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I am in the FGO spirit and feel like doing a summon a servant discussion. One that I saw on the space battles forums. Basically you pick a champion of your choice, make up their parameters based on lore over their gameplay. Then do their class skills and personal skills, and finally Noble phantasms, you can add some Nasuverse type terminology to these NPs to make them relate to the Nasuverse a little bit more Try not to go over board with the number of abilities they have. Specific skins can also be used. I will be honest I am not massively versed in the Nasuverse so I will definitely get things wrong myself, so dont be afraid to make mistakes this is all for fun.
I will start off:
Class: Saber
Aditional classes: Assassin, Lancer
True Name: Yasuo
Parameters:
Strength: B
Edurance: C+
Agility: B+
Mana: D
Luck: D
Class Skills:
Riding: C
Personal skills:
Protection from Arrows: A
Saber's windwall gives him complete protection against projectiles
Sweeping Blade: C
Saber is able to move extremely swiftly using the wind to speed him up and move at high speeds, this brings up the rank of his agility massively
Way of the Wanderer: C
Simply moving gives Saber a wind shield that blocks all types of attacks.
Noble Phantasm: B
Last Breath:
Saber's Sword is not really his Noble phantasm but it is what allows him to perform an intricate move that first requires him to either knock his opponent up into the air by creating a tornado or simply by meeting him in the air, his parameters are raised dramatically. After using this move Saber gains the ability to bypass all types of armour wth his sword.
I will start off:
Class: Saber
Aditional classes: Assassin, Lancer
True Name: Yasuo
Parameters:
Strength: B
Edurance: C+
Agility: B+
Mana: D
Luck: D
Class Skills:
Riding: C
Personal skills:
Protection from Arrows: A
Saber's windwall gives him complete protection against projectiles
Sweeping Blade: C
Saber is able to move extremely swiftly using the wind to speed him up and move at high speeds, this brings up the rank of his agility massively
Way of the Wanderer: C
Simply moving gives Saber a wind shield that blocks all types of attacks.
Noble Phantasm: B
Last Breath:
Saber's Sword is not really his Noble phantasm but it is what allows him to perform an intricate move that first requires him to either knock his opponent up into the air by creating a tornado or simply by meeting him in the air, his parameters are raised dramatically. After using this move Saber gains the ability to bypass all types of armour wth his sword.