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Some questions about new tiering system

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1.If a character transcends entire high 1-A hierarchy, is he tier high 1-A+ or tier 0 or simply tier high 1-A?
2.If a character meet all tier 0 ( or high 1-A+) criteria before, but when the verse that the character is in collab with another verse ( these 2 verses are not the same verse) and this character was defeated by one character of this verse, what’s the tier of this character?
3.Could a character first is high 1-A+, then grow to tier 0?
4.If a structure encompasses all logical possible world , is it high 1-A+?
5. Is there possible that a character is stronger than baseline high 1-A+ character but is not tier 0?
6. What does the old tiering system’s tier 0 character (x layers above, x>=0) correspond to new tiering system if he isn’t tier 0 in new tiering system?
 
  1. Every hierarchy ends at High 1-A+. You can have infinite, transfinite meta-meta-meta hierarchies and so on within high 1-A. Transcending them all doesn't get you at high 1-A+ but encompassing them all by virtue of very existence does.
  2. Anti-feat if canon.
  3. Does not grow. Since he is everything a Tier 0 character can actualize. Coming to the point, We do allow system where regular characters shed their self and realise the ultimate truth and become one with a Tier 0 character. So ig thas allowed but ur wording might be considered off.
  4. Yeah.
  5. There is no baseline in High 1-A+, and no, only thing that above even High 1-A+ is Tier 0.
  6. I dont remember old one but i suppose everything ends at current Low 1-A.
 
A few more questions:
1.Does all tier 0 character transcends the concept of fighting/ being defeated, so he cannot be defeated?
2.Does transcending entire 1-A hierarchy result in High 1-A same as transcending entire High 1-B hierarchy result in 1-A?
3.What's the difference between x layers of 1-A (High 1-A) hierarchy and x+1 layers of 1-A(High 1-A) hierarchy?
 
Does transcending entire 1-A hierarchy result in High 1-A same as transcending entire High 1-B hierarchy result in 1-A?
These changed so no also no more 1A via transcending high 1B because old t0 now low 1A so you need directly transcend space time or r>f for 1A
 
A few more questions:
1.Does all tier 0 character transcends the concept of fighting/ being defeated, so he cannot be defeated?
With new system every high 1A+ type 1 are equal also all high1A+ type 2 also every t0 are equal each other
 
Transcending entire 1-A hierarchy means any layer of 1-A hierarchy is inaccessible to a structure
 
3.What's the difference between x layers of 1-A (High 1-A) hierarchy and x+1 layers of 1-A(High 1-A) hierarchy?
X or Meta Layers I assume which you asked works on transcending hierarchy with different algorithm. Meta Layers in High 1A works on algorithm change/hierarchy transcending

If character is High 1A but simply transcends only Baseline without quality change it would be just further layer into High 1A Baseline
 
And how does new tiering system's high 1-A (+) corresponds to old tiering system's tier?
 
I mean if a character get tier 0/high 1-A+/high 1-A/1-A+ in new tiering system what's his tier on old tiering system?
 
1.If a character transcends entire high 1-A hierarchy, is he tier high 1-A+ or tier 0 or simply tier high 1-A?
They're High 1-A.
2.If a character meet all tier 0 ( or high 1-A+) criteria before, but when the verse that the character is in collab with another verse ( these 2 verses are not the same verse) and this character was defeated by one character of this verse, what’s the tier of this character?
Whatever the apex of the cosmology is, they should scale to that.
3.Could a character first is high 1-A+, then grow to tier 0?
No.
4.If a structure encompasses all logical possible world , is it high 1-A+?
Yes.
5. Is there possible that a character is stronger than baseline high 1-A+ character but is not tier 0?
No. Only a tier 0 can be higher than High 1-A+
6. What does the old tiering system’s tier 0 character (x layers above, x>=0) correspond to new tiering system if he isn’t tier 0 in new tiering system?
L1-A iirc.
1.Does all tier 0 character transcends the concept of fighting/ being defeated, so he cannot be defeated?
Tier 0 by definition is beyond everything and is immutable, why would they be able to "fight."
2.Does transcending entire 1-A hierarchy result in High 1-A same as transcending entire High 1-B hierarchy result in 1-A?
No, you need to transcend 1-A to the same level that 1-A transcends anything below it to be considered High 1-A. Though do note, R>F over 1-A isn't High 1-A.
3.What's the difference between x layers of 1-A (High 1-A) hierarchy and x+1 layers of 1-A(High 1-A) hierarchy?
I'm afraid I don't understand the question.
 
I mean if a character get tier 0/high 1-A+/high 1-A/1-A+ in new tiering system what's his tier on old tiering system?
I don't think most people here remember what the old tiers were about. Why do you need to know that anyways if you don't mind me asking?
 
There is no baseline in High 1-A+, and no, only thing that above even High 1-A+ is Tier 0.
What about the different types of High 1-A+? Technically, two High 1-A+ Type 1 entities could be stronger or superior to each other loosely speaking without going up or down a tier. Both scale to influencing or actualizing all logically possible worlds. If they were to duke it out, one of the two could potentially lose. That loss wouldn't necessarily happen because one is inferior or superior in tier, but because determination/will, strategy or the way they apply their power ends up being the deciding factor. Since Type 1 entities can affect the totality of all logically possible worlds without literally being identical to it.

If the winner claims they'd be able to kill the loser, the loser could simply end up in a possible world where they're considered "dead" without actually being dead or permanently erased. They could simply return whenever they want and pick the fight back up from where they left off, or just come back sometime after the fight has already concluded. In that sense, neither would truly win or lose in an absolute sense, but at that given moment, one was able to best the other.

Though I must say, I've seen that there's often a confusion where people seem to think High 1-A+ in general without diving into the two types means everyone at that tier is identical to one another, simply because it is the apex of the tiering system outside tier 0, in where you aren't really growing stronger from here on outward. Let's entertain that, if two entities were absolutely identical and equal in all relevant attributes, including will, intelligence, capability and how they actualize possibility, then even "greater determination" or "will" could not logically exist. In such a case, victory becomes logically incoherent unless some external power intervenes, such as a Tier 0 entity.

This links to what I brought up in the text before. But instead of High 1-A+ type 1, it is High 1-A+ Type 2. Since there can only be one complete totality of all possible worlds, two distinct beings or entities claiming to be that totality becomes logically problematic. According to the tiering system's standards, High 1-A+ Type 2 would be the entity that is literally identical with and to all logically possible worlds, and cannot meaningfully fight.

What I described before the type 2 stuff, only works if determination and will are not already included in their equality which, from my understanding, High 1-A+ Type 1 satisfies, since it's only the power to manipulate or actualize logically possible worlds, allowing differences to exist despite the two entities being the same tier.
 
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