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Isn't that what the 3,221 m/s is?
boopIt seems pretty much in Tracer's favor with 1.4718x the AP and 2.0431x the reaction speed, although how good is Tracer in close combat?
I think I'll be incon. tooTracer definitely has a physical advantage, but it’s not by a lot. Ruby’s main benefits here are her endurance, superior mobility, wider versatility, better range, and her Semblance’s elemental intangibility allow her to sidestep nearly everything Tracer has.
Except Recall. Which totally undoes any damage Tracer takes whilst not doing the same to Ruby, who would start having her resources be whittled down by this strategy.
Really, this seems to me to come down to the question of: Would Ruby target the Chronal Accelerator weakspot just sitting on Tracer’s chest, or would Tracer whittle Ruby down quick enough to beat out all of those options before they’re able to be used against her.
I think a fair argument could made for both sides. Ruby typically charges in headfirst (one of her early series weaknesses), focusing on her speed, attacking repeatedly in barrage patterns, and wide slashes to cut through opponent or straight up cause enough bleed out/aura loss so that she CAN cut them down. So even without knowing, she’s definitely going to target Tracer’s main body/chest-based area and try damage it as much as possible, which would destroy/damage the Accelerator and give her the win.
However, conversely, Tracer is a gifted top operative on her team, known for going into dangerous situations headfirst and coming back out unscathed. She’s very notably considered to be unpredictable, stay within blindspots, have impressive marksmanship, and consistently avoids having the obvious blue spot that should be a weakness from ever being touched, and due to her speed advantage over Ruby, definitely would be capable of using all that experience and skill to play keep away, slowly draining the Huntress of her supplies until she can catch her off guard, or simply down and out, to win.
So I’m currently neutral/incon.