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Revisions for The Player (Minecraft) + Possibly a new key.

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This was originally a QnA thread but decided to make a CRT.

Creative Mode

We currently treat it as a game mechanic, but I really don't see any reason why we do so. It is one of the 3 core game modes, and there isn't much, if anything implying that one game mode is more "canon" than the other. Minecraft doesn't really even have an official lore. If it means anything, it is also shown in an official Minecraft Handbook, and website.

In addition, we allow the Real Player to have Law Manipulation as an ability based on the difficulty, which can only be changed in the world options, or via commands. We also allow the Player to be able to "erase" worlds, which would also involve world options. We can turn cheats on and off in the world options, we can change between Survival, Creative, and Hardcore in the world options. If we allow the Player to have the ability to change the difficulty and to erase worlds, there is literally no reason we shouldn't allow them to have cheats/creative mode, since we can enable and disable it the same way we change the difficulty, or erase worlds.

With that out of the way, if this is accepted, then the Player would gain the following abilities in their New Creative Mode key.


All previous abilities, Self-Sustanence (Types 1, and 2), True Flight, Greatly Enhanced Dimensional Storage (Has an infinite supply of items), Likely Invulnerability (Cannot be harmed through normal means), Passive Mind Manipulation (Nothing will try to attack them, even if attacked themselves), Law Manipulation (Can change the difficulty, change the default gamemode, and the gamerule, which can prevent certain actions from happening), Greatly Enhanced Statistics Amplification (Can apply effects that increase their statistics, and causes certain effects such as Strength, Speed, Haste, which increases attack speed, Jump Boost, Resistance, Health Boost, Regeneration, Luck, Night Vision, etc. They can amplify theses effects several times over. They can change someone's statistics by changing their attributes), Greatly Enhanced Statistics Reduction, and Status Effect Inducement (Can apply effects that decrease statistics, and causes certain effects such as Weakness, Slowness, Mining Fatigue, Bad Luck, Wither, Blindess, Nausea, Fatal Poison, Hunger, etc. They can amplify these effects several times over. They can change someone's statistics by changing their attributes), Void Manipulation (The difficulty can erase beings and prevent them from reappearing. /clear erases all items someone currently has), Teleportation (via /tp), Death Manipulation (via /kill), Reality Warping, Creation, Magic, Time Stop, Time Manipulation, Summoning, BFR (via /kick, and /ban. /ban prevents them from coming back), Power Nullification (via /deop, and /ability. Can stop natural regeneration, prevent environmental damage, and putting people in certain gamemodes), limited Information Analysis (/list lists the names of all people), Can make others drop their items via /dropall, Can keep items if they die via keepInventory, Weather Manipulation, Duplication (via /clone), Telekinesis (via /collect), Power Bestowal (via /op. Can increase the statistics of others, and give their equipment enchantments), Danmaku (Can fire countless arrows at once with a Max-enchanted Crossbow), Greatly Enhanced Attack Reflection (via Thorns), Forcefield Creation (via /worldborder), Transmutation (via /setblock, and /replaceitem), Curse Manipulation (Can cause players to get Bad Omen, which summons a raid upon them entering a settlement), Data Manipulation, Intangibility and Invisibility (Can turn intangible and invisible in spectator mode), limited Possession (Can spectate others. Though they cannot control their actions), Sealing (Can force others to spectate an entity), Resistance to Durability Negation (Conventional durability negation such as potions of harming doesn't work on them), Poison Manipulation (Poison has no effect on them), Death Manipulation (Wither has no effect on them)

Attack Potency: At least Moon level, likely far higher with commands (Can one-shot Command Blocks and Bedrock. Can change their base strength, and amplify their strength 51 times. Can create weapons with a Sharpness level of 32,767), High Universe level with Environmental Destruction (Can control and change the weather of the entire Minecraft World, which has been stated to be infinite numerous times), Can ignore durability through many ways

Speed: At least Superhuman, likely far higher with commands (Can change their base speed, and amplify their speed 51 times)

Durability: At least Moon level, likely far higher with commands (Is completely unharmed by other Creative Mode players. Can change their base armor, and amplify their resistance by 51 times. Can create armor with a Protection level of 32,767). Invulnerability makes them hard to kill

Range: Low Multiversal with Teleportation, and Commands

Notable Attacks/Techniques:

Notable Commands:
  • /ability: Can grant or revoke abilities such as flight, causing environmental destruction, and speech.
  • /kick: Kicks someone off of the world.
  • /ban: Kicks someone off the world, and prevents them from coming back.
  • /clear: Clears someone's inventory.
  • /clone: Clones blocks from one place to another.
  • /collect: Collects all items within 3 dimensions.
  • /difficulty: Can increase or reduce damage done by monsters, or environmental damage. In peaceful difficulty, it prevents certain entities from existing.
  • /dropall: Causes someone to drop all of their items.
  • /effect: Can apply status effects to themselves, or someone else..
    • Haste: Speeds up attack speed, and mining speed.
    • Health Boost: Increases maximum health.
    • Luck: Increases chance of higher quality loot. Not combat applicable.
    • Mining Fatigue: Slows down attack, and mining speed.
    • Blindness: Causes blindness.
    • Hunger: Causes faster starvation.
    • Bad Omen: A curse that summons a raid upon entering a settlement.
    • Bad Luck: Reduces chances of higher quality loot. Not combat applicable.
  • /enchant: Applies enchants to equipment.
  • /fill: Fills a certain region with a certain block.
  • /gamemode: Sets someone's gamemode.
  • /gamerule: Sets the world's gamerules. Such as keeping items when dying, or preventing environmental destruction.
  • /kill: Can kill any entity, including non-living objects.
  • /list: Lists the names of everyone in the world.
  • /spectate: Can force someone to spectate another entity.
  • /teleport: Teleports someone to a location, or individual.
  • /stop: Stops the world, and kicks everyone off the world.
  • /time: Changes the world's time.
  • /weather: Changes the world's weather.
 
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Imagine /banning someone from the universe.
That's a scary ass bfr.
I just wanna know where it would send you.

I agree with what is shown though.
 
I'm neutral on this atm, I'll wait and see what's said. Just a few things tho:

For the Infinite speed and High 3-A justifications. I assume they come from status effects and the /effect command. If so, these aren't infinite and have a cap of how high the levels go (255 I believe), going by the justifications of Effects
  1. Afaik Speed only gets to Subsonic (I recall figuring it out whilst bored ages ago... iirc it was like 180m/s)
  2. Strength doesn't really justify anything, aside from one shotting all entities in the game, nothing higher than breaking Command Blocks and Bedrock
  3. Durability works, and is incredibly overkill since Resistance 4 makes you completely invulnerable, let alone 255...

However the Command Block and Bedrock justifications seem fine. The Durability should likely be "At least Moon level, likely High Universe level at base (Can take hits from others in Creative), higher with effects (Can increase their durability with Resistance)"
 
That Infinity is done with NBT tags by the looks of it. Which means editing the games files or using tools to assist by the looks of it. Even if it were valid, that's not infinite anyway as shown with the health. It's still a finite value.

Even crossing an entire Minecraft world in a single frame is only FLT+ (Assuming 60fps). Not Infinite...
And before we scale Steve's speed to 1.8E+308x his base speed making him the fastest character in fiction. That cant be proven to start with and is clearly game mechanics either way.
 
That Infinity is done with NBT tags by the looks of it. Which means editing the games files or using tools to assist by the looks of it. Even if it were valid, that's not infinite anyway as shown with the health. It's still a finite value.

Even crossing an entire Minecraft world in a single frame is only FLT+ (Assuming 60fps). Not Infinite...
And before we scale Steve's speed to 1.8E+308x his base speed making him the fastest character in fiction. That cant be proven to start with and is clearly game mechanics either way.
It isn't done via editing any of the games files, its done via commands. And after testing it ingame, you're right, I don't actually get infinite health, so they wouldn't have infinite speed. And after checking the command, its actually done via changing the attributes, and not applying effects. So while the player wouldn't have infinite health, they would still be 5-C/High 3-A via being able to destroy command blocks and bedrock.
 
Yeah. The effect stuff doesn't equate to infinite anything (Aside from Invulnerability).

I'm still neutral on this subject altogether however.
 
True. Though they can still be High 3-A via environmental destruction since it can change the weather of the entire minecraft world.
 
No. We only allow the Real Player to have lawhax/voidhax because it's explicitly stated in the Mobestiary. The reason why we accept the Mobestiary is because it's written from an in-universe perspective from in-verse experts (of the multiverse). Creative Mode iirc isn't mentioned at all in the Mobestiary or the End Poem. Which are the only two in-canon lore bits of Minecraft.

That handbook is written from an IRL perspective, a game perspective. Not an in-universe perspective.
 
The people who write the Mobestiary are scientists/explorers/adventurers of the multiverse. Thus that means it's within the canon. However, the handbook is written by Mojang, which means it's not canon.
 
Wait hold on, we still allow the real player to delete worlds and such, is that also listed in the mobestiary?
And also, does it mention that its the real player that changes the difficulty, and not well, just the normal player?
 
Even if Creative Mode isn't included, shouldn't the Real Player at the very least possess the command abilities?
 
can we get a hardcore mode key too, immortality type 4 kinda makes it impossible to use steve in threads sometimes
 
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