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Standard Battle Assumptions defines just about every setup condition that can be normally added to a debate. So, what's it's definition of Prep Time, anyways?
Ah.
So, What Is The Problem?
As it is, Preparation Time really has no definition of all. Standard Battle Assumptions only gives a comment on the definition of the lack of it, Preparation describes how some people use it in fiction, but no page on this site describes our definition of what Prep Time is.
Normally, this wouldn't be too big of a deal. Preparation Time sounds pretty self-explanatory. It just means that you can prepare in advance.
The problem comes in that, in the lack of any proper definition of Preparation Time, there isn't actually a standardized idea of what can and can not be done while you are preparing to kill the opponent. Composite Human brought these questions up a lot, but just because he's gone doesn't mean that the problems aren't still there. Questions such as, can you prepare the battlefield? Can you sabotage the opponent's battlefield preparations? Do you know exactly where the opponent will spawn in? Can you research your opponent?
Naturally, it's up to the OP to clarify, but there should be a standardized definition of what Preparation Time is in lack of the original poster defining. As Promestei called it - PTA. Prep Time Assumptions.
I propose that a small category be added to the end of Standard Battle Assumptions, which would be the following:
Preparation Time
Preparation Time is an optional condition that the thread creator can add for either character in an attempt to either allow them to optimize on preparation abilities or similar advantages to make a match fair. When Preparation is given to one or more characters, the following is assumed:
Preparation time: None. That means there is no time between the character knowing there is going to be some battle and the point they may start killing each other. They are, in a single instant, transported to the battlefield from their everyday activities, equipped with their equipment, transformed to the character version they battle in and given the correct state of mind. In the same instant the battle starts and they may attack each other. They are assumed to not be surprised or disorientated from the sudden start. | ||
~ SBA |
So, What Is The Problem?
As it is, Preparation Time really has no definition of all. Standard Battle Assumptions only gives a comment on the definition of the lack of it, Preparation describes how some people use it in fiction, but no page on this site describes our definition of what Prep Time is.
Normally, this wouldn't be too big of a deal. Preparation Time sounds pretty self-explanatory. It just means that you can prepare in advance.
The problem comes in that, in the lack of any proper definition of Preparation Time, there isn't actually a standardized idea of what can and can not be done while you are preparing to kill the opponent. Composite Human brought these questions up a lot, but just because he's gone doesn't mean that the problems aren't still there. Questions such as, can you prepare the battlefield? Can you sabotage the opponent's battlefield preparations? Do you know exactly where the opponent will spawn in? Can you research your opponent?
Naturally, it's up to the OP to clarify, but there should be a standardized definition of what Preparation Time is in lack of the original poster defining. As Promestei called it - PTA. Prep Time Assumptions.
I propose that a small category be added to the end of Standard Battle Assumptions, which would be the following:
Preparation Time
Preparation Time is an optional condition that the thread creator can add for either character in an attempt to either allow them to optimize on preparation abilities or similar advantages to make a match fair. When Preparation is given to one or more characters, the following is assumed:
- An individual with prep time can use it to research their opponent and their abilities (through media, magical abilities, or other), but would not be able to see the opponent's use of prep time, if applicable.
- Prep Time can be used to set up machinations and traps on the battlefield, and neither side will know of or see the opponent's setup until the battle starts.
- An individual with Prep Time can not at all attack or sabotage the opponent before the battle starts. They also do not know exactly where the opponent is going to be starting when the battle starts, only a general idea.
- An individual with Prep Time is assumed to have reasonable access to the materials they would need to prepare for the incoming battle. They will have access to any equipment they are shown to often use, and can create devices that they'd reasonably be able to put together, but will not have access to items they have not been shown to use that they can not reasonably replicate on their own.
- An individual with Prep Time may choose where they start the battle, but only within the allowed starting distance.
- Many characters, such as Batman, heavily rely on knowing their opponents to prepare for them, and many others prize information very highly, so it is reasonable to assume that they can obtain prior knowledge of the enemy. But, they can not see enemy preparations, for reasons I'll outline below.
- Naturally, setting up traps and devices to assist you in battle are very important to battle. Rick Sanchez, The Joker, and various super villains enjoy spending the time to set up their lair to make sure they have the upper hand in their games. But, being able to see the enemy preparations causes issues, for reasons below.
- Being able to sabotage preparations, in the end, means the battle has started before it actually started. It brings into question: Can you stop the opponent from sabotaging your devices? What if this means hurting them? And if you're hurting them, doesn't that mean the battle has already begun? Overall, it makes preparation time needlessly complicated.
- Preparation means very little if you aren't allowed to have the resources needed to actually use any of it. If the thread creator wants to limit a character's resources, they should say so.
- Someone with Prep Time can choose where they are when the battle starts, but being able to get in a rocket and fly into outer space is a bit too odd to be officially allowed by Standard Battle Assumptions. They should at least stay within the Starting Distance given by the OP.