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In the last time I've often met the question: What is faster omnipresent or immeasurable? I have come to realise that there is an error in the question itself.
That error is that we compare a state of existence with a state of speed.
We often tend to use the following example as justification why omnipresent must be faster than any other speed:
You have a race between character A (omnipresent) and character B (not omnipresent). The moment the race starts character A has won because he is at the start and the goal at the same time. No matter how fast character B is he cannot be at the goal before A because B has the necessity to move.
The error with this lies not in the example itself but in generalising it's result for all different forms of speed. It is true character A of our example has no need to move because he already is everywhere, so he is "above B in travel speed", as long a B is moving within the confines of A's omnipresence.
This however cannot be applied to any other form of speed. The fact that you are everywhere at the same time does not influence how fast you can think, react or how long it takes you to perform an attack.
This of course applies only as long as we are speaking of 3D omnipresence, omnipresence across time (4D omnipresence) would make you faster than infinite 3D speed, because it gives you a different perception of time. However even with 4D omnipresence you still need time itself to exist to be able to perform actions.
Thus the "fastest" speed would be immeasurable because you don't even need the existence of time to be able to think and act.
Thus I suggest removing 3D omnipresent as a state of speed and adding it as an ability instead.
That error is that we compare a state of existence with a state of speed.
We often tend to use the following example as justification why omnipresent must be faster than any other speed:
You have a race between character A (omnipresent) and character B (not omnipresent). The moment the race starts character A has won because he is at the start and the goal at the same time. No matter how fast character B is he cannot be at the goal before A because B has the necessity to move.
The error with this lies not in the example itself but in generalising it's result for all different forms of speed. It is true character A of our example has no need to move because he already is everywhere, so he is "above B in travel speed", as long a B is moving within the confines of A's omnipresence.
This however cannot be applied to any other form of speed. The fact that you are everywhere at the same time does not influence how fast you can think, react or how long it takes you to perform an attack.
This of course applies only as long as we are speaking of 3D omnipresence, omnipresence across time (4D omnipresence) would make you faster than infinite 3D speed, because it gives you a different perception of time. However even with 4D omnipresence you still need time itself to exist to be able to perform actions.
Thus the "fastest" speed would be immeasurable because you don't even need the existence of time to be able to think and act.
Thus I suggest removing 3D omnipresent as a state of speed and adding it as an ability instead.