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The first battle of this series was a flop, let's see how this one does ;_; This time the theme's Cowboys, and surprisingly both genres have taken a whack at applying them to their unique settings.
Spike is out of his ship, Speed is equalized, and Melee Weapons only, other than that, SBA. Wayne has enough health stored to allow him to regen at High-Low. (Should mean that Wayne has his dueling canes and Spike has his quarter staff)
Wayne's Profile
Spike's Profile
"There are three things I hate the most: Kids, pets, and women with attitude. So tell me, why are all of them packed into our ship?!"
"I ain't drunk," Wayne said, sniffling. "I'm investigatin' alternative states of sobriety."
Spike is out of his ship, Speed is equalized, and Melee Weapons only, other than that, SBA. Wayne has enough health stored to allow him to regen at High-Low. (Should mean that Wayne has his dueling canes and Spike has his quarter staff)
Wayne's Profile
Spike's Profile
"There are three things I hate the most: Kids, pets, and women with attitude. So tell me, why are all of them packed into our ship?!"
"I ain't drunk," Wayne said, sniffling. "I'm investigatin' alternative states of sobriety."