- 144
- 92
- Thread starter
- #41
Sorry for the 1 month necro, but the thread wasn't really closed, and I had one last argument I wanted to make to clarify my side.
RWBY's light speed relies on a very important statement, which I find flimsy, that statement is of course lasers being made of light. In a vacuum and on its own, this is fine, however, in the examples I show, we are given clear showcases that the lasers DO NOT ACT how light acts.
A laser made of light, being used to justify a light speed rating, should act like light, so let's go over this once more. All disqualifies I show will be IN LINE with what VSBW's own Laser/Light Beam dodging feats page says.
To preface these, Spinoirr's argument is that the lasers are "stylized" and therefore should not be held to such scrutiny, however this should clearly not be the case. When the sole statement providing light speed IS that the lasers are made of light, you cannot just handwave how a laser visually acts simply because it's a stylized animation. The use of the world stylized does not even make sense here.
This isn't even limited to when the laser is simply in the air, here are a couple other examples of it behaving in the exact same way upon actually hitting a solid wall, substance, or person.
Vs. Neo
Vs. a Grimm
Weird particle effects, dispersing, etc. are all blatantly and visually clear here, once again light does not behave this way. The especially egregious part is that this all occurs even when the Laser is directly hitting / pushing someone... which brings me to the next glaring issue.
The primary force of damaging people seems to be the force applied by the laser, as shown by Neo's aura breaking upon being launched into an aircraft by Penny's laser, and alongside Cinder.
Now, I've been told "force isn't a disqualifier" but this clearly isn't the case given it is on the Laser page, but also, once again light does not behave this way. Light does not normally push people so much that the impact of which is the cause of damage, light does not create weird trails and particles effects, as well as disperse along substances like water splashing on a surface. I additionally see no instances of radiation pressure.
Even more egregiously, in the example of the Grimm vs. Penny, the Grimm is actively pushing AGAINST the light, in an almost tug of war like matter, and when Penny deactivates her laser it immediately can start running at a faster speed, clearly showcasing the laser was actively forcing it back and preventing it from doing so.
One thing I also find odd, is that every time Penny uses her lasers, before AND after they have a crackling electricity effect, something that just feels odd to have alongside all these other "stylistic" choices.
So once again, to reiterate my arguments, Penny's lasers cannot be light speed, because the statement making them light speed lies solely on the basis that all lasers are made of light. In these multiple examples, we see attributes that behave nothing like light, disqualifiers even from the wiki's own page!
A stylized laser is fine, but when said laser is riding on a statement to be made of light, it should behave as light does, and these lasers clearly do not behave like light.
RWBY's light speed relies on a very important statement, which I find flimsy, that statement is of course lasers being made of light. In a vacuum and on its own, this is fine, however, in the examples I show, we are given clear showcases that the lasers DO NOT ACT how light acts.
A laser made of light, being used to justify a light speed rating, should act like light, so let's go over this once more. All disqualifies I show will be IN LINE with what VSBW's own Laser/Light Beam dodging feats page says.
To preface these, Spinoirr's argument is that the lasers are "stylized" and therefore should not be held to such scrutiny, however this should clearly not be the case. When the sole statement providing light speed IS that the lasers are made of light, you cannot just handwave how a laser visually acts simply because it's a stylized animation. The use of the world stylized does not even make sense here.
In this example, we see the laser disperse on numerous occasions, sometimes even when there is no material or object to make it disperse. It leaves behind weird trails that are clearly not straight, as light should behave, especially when it is simply traveling through the air. There is no material to create such run off or refract / mess with its path, meaning that if it was made of light it should just travel in a straight line and then disappear, not create random particles.Penny's Lasers
The beam is tangible and can be interacted with physically by normal humans, as if it was a solid, liquid or gas. It shouldn't disperse when being hit as a substance would, and should not be redirectable without using a mechanism like refraction.
This isn't even limited to when the laser is simply in the air, here are a couple other examples of it behaving in the exact same way upon actually hitting a solid wall, substance, or person.
Vs. Neo
Vs. a Grimm
Weird particle effects, dispersing, etc. are all blatantly and visually clear here, once again light does not behave this way. The especially egregious part is that this all occurs even when the Laser is directly hitting / pushing someone... which brings me to the next glaring issue.
In the examples of Neo and the Grimm we see something very, very important and obvious, force. Something that is present in all examples, including this one versus Cinder.While a laser can in theory push things, through radiation pressure or by causing explosions when vaporizing part of an object, those are niche circumstances and generally a laser should not primarily push things away like a physical projectile would.
The primary force of damaging people seems to be the force applied by the laser, as shown by Neo's aura breaking upon being launched into an aircraft by Penny's laser, and alongside Cinder.
Now, I've been told "force isn't a disqualifier" but this clearly isn't the case given it is on the Laser page, but also, once again light does not behave this way. Light does not normally push people so much that the impact of which is the cause of damage, light does not create weird trails and particles effects, as well as disperse along substances like water splashing on a surface. I additionally see no instances of radiation pressure.
Even more egregiously, in the example of the Grimm vs. Penny, the Grimm is actively pushing AGAINST the light, in an almost tug of war like matter, and when Penny deactivates her laser it immediately can start running at a faster speed, clearly showcasing the laser was actively forcing it back and preventing it from doing so.
One thing I also find odd, is that every time Penny uses her lasers, before AND after they have a crackling electricity effect, something that just feels odd to have alongside all these other "stylistic" choices.
So once again, to reiterate my arguments, Penny's lasers cannot be light speed, because the statement making them light speed lies solely on the basis that all lasers are made of light. In these multiple examples, we see attributes that behave nothing like light, disqualifiers even from the wiki's own page!
A stylized laser is fine, but when said laser is riding on a statement to be made of light, it should behave as light does, and these lasers clearly do not behave like light.