• This forum is strictly intended to be used by members of the VS Battles wiki. Please only register if you have an autoconfirmed account there, as otherwise your registration will be rejected. If you have already registered once, do not do so again, and contact Antvasima if you encounter any problems.

    For instructions regarding the exact procedure to sign up to this forum, please click here.
  • We need Patreon donations for this forum to have all of its running costs financially secured.

    Community members who help us out will receive badges that give them several different benefits, including the removal of all advertisements in this forum, but donations from non-members are also extremely appreciated.

    Please click here for further information, or here to directly visit our Patreon donations page.
  • Please click here for information about a large petition to help children in need.

So many batches (Stone Giant, Thorciasid, and Vermiurge)

Status
Not open for further replies.

Tllmbrg

VS Battles
Content Moderator
4,922
2,329
Adding a bunch of keys

Changing creature type, updating P&A, altering speed, altering range.
Also Intelligence rating is not changed, but the reasoning was false as Elder Brains have an intelligence of 28, which is above the Thorciasid's

Changing creature type, altering P&A, speed, range, and intelligence of similar basis as Thorciasid
Also removing the far higher, since it's just spamming a **** ton of smaller attacks via Aura of Doom rather than one strong hit
 
Stone Giant
That LS really doesn't need to say "Superior to regular Stone Giants" every time. There's no additional context being added, so just state that one time and move on.

You forgot to give magic using keys Non-Physical Interaction (Stalker of Baphomet in particular has this error). Cairnwight should also receive the standard assortment of Undead abilities.

You have miraculously dogshit scans. Seriously, the one for the Thundering Stone Club is insane. It looks like the computer that took it was struck by that club just before taking the screenshot. Also, is this not a magic weapon?

Crystal Club should be Perception Manipulation and Soul Manipulation, for inflicting the blinded condition and dealing radiant damage.

Intelligence should be "Varies from Below Average to Genius, at most Extraordinary Genius", per this.
Thorciasid
When you say "Updating P&A", this is not actually in line with the rule stating you need to explain what changes you're making. That still sucks just as much.

Technically, the lowest Elder Brain intelligence in 3.5e (we did not use to differentiate like this) is 25, which is dead even with the Thorciasid.

I disagree with Self-Sustenance Type 2.

The speed formatting is sorta crappy, and should just say "higher" for Blinding Speed. Truthfully, it should be "higher via [the litany of stuff listed at the end], even higher via Blinding Speed", since this is the most notable "higher" thing it has.

Tiniest thing ever but your LS section says ton, singular. Still hate how you put out the full number to like, seven decimal points- not invalid, just feel the need to recognize that this is silly.

Vermiurge
Dislike the Extraordinary Genius socially, obviously, but it is what it is. It should be noted that it can't ******* communicate in any language except earth elemental.

Conversely, this guy should have his intelligence bumped to "At least Genius, possibly Extraordinary Genius".

Otherwise similar complaints to Thorciasid, regarding Speed. I don't think we need to be so anal as to notate the repeating number down to a tenth of a tenth of a tenth of a tenth of a tenth of a tenth of a tenth of a percent, either.
 
You forgot to give magic using keys Non-Physical Interaction (Stalker of Baphomet in particular has this error). Cairnwight should also receive the standard assortment of Undead abilities.
Didn't we agree to not just pass those out if the thing appears only in 5e? Also the Stalker's spells don't actually inflict any damage, and the Erupting Horns attack is not a regular spell, so it feels weird to give this power when all their spells don't harm enemies or are not regular spells/just shift the earth around
You have miraculously dogshit scans. Seriously, the one for the Thundering Stone Club is insane. It looks like the computer that took it was struck by that club just before taking the screenshot. Also, is this not a magic weapon?
This is how the downloaded book was like, sue me. Also it's not really noted anywhere so make of that what you will
Crystal Club should be Perception Manipulation and Soul Manipulation, for inflicting the blinded condition and dealing radiant damage.
I would not use Perception Manipulation here, it's clearly just spewing a bunch of light which blinds people
That is a variant Elder Brain it seems, which is dumber than the generic variant in Underdark (Sourcebook) so I feel like we'd just say that one is below average for the species no?
The speed formatting is sorta crappy, and should just say "higher" for Blinding Speed. Truthfully, it should be "higher via [the litany of stuff listed at the end], even higher via Blinding Speed", since this is the most notable "higher" thing it has.
I disagree. We know by how much it amplifies their speed, so imo we should list where it lands them. The other are ambiguous speed buffs which is why they get "higher"
Dislike the Extraordinary Genius socially, obviously, but it is what it is. It should be noted that it can't ******* communicate in any language except earth elemental.
I mean, do we assume any D&D character in a match can speak a language on earth lol?
Otherwise similar complaints to Thorciasid, regarding Speed. I don't think we need to be so anal as to notate the repeating number down to a tenth of a tenth of a tenth of a tenth of a tenth of a tenth of a tenth of a percent, either.
See above
 
Didn't we agree to not just pass those out if the thing appears only in 5e? Also the Stalker's spells don't actually inflict any damage, and the Erupting Horns attack is not a regular spell, so it feels weird to give this power when all their spells don't harm enemies or are not regular spells/just shift the earth around
No? That's literally how it works lol, why would we do that. Erupting Horns should count.

I would not use Perception Manipulation here, it's clearly just spewing a bunch of light which blinds people
I disagree.

That is a variant Elder Brain it seems, which is dumber than the generic variant in Underdark (Sourcebook) so I feel like we'd just say that one is below average for the species no?
It's just a lower statted version of the creature, still indicative of an Elder Brain's capabilities.

I disagree. We know by how much it amplifies their speed, so imo we should list where it lands them. The other are ambiguous speed buffs which is why they get "higher"
I disagree with your disagreement, which lands us at an impasse. I'll coincide with whatever the next evaluating staff thinks since it isn't really a big deal, though.

I mean, do we assume any D&D character in a match can speak a language on earth lol?
No, although per discussion on Discord: I think it would be fine to equalize Common to "general Earth language" since it has been shown to allow communication with a large range of Earth languages (Communication has been known between English, Spanish, Mesopotamian, and Egyptian, and that's just from my immediate recollection). Terran isn't Common, however, and is thus very specifically not capable of communication in this way.

See above
**** do you mean, "see above"
 
We have a fairly notable margin of error, going down to ludicrously specific (fractions of a centimeter per second in difference) doesn't really help us.
 
I think removing a few decimals from the values probably would be for the better but I don't really care either way.

As for Blinding Speed I honestly don't think the 16.6% value is even correct, it's just sort of the way that the spell's mechanics intersect with its full attack, not really indicative of the actual speed increase (using that logic a Wizard gets double the speed buff from Haste compared to a Fighter in 3.5e, assuming they're the same level, and if the Fighter's taken feats to become able to attack more times the buff becomes smaller)

Regarding the perception manipulation I agree with Tllmbrg, it's not uncommon for temporary blindness to just be caused by really bright lights in DND, it's not really magically affecting the senses of the target.
 
As for Blinding Speed I honestly don't think the 16.6% value is even correct, it's just sort of the way that the spell's mechanics intersect with its full attack, not really indicative of the actual speed increase (using that logic a Wizard gets double the speed buff from Haste compared to a Fighter in 3.5e, assuming they're the same level, and if the Fighter's taken feats to become able to attack more times the buff becomes smaller)
How would you rate the speed from Blinding Speed then?
 
Okay both pages got edited
Am I free to apply the CRT?
 
Aside from Perception, I think, aye.
 
Status
Not open for further replies.
Back
Top