Distance
To figure out how far the player was from the Budboy, I'll just use angular size. I am going to assume that the player is 1.684 meters tall for the time being.
Budboys are
1.358811379 meters in diameter, assuming that the player is 1.684 meters tall in this image.
As per our Calculations Guide page, the angular size formula requires the formula
2atan(tan(35 degrees)) * (object size in pixels / panel height in pixels), and then the value in degrees & the object's size in meters (or whatever value you want) to be plugged into
this calculator.
- 2atan(tan(35 degrees)) * (9 pixels / 1835 pixels) = 0.00599213859 radians = 0.343324251 degrees
Plugging these values into the calculator gives us a distance of
226.77 meters.
In order to find the player's Kinetic Energy, which would give us an Attack Potency rating for them, we would need to find out 1). how fast they were going, and 2). their mass.
Velocity
The distance is 226.77 meters as calculated above, but we don't know a timeframe because it happens "instantly". Roblox can run at a variable framerate, but the minimum is 60 FPS. This feat happens in a single frame, meaning that the timeframe is 0.0166666667 seconds.
- (226.77 meters) / (0.0166666667 seconds) = 13,606.2 m/s
- Mach 39.6682216 (High Hypersonic)
Mass
For mass, I'll just assume the player is 80 + 20 kilograms (100 kg), going off of
Wikipedia's "average weight of an adult human in North America".
For a higher end, I'll just use the player after being scaled up by the Stone Titan's ring
I don't even has to find the height or anything for this, I just need the size difference to find their mass.
Low-end mass: 100 Kilograms
High-end mass: 154.580688 Kilograms
Kinetic Energy
Relatively straightforward: Kinetic Energy (In Joules) = (1/2) * (mass in kilograms) * (velocity in meters per second)^2.
Velocity: 13,606.2 m/s
Mass: 100 kg to 154.580688 kilograms
- Low-end: (1/2) * (100 kg) * (13,606.2 m/s)^2 = 9256433922 joules
- 2.2123408 Tons of TNT (Building level+)
- High-end: (1/2) * (154.580688 kg) * (13,606.2 m/s)^2 = 1.43086592e10 joules
- 3.41985163 Tons of TNT (Large Building level)
Results
- Low-end mass: 2.2123408 Tons of TNT (Building level+)
- High-end mass: 3.41985163 Tons of TNT (Large Building level)
- Fell Rush speed: Mach 39.6682216 (High Hypersonic)
Fell Rush's speed only scales to the player's speed in short bursts.
Fell Rush's AP scales to bosses (Lord Frogg, Queen Bumblz, Lord Stratos obviously lmao it drops from him, Buni Prince), certain strong enemies (Iron Slayers, Snoemen, Steam Golems, size-modified enemies), and John Voxlblade himself (duh).