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I'm pretty sure the only way Rush/Ambush can get a profile is if the KE of them rushing through hallways gets calcd
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Tried using the player crouch icon, failed before. Think I got it correct tho nowAs for what image to use for The Player, we do have some options
- Player Crouching icon
- Buddy System badge image
- Interconnected badge image
- In Plain Sight badge image
Tbh, he might just be Unknown AP/Dura with Immobile speed. Though he likely has Death Manipulation hax.Also since nobody else seems to want to talk about it, will there be an Eyes profile?
Since he deals damage instead of outright killing the Player i don't think it's death manipulation. Also it's damage the Player can recover from using bandages.Tbh, he might just be Unknown AP/Dura with Immobile speed. Though he likely has Death Manipulation hax.
yes, but isn't that just plain light manipulation? i can see Guiding Light having Creation from making the rift though
(I can't believe of all the things that get me back into Doors is powerscaling it, i used to dislike DOORS for greenhouse sections and Door 100 being so hard)
The Player should only have 9-C durability from using the Bottle of Starlight to be honest... It's what allows them to survive Rush and Ambush's attacksAlso the Player should have at least 9-C durability due to surviving being burnt by chandelier fires and seemingly surviving a large elevator crash
Woudn't that also upscale Entities like Screech and Dupe, due to being able to harm The Player?The Player should only have 9-C durability from using the Bottle of Starlight to be honest... It's what allows them to survive Rush and Ambush's attacks
I believe the AP difference wouldn't be enough to bump them into 9-C, let's just say they're pretty high into 10-A.Woudn't that also upscale Entities like Screech and Dupe, due to being able to harm The Player?
That's not how it works. The oneshot multiplier which is 8x now by the way only applies in Vs Threads, not on profiles.Assuming 9-C for Rush and Ambush is a 7X over the Player's 10-A durability (7X ap advantage usually means one-shot in here), that would mean Seek and Figure have an 7X ap advantage over them since they can one-shot the Player regardless if they used the Bottle of Starlight. That or maybe Figure and Seek's true form need to be upgraded to Wall level (Im pretty sure we have some evidence for that don't we??)
gotchaThat's not how it works. The oneshot multiplier which is 8x now by the way only applies in Vs Threads, not on profiles.
Pretty much.Guiding Light and Curious Light should have Incorporeality and Multilocation Type 1
I think Curious Light would have Interdimensional range from being present in the Backdoors and Rooms, the same wouldn't apply for Guiding Light
Don’t know about death hax, but definitely telekinesisTbh, he might just be Unknown AP/Dura with Immobile speed. Though he likely has Death Manipulation hax.
One of the reasons I like rooms the least. I’m not spending two hours in repetitionJust completed A-1000 for the first time ever... BOY WHAT A HEADACHE
(And then i died to Rush in the Greenhouse because i couldn't find a locker in time. RIP Tablet)
The reward ain't even worth it. It's better for you to just get out at A-200.One of the reasons I like rooms the least. I’m not spending two hours in repetition
Telekinesis?Don’t know about death hax, but definitely telekinesis
I havent even attempted to beat A-100 bruvThe reward ain't even worth it. It's better for you to just get out at A-200.
Cause of the new death animation where eyes pulls you inTelekinesis?
Eyes has some OP telekenesis there but still gets killed by Rush..Cause of the new death animation where eyes pulls you in
Well then I guess I must just be stupid, cuz I never realized thatCause of the new death animation where eyes pulls you in
Well then I guess I must just be stupid, cuz I never realized that
it's ridiculously high range
I think either spatial or gravitySo, from the same scenes where Curious Light fragments the doors to make the Player go into the portal, it sorta acts like a blackhole which pulled the door pieces, chains and locks inside, is this Spatial Manipulation?
If the forcefield thing you brought up passes I think this would be ok tooDo we consider the Player being able to jump high enough to climb a chandelier in the lobby an outlier or can it be applied?
Like the Player can jump in the lobby, but can't in any actual gameplay sessions
YesSo if it passed, the Player would be able to, it would be just outta character for them to do so right?
I think so?In this wiki, jumping is usually regarded as lifting strength right?
maybe get the distance between eyes and the player and maybe it could get a result?subsonic tk???
I put this in the intelligence section in my The Player (DOORS) blog post because the game has trial and error in mind, the description for DOORS says "We recommend entering without a guide; use each death as a lesson." Every death the Player can experience in the game is canon, because Guiding Light and Curious Light can recall several times that you died to whoever killed youhigher with each death (Learns more about the entities residing the Hotel and their behaviours thanks to Guiding Light and Curious Light, learning from their mistakes in the process)
Is A-90 subsonic or sumthin?.The Player should have Subsonic reaction speed from being able to react to Eyes teleporting right in front of them and being able to react to A-90
i'll have to check it out accurately, right now i can see that it gives you less than a split second to react, i'll have to check out the actual timeframe for it's appearanceIs A-90 subsonic or sumthin?.