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Soul Calibur CRT: Handling Scaling

Flashlight237

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Okay, so the Soul Calibur series is currently outdated. So, as the verse stands, the verse repeated cross-references characters for powerscaling without pointing at calcs or scans. This stalled CRT has a debate that provides scans for higher-tier characters like Abyss and Algol: https://vsbattles.com/threads/soul-calibur-potential-ap-changes-original-timeline.165100/

Now, Algol, I'm completely fine with. He definitely should be getting at least 5-B with a potential 4-A rating from our starry sky common feat given his level of control over the Astral Chaos. Obviously, he gets to keep that.

However, as things are, there are no explanations for how characters are High 6-A, High 6-C, or 6-B. Some profiles bring up something called a Conduit, but without scans, how the heck is the wiki supposed to know that thing even exists?

While arguments presented in the linked CRT will provide buffs, the rating for Abyss causing a solar eclipse is based on the Moon's GBE, which... Yeah, no. The thing about eclipses is they're based on how the moon moves. The stage description for Abyss' stage didn't even go "Oh yeah, this guy just created another moon lmao.": https://vsbattles.com/threads/soul-...changes-original-timeline.165100/post-6400868

It's just an ambiguous explanation as to how an eclipse just appeared.

As such, creating an eclipse would involve moving the moon, which of course means overcoming the moon's KE. The moon's orbital speed is 1022 m/s, and the moon's mass is 7.346*10^22 kg. As such, this is the moon's KE:

7.346*10^22*1022²/2=3.836389732*10^28 joules; 9.16919152*10^18 tons of TNT.

This rating isn't 5-C; in fact, it doesn't even qualify for High 6-A+. It's less than a third of what we have for 5-C. As such, the feat would be at plain ol' 6-A. Even so, the stage description makes no mention of Abyss moving the moon. It doesn't even make mention of the moon at all; it's just a vague description of how the world got enveloped in darkness.

The stage description is more direct about Abyss causing an earthquake that made heat rise up from the Earth. The best equivalent we have for such a thing would be Yellowstone, a volcano that had erupted with a VEI-8 eruption (equivalent to 20 gigatons of TNT, which is Island level; 6-C) and a volcano that experts are afraid would erupt again. Aside from that, nothing in the Mercalli scale indicates anything heat-related in earthquakes.

There are meteors milling about in the background of the stage itself, which I believe provides more support to the Yellowstone-equivalent earthquake as the meteors have no indication of having come from space, but that's just a guess.

In regards to AP calcs, I was only able to find two blogs, which are here: https://vsbattles.fandom.com/wiki/User_blog:Kepekley23/Some_Soul_Calibur_Feats
And here: https://vsbattles.fandom.com/wiki/User_blog:Mr._Bambu/Soul_Calibur_Calc:_Big_Nasty_Boom

In Kepekley's case, the Tier 6 parts were rejected by Mr. Bambu because he didn't feel KE worked in those cases. Even then, the KE parts aren't calculated using the omnidirectional KE formula we got (no idea where that came from) anyway. Every calc accepted points towards Tier 7.

This blog makes mention of a Low 6-B feat: https://vsbattles.fandom.com/wiki/U...bur_Franchise:_Soul_Calibur_Vl_Respect_Thread

However, the problem with this is calcs are lacking. The guy just put in a random number and decided he's done with that.

So as it stands, the best calcs we have for the Soul Calibur universe are Tier 7, we have a Tier 6 earthquake assuming the Yellowstone thing is correct, we have another Tier 6 feat that has no calc linked to it which makes it hard to verify any of it, and a Tier 5 thing that's just Algol doing his own thing.

We have no calc in the References for Common Feats page for putting the entire world in darkness, which would be a pretty great boon for Abyss right about now..! Aside from that, things aren't looking pretty for the Soul Calibur universe.

As it stands, we're looking at a Tier 7/Tier 6 nerf for the bulk of the verse. Again, Algol is completely fine where he is. It's the rest of the verse that will be affected.

So what should be done? Here's what I would suggest.

1. For Pete's sake, link to the calcs so we wouldn't have to go on a powerscaling wild goose chase!
2. Figure out how to calculate Abyss plunging the world into darkness. As it stands, without the moon's presence, he's stuck with a 20-gigaton Yellowstone-esque earthquake in his favor.
3. Provide AP value notes in each page to make things easier for everyone.

So yeah, that's pretty much what I have for the verse.
 
I'd note that Night Terror would scale to Algol since he's stated to terrify the Hero King in the Project Soul artbook. I'm unsure for the rest of the characters but I'd note the clash between Nightmare and Siegfried in III allegedly shook the world, with "destructive waves" being mentioned as well. I do think the country thing needs to be calculated since Nightmare could backscale (and you can get Cassandra backscaling from it)
 
The proposals look good from a glance, but yeah. A lot of people who were Soul Calibur experts have basically left.
 
Project Soul also mentions Yoshi had a draw against Algol and Necrid's got a weapon which can allegedly devour a star's life energy,
Oh yeah, that. I had figured there was a lore book out there somewhere, thanks for reminding me about that.
I'm unsure for the rest of the characters but I'd note the clash between Nightmare and Siegfried in III allegedly shook the world, with "destructive waves" being mentioned as well. I do think the country thing needs to be calculated since Nightmare could backscale (and you can get Cassandra backscaling from it)
Thankfully we have that on record: https://vsbattles.fandom.com/wiki/References_for_Common_Feats#Shaking_the_Earth

Although I will need to math it out. The entirety of the Soul Calibur series takes place in the Old World (which pretty much consists of Eurasia and Africa), so results may be different.
 
Oh yeah, that. I had figured there was a lore book out there somewhere, thanks for reminding me about that.
No worries :)
What's interesting to me is it adds up with Abyss' Yellowstone level stuff and
Although I will need to math it out. The entirety of the Soul Calibur series takes place in the Old World (which pretty much consists of Eurasia and Africa), so results may be different.
Eh I think the narration's use of world is pretty blatantly indicative of the planetary scale of the tremors. I would note the Country statement and Algol doing the same renders this scale fairly consistent
 
I'd note that Night Terror would scale to Algol since he's stated to terrify the Hero King in the Project Soul artbook. I'm unsure for the rest of the characters but I'd note the clash between Nightmare and Siegfried in III allegedly shook the world, with "destructive waves" being mentioned as well. I do think the country thing needs to be calculated since Nightmare could backscale (and you can get Cassandra backscaling from it)
Well, I ran the numbers through.: https://vsbattles.fandom.com/wiki/U...oul_Calibur_Calcs:_Fixing_Some_Scaling_Issues

Keeping with the historicity of the series (where it pretty much still revolved around the Old World) and taking note that the waves were intended to be destructive, I managed to get higher results than what the common feat presented. Also, the country thing is calced using both the air blast and ground blast formulae since I had no idea which to use based on the statements.

It's not evaluated yet, however.
 
Don't think Argol should keep his 5-B, possibly 4-A rating, his mastery and control over the realm is still in development, while the whole destroying worlds thing explictly needs full mastery of the realm, only way I can see him keeping the rating is if we did some funky scaling and used the statements of Soul Edge making Astral Chaos.

Also unsure about the Abyss stuff since as I brought up in that old CRT, all that happens at the end of Soul Calibur 3 is Seigfied and Nightmare clashing, Abyss showing up and causing an eclipse and all that jazz never happens, so dunno how usable it is unless we go the route of say, Devil Jin's ending in Tekken 8, where we acknowledge the feat canonically doesn't happen but is a representation of the power Soul Edge and Nightmare can output combined.
 
Don't think Argol should keep his 5-B, possibly 4-A rating, his mastery and control over the realm is still in development, while the whole destroying worlds thing explictly needs full mastery of the realm, only way I can see him keeping the rating is if we did some funky scaling and used the statements of Soul Edge making Astral Chaos.

Also unsure about the Abyss stuff since as I brought up in that old CRT, all that happens at the end of Soul Calibur 3 is Seigfied and Nightmare clashing, Abyss showing up and causing an eclipse and all that jazz never happens, so dunno how usable it is unless we go the route of say, Devil Jin's ending in Tekken 8, where we acknowledge the feat canonically doesn't happen but is a representation of the power Soul Edge and Nightmare can output combined.
Oh hey, look who came in.

Yeah, I looked over the stage description for "Lost Cathedral - Ruin" and it didn't really explain how Abyss plunged the world into darkness; he just did.
 
Don't think Argol should keep his 5-B, possibly 4-A rating, his mastery and control over the realm is still in development, while the whole destroying worlds thing explictly needs full mastery of the realm, only way I can see him keeping the rating is if we did some funky scaling and used the statements of Soul Edge making Astral Chaos.
Yeah that’s true, Algol definitely needs it as a potential thing, luckily he also has feats of shaking the Earth, which lines up pretty well if we assume Mitsurugi isn’t insanely inferior to the likes of Nightmare
Also unsure about the Abyss stuff since as I brought up in that old CRT, all that happens at the end of Soul Calibur 3 is Seigfied and Nightmare clashing, Abyss showing up and causing an eclipse and all that jazz never happens, so dunno how usable it is unless we go the route of say, Devil Jin's ending in Tekken 8, where we acknowledge the feat canonically doesn't happen but is a representation of the power Soul Edge and Nightmare can output combined.
Wait does Abyss deadass never happen? I swear it’s weird he’s never mentioned but surely he’s canon
 
Wait does Abyss deadass never happen? I swear it’s weird he’s never mentioned but surely he’s canon
I don't know if Abyss himself is canon or not, but as far as I could find he never actually shows up or gets referred to in the games of the original timeline. I think the most actual mentions he gets are nods to him in Zasalamels moveset and some of the names of his attacks in SC4 and 5.
 
I don't know if Abyss himself is canon or not, but as far as I could find he never actually shows up or gets referred to in the games of the original timeline. I think the most actual mentions he gets are nods to him in Zasalamels moveset and some of the names of his attacks in SC4 and 5.
I know SC6 alludes to him but that's all I know
Irkalla, Abyss' scythe, is a mainstay in Zasalamel's arsenal throughout the series. SC6's weapon description does bring up Abyss, but as a concept rather than a character:
The great scythe Irkalla is like a curse given form. The light glittering off its malevolent figure robs all rational thought from those who stray too near, sending them plummeting into the depths of madness. The only place that could have given birth to such a creation is the abyss—a realm that, once entered, can never be escaped.
Weirdly enough, Night Terror and Abyss both show up through the combined power of Soul Calibur and Soul Edge. Regardless of whether Abyss is canon or not, he should directly scale to the 6-B feat Siegfried and Nightmare pulled off given where he came from.
 
First and foremost, please let's split the timelines in two profiles, instead of two keys, it's objectively the best thing to do, even if may look redundant.
Second, we absolutely need to grab any possible reference to paper material, I want to make sure they are actually legit sources; I'm prone to believe they are, but I've had a rough time with Capcom games' western guides, so I never trust western material at first. Though, the scans on profile look like a much better and well-done work, than other such kind of material.
I'm also afraid of some circular scaling going on in the profiles, with maybe some use of non-canon endings, but I would need to check deeper.
Moreover, we must absolutely grab any evidence of UES, some are already quite visible, but it essential to establish why some feats are suited for general scaling.
I also think Lifting Strength is given somewhat randomly, we should take a further look to that and to speed as well.

Some profiles bring up something called a Conduit, but without scans, how the heck is the wiki supposed to know that thing even exists?
I have very poor knowledge of SC6, but this one may be the protagonist of the campaign, or at least the placeholder name given to the avatar.

While arguments presented in the linked CRT will provide buffs, the rating for Abyss causing a solar eclipse is based on the Moon's GBE, which... Yeah, no. The thing about eclipses is they're based on how the moon moves. The stage description for Abyss' stage didn't even go "Oh yeah, this guy just created another moon lmao.": https://vsbattles.com/threads/soul-...changes-original-timeline.165100/post-6400868
I love how it doesn't even mention the moon, it is clearly visible in the game, but the explanation seems to do anything in its power to not reference it.
https://vsbattles.com/threads/soul-...changes-original-timeline.165100/post-6400868
The stage description is more direct about Abyss causing an earthquake that made heat rise up from the Earth. The best equivalent we have for such a thing would be Yellowstone, a volcano that had erupted with a VEI-8 eruption (equivalent to 20 gigatons of TNT, which is Island level; 6-C) and a volcano that experts are afraid would erupt again. Aside from that, nothing in the Mercalli scale indicates anything heat-related in earthquakes.
There was no volcanic eruption in the stage, so I don't believe this is if a feasible comparison.

So as it stands, the best calcs we have for the Soul Calibur universe are Tier 7, we have a Tier 6 earthquake assuming the Yellowstone thing is correct, we have another Tier 6 feat that has no calc linked to it which makes it hard to verify any of it, and a Tier 5 thing that's just Algol doing his own thing.
The world-shaking feat from SC3 should also be detached from previous points in time tbh, since the screenshot says the swords grew stronger during the clash.

We have no calc in the References for Common Feats page for putting the entire world in darkness, which would be a pretty great boon for Abyss right about now..! Aside from that, things aren't looking pretty for the Soul Calibur universe.
I don't think it should be taken literally, it's an iperbole to describe the eclipse. As a matter of fact, there was still plenty of light around, even though the sun was being covered.
 
Second, we absolutely need to grab any possible reference to paper material, I want to make sure they are actually legit sources; I'm prone to believe they are, but I've had a rough time with Capcom games' western guides, so I never trust western material at first. Though, the scans on profile look like a much better and well-done work, than other such kind of material.
Best I can really think of is that artbook.
I love how it doesn't even mention the moon, it is clearly visible in the game, but the explanation seems to do anything in its power to not reference it.
https://vsbattles.com/threads/soul-...changes-original-timeline.165100/post-6400868
Oh... So it is...
The world-shaking feat from SC3 should also be detached from previous points in time tbh, since the screenshot says the swords grew stronger during the clash.
Not entirely sure on that one. Supposedly Cervantes in Soul Edge had the complete Soul Edge whereas the Soul Edge Nightmare carried around is a partial one.
I'm also afraid of some circular scaling going on in the profiles, with maybe some use of non-canon endings, but I would need to check deeper.
Moreover, we must absolutely grab any evidence of UES, some are already quite visible, but it essential to establish why some feats are suited for general scaling.
I also think Lifting Strength is given somewhat randomly, we should take a further look to that and to speed as well.
That could be an issue. Last time I've saw Soul Calibur scaling anywhere outside the wiki, Seong Mi-na was listed as bottom-of-the-barrel.
 
Given SC6 shown Soul Calibur Legends its canon and before that it wasnt ever considered for feats or powers, due to canonicity at the time, shouldnt it be looked up on what it can offer nowadays?

There is some beam dodging in the final fight iirc, so may offer something better for speed, perhaps even the beam Nightmare shoots in the sky said to travel even to the east of the globe, India from what i remember of, Night Terror also has it shoot a beam at you that you gotta do a quick time against, should be worth looking them up better

Also was brought up in the thread you linked with the last revision attempted, as well as above, Necrid has a description of star level consumption, even if thats overtime, Soul Edge should scale to that level of power, SC4 Nightmare ending has a statement of world ending power and implications for astral chaos being the blade creation in which they fight you, so it shouldnt be just Algol scaling to these levels

As far as scaling goes, Mitsurugi as shown in the above scan is equal to Algol and even his win quotes consider him worthy, let alone characters like Raphael canonically beat Nightmare in SC2, the excuse i heard he isnt scaling for hitting a weak spot isnt viable, as it still states they fought for a long time, after all SC5 had him as the next Nightmare host, from SC6 campaign Inferno loses against combined power of 2 characters also, so a bunch more would scale higher then currently
 
SC6 Inferno didn't just lose to two characters, he barely lost against two amped up versions of the people who beat Nightmare in their base states since Kilik was forced to Soul Charge and Xianghua's sword fully transformed into the real Soul Calibur but Inferno still pushed them to their limits despite that.
 
Given SC6 shown Soul Calibur Legends its canon and before that it wasnt ever considered for feats or powers, due to canonicity at the time, shouldnt it be looked up on what it can offer nowadays?
Ah, another one. If that is the case, I think it should be taken into account. Whether anyone's willing to account for it is another question entirely.
There is some beam dodging in the final fight iirc, so may offer something better for speed, perhaps even the beam Nightmare shoots in the sky said to travel even to the east of the globe, India from what i remember of, Night Terror also has it shoot a beam at you that you gotta do a quick time against, should be worth looking them up better
That might help with speed scaling. Got scans?
Also was brought up in the thread you linked with the last revision attempted, as well as above, Necrid has a description of star level consumption, even if thats overtime, Soul Edge should scale to that level of power, SC4 Nightmare ending has a statement of world ending power and implications for astral chaos being the blade creation in which they fight you, so it shouldnt be just Algol scaling to these levels
The problem here is not only is world-ending an arbitrary term meaning that we can't exactly compare two world-ending things, but there's also the problem that the weapon description of Necrid's Internal Edge treats the star-level thing as an end result rather than a milestone.
after all SC5 had him as the next Nightmare host
Didn't Soul Edge end up going with Pyrrha anyway?
 
Pyrrha had to beat him first to prove herself worthy of being the host if I remember correctly.
 
Ah, another one. If that is the case, I think it should be taken into account. Whether anyone's willing to account for it is another question entirely.
Another thing was SC4 had a comic book by DC comics, it was short so its another thing to look up and see if they fit in canon, along japanese sites with info of their cast

Tekken has a bunch of these sites and they provide some infos on their older titles, Soul Calibur may have something of this kind too lurking around
That might help with speed scaling. Got scans?
Will do a quick search on youtube on the things mentioned
The problem here is not only is world-ending an arbitrary term meaning that we can't exactly compare two world-ending things, but there's also the problem that the weapon description of Necrid's Internal Edge treats the star-level thing as an end result rather than a milestone.
The statement for former depends on context, i will look it up too and post it, but he was gonna burn it down afaik which wouldnt be far off from Abyss doing something on smaller scale with the burning stuff

The Necrid stuff also mentions its powered from souls, which Soul Edge is consuming too, to me it looks like consistency the blades power are capable of that strength, especially with Algol power description
 
SC6 Inferno didn't just lose to two characters, he barely lost against two amped up versions of the people who beat Nightmare in their base states since Kilik was forced to Soul Charge and Xianghua's sword fully transformed into the real Soul Calibur but Inferno still pushed them to their limits despite that.
Point is, even if its not 1:1, they should scale to a degree, Cervantes also was canonically beaten by two characters before Siegfried got the sword

Outside that i have something planned that includes Soul Calibur canon and scaling topic that may affect things further, but thats for when this series has more established and updated profiles
 
That might help with speed scaling. Got scans?


Hopefully it puts the time stamp, Night Terror shoots a beam at you and requires a quick time to dodge, otherwise you eat dmg and fight with less health

For SC Legends here





Found 2 other bosses that use beams or lightning from above to attack outside final boss, if there is any clip that is closer and dodges them, could be helpful perhaps too

This is the one from Nightmare, though looking at it dunno how useful it may be precisely given the description
 
1. For Pete's sake, link to the calcs so we wouldn't have to go on a powerscaling wild goose chase!
To be fair, some of the more noteworthy Soul Calibur folks left the site long before linking calcs in the verse page was the norm. So yeah this series is beyond outdated in terms of updates to wiki standards. Though I do have one question given from what I've seen Night Terror does seem to have a planet in his realm, how big of a pocket dimension would that have to be in order to sustain that size? I know a dimension with a moon is considered 5-A and multiple stars is 4-A, but where does that land in the tiering system?
 
Though I do have one question given from what I've seen Night Terror does seem to have a planet in his realm, how big of a pocket dimension would that have to be in order to sustain that size?
I think that depends on what we're dealing with. If there's a sun they're orbiting, I recommend a bare minimum of one astronomical unit. If not, the minimum would be the minimum distance between Venus and Earth.
 
I see, either way a revamp of the feats that isn’t tied to Algol or the pocket dimension stuff is fine by me.
 
There was one time an attempt at lightning speed for the cast via some moves having tandem movement with bolts striking from above which old games had, but denied cuz its just flashy stuff from character moves, those were brought up in the 2018-2019 threads revising the verse, could be different nowadays to be looked at again

Edit: Dugged a few of these still available





 
Last edited:


Digging outside the site, here its stated Inferno can unleash its full power once it changes into a form suited for the wieldier, so if Inferno is having the rating like Algol (which it should cuz Astral Chaos its made by it and has clearr claims as such) then its hosts would scale to that power in return

Another thing, a japanese site that only via wayback machine is accessed called soul archive has details in there for the series, this one i found of SC3

(https://web.archive.org/web/20070708184331/http://www.soularchive.jp/SC3/index.htm)
 
CRTs for this series really die faster then the series

Are any of the potential speed stuff viable? Like the lightning stuff, also the other ones may require further research into them, especially SC Legends
 
Wow. One guy really did the heavy lifting here, and my ass hasn't even thought about checking it yet.
 
So you checked the stuff sent so far?
I just did. Lightning dodging is pretty crystal clear, with the gifs of Yunseong (I think that's him) doing so being the best showings of such. Not entirely sure about the laser thing from Ammun; VBW's standards with lasers are fairly strict. As for the Evil Seed... The issue is I'm not sure if that can even be applied to anyone's speed, let alone Nightmare's own. In both the original and reboot timelines, the Evil Seed basically just appeared, never really being made use of by any of the combatants. As such, I can't really safely give anyone a speed rating from that.
 
I just did. Lightning dodging is pretty crystal clear, with the gifs of Yunseong (I think that's him) doing so being the best showings of such.
Yeah its him in the gifs, although i think in the past people had more examples of this kind outside him and Yoshimitsu, but most seemed to have be taken down over the years
Not entirely sure about the laser thing from Ammun; VBW's standards with lasers are fairly strict.
Well i posted for anything possible from it, can be further looked into if they fit laser standards
As for the Evil Seed... The issue is I'm not sure if that can even be applied to anyone's speed, let alone Nightmare's own. In both the original and reboot timelines, the Evil Seed basically just appeared, never really being made use of by any of the combatants. As such, I can't really safely give anyone a speed rating from that.
Pretty sure even in art and cinematica that was shown to shoot like a beam into the sky and all, plus said to reach far after this, cuz i dont remember anywhere to be recent

Also what about the rest of the things posted? Regarding scaling and info from the japanese site
 
There was one time an attempt at lightning speed for the cast via some moves having tandem movement with bolts striking from above which old games had, but denied cuz its just flashy stuff from character moves, those were brought up in the 2018-2019 threads revising the verse, could be different nowadays to be looked at again

Edit: Dugged a few of these still available






No evaluations yet, BUT I did calculate the speed feats: https://vsbattles.fandom.com/wiki/U...Soul_Calibur_Calc:_Yun-Seong_Dodges_Lightning

Yun-Seong was rated at Mach 180 while Yoshimitsu was rated at Mach 1092.
 
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