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South Park - The Stick of Truth feats

ArbitraryNumbers

VS Battles
Retired
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I don't know if I can show this feat in particular, but the Giant Nazi Zombie Fetus being big isn't its only feat; in its introduction, it also casually busts through a wall, is completely unharmed by bullets, and casually tears two soldiers in half.

Here, we see Butters, with his Hammer of Storms attack, absorb lightning bolts and use them against enemies. Lightning bolts typically generate 5 gigajoules of energy, or Building level+. Also, assuming Butters could be creating some form of storm, this could possibly be somewhere within the Tier 7 range.

Here we see the New Kid tank photon torpedoes fired from the Alien Pilots. According to this , Photon Torpedoes generally yield around 90-96 Megatons of TNT. So City level+.

I may contribute more feats to this thread later if I find any.
 
This is actually interesting. Also The Stick of Truth ties into the Fractured but Whole right? There's probably a better feat in three.
 
Stick of Truth was a town-wide Role-Playing/LARP game. Any of the fantastical, magical attacks like Storm Hammer we see are just imagination.

That said, the kids tanking Gun Shots, Katanas to the face and falling great distances are still valid. Cartmans magic is also valid since he was using actual weaponry like a Leaf Blower and stuff.
 
I dont think we should accept Butters creating a storm, seems like an outlier imo.

I agree with Dark Anine though, seems valid.

Building Level+ seems to also be partly just 'kids playing'.
 
Does South Park in general have absurd outliers like a lot of long time running shows do by any chance?
 
I'm not knowledgeable on this verse, but I must ask, why do these "imaginary attacks" do actual damage to real world monsters?
 
ArbitraryNumbers said:
I'm not knowledgeable on this verse, but I must ask, why do these "imaginary attacks" do actual damage to real world monsters?
This is south park, this is the same world where something as outlandish as imaginationland or something as absurd as manbearpig exist.

Although I will wait for more opinions on this matter. I am more open to Building Level+ then a townwide storm and considering you can dodge gunfire in game (i think), we can maybe consider speed upgrades as well.
 
That's probably a plot hole. The game goes pretty far out of its way to explain that the stuff you're doing is all make believe. King Douchebag is implied to have some sort of powers though, making people almost instantly like him.

I think the Fart Magic is supposed to be real though. I think it destroys in-game objects at some point.

@Js. Surprisingly, not really. Satan has a Tier 7/6 feat by making a storm...thing in Bigger, Longer, Uncut

Edit: Oh wait yeah Butters has a Low 2-C feat in The Imaginationland Saga. Probably the biggest outlier.
 
That's what I was thinking of. That should yield pretty good results.

I think "Fractured But Hole" is dropping the make believe angle given the fact you fight actual criminals apparently, so that could have some good feats.
 
Just because the show takes weird turns doesn't mean we should throw all logic out the window.

I'll concede that it's likely a plothole or something, but the "this is the same show that does ____ so it wouldn't be surprising if..." argument just isn't the right approach here.
 
The 2nd Existential Seed said:
If i remember, Butter Scotch was Low 2-C for some reason... May i ask why ?
In the "Imaginationland Trilogy", he recreated the Imaginationland Dimension after it was destroyed.
 
I believe it was called an alternate dimension, but lets not derail this topic. It's specifically about The Stick of Truth.
 
I probably haven't paid a lot of attention to that while I played the game, but I am pretty sure that the aliens, the crazed hobos, military men and baby nazi zombies weren't roleplaying alongside the group...
 
EliminatorVenom said:
I probably haven't paid a lot of attention to that while I played the game, but I am pretty sure that the aliens, the crazed hobos, military men and baby nazi zombies weren't roleplaying alongside the group...
Which is why I said that using those things to scale are fine. Stuff like King Douchebag firing rockets or Butters making a storm or Butters killing death itself in one hit. That stuff probably shouldn't be counted.
 
ArbitraryNumbers said:
Perhaps the aliens themselves could be just part of their imaginations?
Nah. The Alien sub-plot actually has 'real world' consequences. Their spaceship crashing into South Park is what sets off the second arc of the games story, with the U.S. Government quarantining South Park and the Nazi Zombies rising.
 
Yes, it seems to blend the imagination and crazy regular reality of the children.
 
Personally, I think it'd be rather simple to just accept the Building-level stuff, that seem to be the most consistent, while not accepting the City-level feats.
 
Why? What's wrong with the City level feat?

I mean we can't just arbitrarily choose what and what not to accept.

If the whole game is one big LARP, then how can we tell that the Nazi Zombie Fetus isn't fantasy, or that the Aliens aren't fantasy, or that anything affecting the environment isn't just part of the characters and their imaginations, or that anything in the game at all isn't just part of their imagination?

I think we should either treat it all as real, or treat it all as fake. I'm personally leaning more towards the former; if we're treating Giant Nazi Zombie Fetuses as real, then I don't see why we shouldn't treat magic attacks as such, unless there's any clear indication that it's fake (which I highly doubt, considering that these characters can use these imaginary attacks to damage real-world beings).
 
ArbitraryNumbers said:
If the whole game is one big LARP, then how can we tell that the Nazi Zombie Fetus isn't fantasy, or that the Aliens aren't fantasy, or that anything affecting the environment isn't just part of the characters and their imaginations, or that anything in the game at all isn't just part of their imagination?
Because forces outside of the LARP session recognized those things as real. Randy also got abducted and the actual military and S.W.A.T. fought the Nazi Zombies. The Nagasaki bomb in the environment actually happen because that partly explains how King Douchebag and co went to Canada, where they actually fought Canadian wildlife and priests.

It's weird and inconsistent, but not so inconsistent to the point where it has to be one thing or another.
 
Does the game illustrate any lines as to whether or not something is happening within a LARP session?
 
Essentially, anything involving kids vs kids is a LARP. When the kids have to fight aliens, fetuses (sigh), gnomes, SWAT agents, etc is real. The final battles in the game where the Drow Elves and the Kingdom of Kupa Keep have to team up, that stuff is also effectively real.

Any feat happening in Canada is also real. So the Nagasaki feat is A.OK to use.
 
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