in verse with its arm and fought several enemies that are significantly stronger than Corpse of King Minos, notably Prime Souls, so in that case he would likely still able to damage Genos, include the vastly higher skill especially in range combat, plus some coins and Railcannon and I can see V1 having a chance too.
 
V1 also can tank the highest calc in verse with its arm and fought several enemies that are significantly stronger than Corpse of King Minos, notably Prime Souls, so in that case he would likely still able to damage Genos
All of Genos' attacks are heat-based. V1 would get instantly one-shot if hit.

V1 will not be able to significantly damage Arms Mode Genos. He scales far above his Anti-Saitama Tactical Arms armor, which scales far above his base, which scales far above his previous base, which could tank his 7-C explosion. Add on top of that his resistance to heat, I seriously think that taking damage will be the least of Genos' concerns here.
include the vastly higher skill especially in range combat, plus some coins and Railcannon and I can see V1 having a chance too.
Genos' Search Eye would see it coming long before they're even shot considering his information analysis and psuedo-precog which allows him to calculate the exact trajectory and timing of projectiles. He's also very agile and has great mobility with boosters.
 
V1's speed won't be an issue at all for Genos. Once he realizes that it's faster than him, he'd activate his Search Eye (which allows Genos to track characters who are able to blitz him). His internal computers would allow him to use a type of psuedo-precog to calculate the path Genos needs to tack to perfectly intercept V1. Once Genos closes in on V1, he can instantly fire a large Incineration Cannon. Genos also has his own amps with boosters which should allow him to close the speed gap, as 2.5x isn't much in the grand scheme of things. They also act to increase Genos' mobility by a lot.
If Genos is able to get close to V1, the robot can still dodge effectively, he has successfully avoided multiple explosions before or a huge one like this. Also, it can use its Whiplash to turn its disadvantage at LS into something V1 can use to drag itself and help it dodge the Cannon (there are better scans for this but I think you get the idea). V1 could probably deal with Genos's IA, enhanced senses, and stuff like that, and would also match his boosted mobility, since V1's acrobatics are already impressive as hell. Even tho he's worse at throwing hands, almost any kind of punch or kick will still be parried by V1. (I agree with the speed tho. Hell I can see Genos being slightly faster with all of these boosts, bro legit blitzed DSK at first after all)
Genos would be able to tank anything V1 throws out as, as a weaker version of himself was able to tank massive explosions that already scaled above V1's AP.
13.85 KT comes from Feedbacker, which is pretty much his weakest arsenal damage-wise (even the shotgun can do the same thing which is to parry some attacks). His projectile boost shotgun amp is like, 2 times stronger iirc. And pretty much any of his arsenal scales to that, if not higher, so it’s still going to damage Genos nonetheless
 
Last edited:
All of Genos' attacks are heat-based. V1 would get instantly one-shot if hit.

V1 will not be able to significantly damage Arms Mode Genos. He scales far above his Anti-Saitama Tactical Arms armor, which scales far above his base, which scales far above his previous base, which could tank his 7-C explosion. Add on top of that his resistance to heat, I seriously think that taking damage will be the least of Genos' concerns here.
How potent and hot are Genos' attacks? Because V1 can pretty much walk and slide on lava and gold dust that's being heated/melted. He can also punch away shotgun pellets, which are 'hypercontracted heat' and they works fine even underwater (which also means he could probably parry some of the cannons too)
The coin stuff like Railcoining will also pierce and hit him multiple times, so that will still damage him quite a lot ngl
 
Last edited:
All of Genos' attacks are heat-based. V1 would get instantly one-shot if hit.

V1 will not be able to significantly damage Arms Mode Genos. He scales far above his Anti-Saitama Tactical Arms armor, which scales far above his base, which scales far above his previous base, which could tank his 7-C explosion. Add on top of that his resistance to heat, I seriously think that taking damage will be the least of Genos' concerns here.

Genos' Search Eye would see it coming long before they're even shot considering his information analysis and psuedo-precog which allows him to calculate the exact trajectory and timing of projectiles. He's also very agile and has great mobility with boosters.
V1's Revolver and Railcannon are far faster than it's reactions, as they are instant from his perspective and likewise blitz everything in the verse, Genos definitely will have trouble keeping up with that, especially since V1 can throw up to 4 coins, all of which are guaranteed to hit a weak spot. V1 is heat resistant too, and would at least to a degree survive his attacks.
 
Last edited:
If Genos is able to get close to V1, the robot can still dodge effectively, he has successfully avoided multiple explosions before or a huge one like this.
This is not impressive at all. Genos casually throws out supermassive explosions that take up entire city-blocks. He can spam these. There's no proof that V1 can dodge that point blank.
Also, it can use its Whiplash to turn its disadvantage at LS into something V1 can use to drag itself and help it dodge the Cannon (there are better scans for this but I think you get the idea)
Genos quite literally would just rip V1 limb from limb if it does that.
V1 could probably deal with Genos's IA, enhanced senses, and stuff like that,
You need to back this up with something. Genos' Search Eye gives him a sort of psuedo-precog to projectiles and also allows him to track FTE opponents, so there's nothing V1 can do that Genos can't handle.
and would also match his boosted mobility, since V1's acrobatics are already impressive as hell. Even tho he's worse at throwing hands, almost any kind of punch or kick will still be parried by V1.
I disagree with V1 being able to parry Genos' punches and kicks. They are amped by Genos' boosts meaning that V1 would already be struggling speed-wise, and because Genos also has much higher LS, parrying the attacks would feel like a normal person trying to parry a truck.
How potent and hot are Genos' attacks? Because V1 can pretty much walk and slide on lava and gold dust that's being heated/melted.
He could badly burn Deep Sea King who tanked the heat from Lightning Max's gunpowder exploding kicks, which is about 2200º C. Melted Gold is about 1064º C.
He can also punch away shotgun pellets, which are 'hypercontracted heat' which works fine underwater (which also means he could probably parry some of the cannons too)
Genos' Cannons explode and are far to large to be parried.
V1's Revolver and Railcannon are far faster than it's reactions, as they are instant from his perspective and likewise blitz everything in the verse, Genos definitely will have trouble keeping up with that, especially since V1 can throw up to 4 of them, all of which are guaranteed to hit a weak spot
Genos has no "weak spot" so that doesn't matter. Genos' durability scales above them so they won't do much damage regardless. Again, his supercomputers work as a psuedo-precog for projectiles so he'd see the trajectory before they're even fired. He'll be fine.
V1 is heat resistant too, and would ar least to a degree survive his attacks.
He doesn't have good enough heat resistance feats.
 
Significantly more skilled in range
An understatement, so I'll make the post again
All of Genos' attacks are heat-based. V1 would get instantly one-shot if hit.
I'm never forgiving Dargoo...

Even if you want to (for some reason) say heat totally isn't AP and V1 would have to tackle that, for one thing he's fine being hit with Lightning Bolts, which are five times as hot as the sun, and given how relatively simple his attacks are, V1 should absolutely be able to just parry.
Genos' Cannons explode and are far to large to be parried.
V1 can parry fists larger than his entire body, as well as Minos Prime's snake attack, which ordinarily explodes on contact. There's a bunch of instances of V1 hitting stuff with his feedbacker and either canceling out or reflecting effects that really shouldn't respond that way to physical force.
 
Last edited:
An understatement, so I'll make the post again
  • Coins automatically target the weak point of any enemies within their line of sight. V1 doesn't really have any supernatural homing ability, so this is really just pure skill. Pure skill that goes even further when you're talking about Railcoining, where they throw several coins into the air around an enemy, fire their railcannon through said enemy and then bounce it off the coin to hit them again repeatedly.
  • Similarly, they can fire the Sharpshooter, ricochet that off the ground, throw a coin to ricochet it again and essentially juggle it until they're out of coins
  • They can throw 4 coins into the air and then shoot another coin, ricocheting the bullet upwards and causing all the coins to split into another piece that goes directly into the enemies their fighting (and in this video, this causes them to explode because they were about to unleash an energy attack)
  • Coins are also capable of doing a chargeback, where V1 throws them at anything from a high caliber sniper rifle to a beam of explosive energy to a straight up lightning bolt, redirecting that straight to the nearest enemy (usually the sender)
  • V1 can land on rockets fired at them, essentially turning them into his personal hoverboard until they run out of thrust (In this video they also crash a lot but they're kinda messing around, it's more than viable to take it for a spin)
  • And just to make sure we're clear all of this is canon, the in game style ranking system is canon and machines are all motivated to fight with the absolute most level of skill they possibly can to get their footage ranked highly, to which V1 is pretty evidently the apex (Cybergrind is also canonically mentioned in the same entry and is loaded with stuff like Swordsmachine, which directly uses the same type of Shotgun as V1, alongside a bunch of other similarly tough enemies coming at him in droves on all sides)

I'm never forgiving Dargoo...

Even if you want to (for some reason) say heat totally isn't AP and V1 would have to tackle that, for one thing he's fine being hit with Lightning Bolts, which are five times as hot as the sun, and given how relatively simple his attacks are, V1 should absolutely be able to just parry.

V1 can parry fists larger than his entire body, as well as Minos Prime's snake attack, which ordinarily explodes on contact. There's a bunch of instances of V1 hitting stuff with his feedbacker and either canceling out or reflecting effects that really shouldn't respond that way to physical force.
Good!

Also, yeah, V1 absolutely will be able to parry Genos, as Corpse of King Minos realistically should be pretty far into Class M
 
The whole “lightning is 5x hotter than the sun” argument is silly. Temperature does not equal heat and all, both because different things can have the same temperature and different total thermal energy and also because time for exchange is relevant here. I would say it is pretty evident that lightning does not seem to heat people up to 5x the temperature of the sun. Lightning also kills people less than it doesn’t and never kills anyone by heating them. On the other hand, I think most people would in fact be killed by a heat cannon that vaporised a ten storey building.
 
Good!

Also, yeah, V1 absolutely will be able to parry Genos, as Corpse of King Minos realistically should be pretty far into Class M
I'll say again that a punch (a strike) shouldn't be lifting strength but by the same virtue Genos' lifting strength shouldn't matter in terms of hitting him

(Also apparently the copy-paste didn't properly share the links in my skill post, I'll try fixing that once I get home
 
Personally I find heatbros cringe but Genos’ most memorable feat in that key was vaporising a massive facility I think it’s fine to say that beats a guy with basically no heat resistance feats. I think the argument should more be over whether that attack can land against somebody with 2x speed or whatever. Personally I’m a bit sceptical because a 2x gap is in fact very, very large but hey.
 
he'd activate his Search Eye (which allows Genos to track characters who are able to blitz him). His internal computers would allow him to use a type of psuedo-precog to calculate the path Genos needs to tack to perfectly intercept V1.
This seems a bit deceptive. Even if it let Genos see through the fact Saitama was creating a vast amount of afterimages, he... Then really couldn't do anything with that information as Saitama continued outdoing their stats to a visceral degree. This is a feat of tracking, but how does that help with actually responding and overcoming the speedgap, especially when the Revolver is hitscan by V1's perception and can hit Genos' weakpoints with a coinshot (Which he can use with the railgun for particular omph), which can potentially just make them explode if he hits them while they're charging up?
Genos has no "weak spot" so that doesn't matter
That's categorically false. Every living or non-living being has a point that's less reinforced than the rest or extremely bad to have harmed, and we know Genos has a core he needs to function. Are his eyes just as durable as his knuckles? His pinkie fingers as durable as his torso armor? We have a lot of scenes of Genos being demolished to indicate something quite contrary to this, as certain parts of him definitely get destroyed before others.
 
This is not impressive at all. Genos casually throws out supermassive explosions that take up entire city-blocks. He can spam these. There's no proof that V1 can dodge that point blank.
All the scans you sent show that even tho the cannons have a large range, they are not omnidirectional explosions like the ones V1 dodges most of the time. V1 will dodge them by dashing mid-air and riding rockets. Just look at that Awakened Cockroach fight (The Genos and Cockroach fight where he's not just at BoS tier of speed i mean, like, duh how can I describe this again?), ofc I’m not saying V1 is Cockroach-fast or anything, but he’s still going to dodge a lot of them
Again, his mid-air jump and mobility exist, otherwise, i wouldn’t let V1 grab onto someone who’s like 11 times stronger, grab and let go strat, ya know
You need to back this up with something. Genos' Search Eye gives him a sort of psuedo-precog to projectiles and also allows him to track FTE opponents, so there's nothing V1 can do that Genos can't handle.
Just take a look at his Intelligence and Genius Combat parts and figure it out. V1 can calculate coin trajectories when they are very far away and turn them into literal orbital strikes, all while dealing with hordes of enemies from all directions. Genos, even with Search Eye, still gets tagged by enemies on his level. The 'pseudo-precog,' as you called it, is still pseudo, it’s not going to let him, like, casually dodge and counter everything V1 throws at him, especially since most of those things can blitz V1
I disagree with V1 being able to parry Genos' punches and kicks. They are amped by Genos' boosts meaning that V1 would already be struggling speed-wise, and because Genos also has much higher LS, parrying the attacks would feel like a normal person trying to parry a truck.
Genos' Cannons explode and are far to large to be parried.
Not sure how a striking punch ability couldn’t parry away a large beam or punch. Granted
A punch is striking strength. Being measured in joules doesn't magically negate all force that would come as a result of the kinetic energy and that fact doesn't indicate their ability to lift heavy objects or outwrestle very strong opponents.
Minos' punch is gigantic and weighs 28979 tons, V1 still parried it far away, aye
Genos has no "weak spot" so that doesn't matter. Genos' durability scales above them so they won't do much damage regardless. Again, his supercomputers work as a psuedo-precog for projectiles so he'd see the trajectory before they're even fired. He'll be fine.
The "aiming at weak spots" isn’t even an ability, it’s just V1's sheer skill and calculation. So, whether it's coins piercing Genos' head, torso, or whatever, and why are you still talking like V1's arsenal doesn’t upscale from its WEAKEST arsenal, which is its arm, and wdym it’s not going to damage Genos much ? And even if it doesn't deal that much damage, V1 can spam them, Revolvers like Sharpshooter, which he’s going to shoot at an angle that will ricochet and hit Genos multiple times, Railcoining and coin punching to hit him even more "multiple times", Nailgun and magnet stakes that will attract the nails, basically just another way to say it’s going to hit him multiple times (again)
 
Last edited:
Genos FRA because of SJG's reasons
GRevvTTWUAAki5e.jpg

bait used to be believable

kay but seriously, who are you voting for, cuz SJG’s reasons are all leaning towards V1
 
Last edited:
Okay I mean if people are saying V1 can dodge explosions by riding rockets or something I should point out that V1’s speed literally only applies to the bullet hitting, which is instantaneous and basically invisible, almost no other speed in the game really compares. We seem to acknowledge this by saying Minos’ fists are just as fast as a rocket and that that is 1500 m/s, compared to the 9000 m/s V1 apparently is.

Honestly, I think it’s pretty clear that V1 is actually significantly slower than Genos is in anything other than punching bullets and shit, regardless of if he’s “riding a rockets” or whatever. Regardless of what you think about the heat stuff, he also still probably two shots V1 (a weaker attack than Genos’ casual ones can take 45% of his health after all) and V1 can’t really heal very well from him cause Genos produces very little blood. Genos on the other hand has quite high endurance. So yeah, actually, V1s speed means very little in terms of avoiding Genos’ attacks and landing attacks on him, Genos has useful abilities to overcome any mobility options that are possessed, Genos has useful options to hit V1 successfully and Genos can take V1 down very quickly when he does land a hit.

I’ve changed my mind, it’s pretty clear Genos takes this.
 
Okay I mean if people are saying V1 can dodge explosions by riding rockets or something I should point out that V1’s speed literally only applies to the bullet hitting, which is instantaneous and basically invisible, almost no other speed in the game really compares. We seem to acknowledge this by saying Minos’ fists are just as fast as a rocket and that that is 1500 m/s, compared to the 9000 m/s V1 apparently is.
V1's speed doesn’t just rely on bullet hitting or timing, it also involves fighting against enemies that can dash from that to there, melee attacks, etc. Don’t know where you got the idea that his speed only relies on "instantaneous bullets". Also, V1's speed scales to >29000 m/s, not 9000 m/s as you claimed (seriously how did you mess that up so badly, did you really think 9000 m/s could even reach HH+? It’s not even that close to Mach 50). Even if V1’s speed were 9000 m/s as you said, are you seriously suggesting that V1 can only scale to, dodge, and parry a punch that is SIX times slower than him ? What kind of logic is that ?
Honestly, I think it’s pretty clear that V1 is actually significantly slower than Genos is in anything other than punching bullets and shit, regardless of if he’s “riding a rockets” or whatever. Regardless of what you think about the heat stuff, he also still probably two shots V1 (a weaker attack than Genos’ casual ones can take 45% of his health after all) and V1 can’t really heal very well from him cause Genos produces very little blood. Genos on the other hand has quite high endurance. So yeah, actually, V1s speed means very little in terms of avoiding Genos’ attacks and landing attacks on him, Genos has useful abilities to overcome any mobility options that are possessed, Genos has useful options to hit V1 successfully and Genos can take V1 down very quickly when he does land a hit.
Except that V1 is, like, 2.5x faster than Genos w/o boosters already (it’s actually 2.92x but since this Genos upscales from when he fought Mosquito Girl, 2.5x seems fair ig). Even with speed amps, Genos is still pretty much only around as fast as V1, and V1 is dealing with people/enemies that are on par with his speed and mobility all the time lol. Again, where did you get the idea that V1 is significantly slower than Genos ? Oh, and riding rockets, dashing, and shit like that for V1 is more impressive than you think, especially with that level of agility and acrobatics. This is just like that one Post-G4 Genos vs Sonic fight all over again, except this time "Sonic" can throw 1.86e-11% of America’s GDP into the air and go apeshit with his combos in middle of the fight. Honestly? Yea, V1 can take some hits from the cannons and it’s going to deal a lot of damage to him, but the same can be applied to Genos when it comes to V1’s weapons’ AP, parrying, and his skills
 
Last edited:
Okay I mean if people are saying V1 can dodge explosions by riding rockets or something I should point out that V1’s speed literally only applies to the bullet hitting, which is instantaneous and basically invisible
It actually isn't anymore. His speed feats are just flat out from dodging explosions and reacting to Prime Soul attacks (also primarily through dodges, though rocket riding and whiplash can certainly help there)
Regardless of what you think about the heat stuff, he also still probably two shots V1 (a weaker attack than Genos’ casual ones can take 45% of his health after all)
Assuming it hits, and dodging isn't the only complication there. A lot of attacks from Genos are solidly in the range to just get parried back at him (and V1 can definitely do serious damage for himself by coinshotting either Genos' core or his arms as they're about to fire a blast)
 
V1's speed doesn’t just rely on bullet hitting or timing, it also involves fighting against enemies that can dash from that to there, melee attacks, etc. Don’t know where you got the idea that his speed only relies on "instantaneous bullets".
I didn’t say his speed relies on instantaneous bullets, I’m saying him punching his bullets using parry seems to be a one frame thing. This speed doesn’t seem to be relevant since you can’t parry the attacks Genos would use which would two shot the dude, also parrying by its nature is something you need to commit to in a window before the enemy attacks, which doesn’t work if the enemy is doing everything incredibly fast instead of just one attack or combo.

V1 does not in fact move a large distance in 1 frame, that’s not how him dodging that Minos combo works. If it is, then Minos attack is not 1 frame and the calc is wrong.

Also, V1's speed scales to >29000 m/s, not 9000 m/s as you claimed (seriously how did you mess that up so badly, did you really think 9000 m/s could even

I don’t remember what values VSBW uses until after I look them up. But yeah, thanks for pointing to a calc that scales to V1 on infinitely less sturdy foundations I guess. Also makes my point better, V1 is explicitly fighting against stuff apparently regularly 20-60x slower than him, which he acknowledge as that speed to make a lot of these calculations in the first place. Saying his calculated speed scales to everything when that’s there is pretty tough.


Even if V1’s speed were 9000 m/s as you said, are you seriously suggesting that V1 can only scale to, dodge, and parry a punch that is SIX times slower than him ? What kind of logic is that ?

I was making the point that his calculated speed is much more specific than its being portrayed by supporters here, and ultimately specific to things that are irrelevant in this match.

Except that V1 is, like, 2.5x faster than Genos w/o boosters already (it’s actually 2.92x but since this Genos upscales from when he fought Mosquito Girl, 2.5x seems fair ig). Even with speed amps, Genos is still pretty much only around as fast as V1, and V1 is dealing with people/enemies that are on par with his speed and mobility all the time lol.
He’s around equal to specific things V1 can do in literally everything he does. He’s equal to Minos Prime doing a combo where he moves in one direction in one frame, takes a break, moves in another direction in 1 frame, takes a break and moves in another direction in 1 frame- except he’s doing that with literally everything he does with no breaks in between. As in, even if Genos broadcasted his movement before doing it, in the space of one frame he can close a decent gap, adjust to where V1 has moved and shoot an attack. This would be an impossible enemy to defeat in Ultrakill.



Oh, and riding rockets, dashing, and shit like that for V1 is more impressive than you think, especially with that level of agility and acrobatics.
We explicitly index said rockets as 1,500 m/s so I don’t think that does anything here. Genos closes the gap and decks the guy in the face.

This is just like that one Post-G4 Genos vs Sonic fight all over again, except this time "Sonic" can throw 1.86e-11% of America’s GDP into the air and go apeshit with his combos in middle of the fight. Honestly? Yea, V1 can take some hits from the cannons and it’s going to deal a lot of damage to him, but the same can be applied to Genos when it comes to V1’s weapons’ AP, parrying, and his skills

No because Sonic is just a normal human’s speed in every capacity x a certain number. V1s speed evidently varies depending on certain tasks in a way which isn’t proportionate. Especially when it comes to travel speed, like going 1,500 m/s rockets being a boost there apparently.

Yea, V1 can take some hits from the cannons and it’s going to deal a lot of damage to him, but the same can be applied to Genos when it comes to V1’s weapons’ AP, parrying, and his skills
Remind me what V1’s max DPS is.

It actually isn't anymore. His speed feats are just flat out from dodging explosions and reacting to Prime Soul attacks (also primarily through dodges, though rocket riding and whiplash can certainly help there)
How do you react to a 1 fps movement pray tell?

Assuming it hits, and dodging isn't the only complication there. A lot of attacks from Genos are solidly in the range to just get parried back at him (and V1 can definitely do serious damage for himself by coinshotting either Genos' core or his arms as they're about to fire a blast)

I contest the ease of parrying in the other parts of my post. Also I have other problems but spamming 5 arguments at a time for the same point is kinda cringe.
 
We got supporters of both sides here so heres my analysis.
V1 scales from 5.8 kilotons to 100 kilotons. Genos upscales from that. It's already not looking good for V1. Along with that, Genos has significantly better durability than what V1 can attack. Genos could blitz V1 if he's at full power. Genos has a massive LS difference so he can overpower V1 if Genos decides to get close.
However, V1 resists extreme heat and lightning so that's Genos's main wincons out the window to an extent. V1 has a massive amount of weapons at his disposal, however, I don't see them doing damage to Genos much.

Mmmm... going with Genos here. Genos has overall better stats and can eventually go full power, blitz V1 and H2H him likely. If not, then Genos can use his giant torching beam to just cook V1. Since speed is unequalized and Genos's speed is amped while at full power, V1 probably can't really react to it and would get cooked.

Genos take this, Extreme diff. Would be a good match regardless.
 
V1 is still faster even with Genos' speed amp
he is not blitzing lol
I mean given people seem to put Genos with his speed amp roughly on the same level as a 1 frame burst attack combo from Pinos I think Genos should blitz apparently.
 
How do you react to a 1 fps movement pray tell?
It's the same deal as an anime character dodging a knife from a millimeter away from his face despite fighting an even opponent. While the damaging part is a little bit slower it doesn't make sense for something like JUDGEMENT to randomly stop it's momentum to allow V1 to react, it's definitely a case where the game is emphasizing the guy is ridiculously fast while not making him flat-out speedblitz you, and all the motion is a single frame.
In that case, his Search Eye can analyze V1 bc of potential blitz and plan accordingly.
Refer to
This seems a bit deceptive. Even if it let Genos see through the fact Saitama was creating a vast amount of afterimages, he... Then really couldn't do anything with that information as Saitama continued outdoing their stats to a visceral degree. This is a feat of tracking, but how does that help with actually responding and overcoming the speedgap, especially when the Revolver is hitscan by V1's perception and can hit Genos' weakpoints with a coinshot (Which he can use with the railgun for particular omph), which can potentially just make them explode if he hits them while they're charging up?
 
That's seems a change from a different key than the one used here, nothing significant has actually changed as far as I am aware.
The key we are using for Genos did get affected though, he was changed to Hypersonic

either way I still think V1 can take this with extreme diff via skills and shit that can probably deal with the booster amp but whatever
 
Back
Top