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In this thread, I suggested I was going to downgrade the player down to a lower tier but I never got to it but school and stuff (and laziness, mostly laziness. Probably about time for me to get to it:
For the tiering, there really isn't much to mention aside from posting this blog that gauges the bluesteel throwing feat to 9-A and guesses a tier on the earthquake horn.
As for some of the abilities on the profile: they're a bit outdated but not exactly nerfed by any means. Infact, plenty of gear have been buffed due to TakeHonorable (current gear maker for Roblox) tweaking plenty of them. He has a bunch of footage of the gears in action on his Twitter account that'll allow for me to get a few clips and justifications for new abilities and stuff. I'll do some more digging around later in his place wherein he tests the gear, but the videos on his twitter show plenty of gear abilities.
Vampire Vanquisher:
Basically a weapon that kills vampires.
https://twitter.com/TakeoRBLX/status/1186804364566040577
Sound Manipulation: Via "sound wave" ability; the player creates a sound wave that extends a distance which can interact in one of two ways:
Kill: Causes the target to burst into a puff of grey smoke if they are named "bat", "vampire" or "undying" and/or has a gear with those name parameters. Takeo adds on in a reply that if you are not a "potential vampiric being" then the soundwave just stuns you (more described below). Likewise, the ability just kills things that are vampires or have any affinity to vampires - which means if they have a cloak that turns them into a bat or have any vampiric qualities that are from an item or are innate, they're gonna get affected.
Stun: The target holds their head close to where their ears would be for three seconds and can't move. Only affects non-vampiric entities.
Summoning: The kill effect summons a coffin that disappears when an enemy is kicked into it. That's about it.
More stuff coming as stated above. I just thought I'd get the tier stuff outta the way first.
Bat Knight's Bat Sword
Turns you into the complete contrast of a miserable pile of secrets. You can do stuff with bats. Bat sword.
https://twitter.com/TakeoRBLX/status/1186800023092256768
Summoning and Animal Manipulation: The sword can create bats and they seem to follow the user around. Additionally, these bats can carry opponents away when they get to a low amount of health and the user hits them (doesn't KO the opponent).
Possible BFR: The bats carry the opponent way and both them and the opponent disappear from the map. The disappearing thing is a game mechanic, but it implies that they're carried far enough away to the point where they're not a threat to the user anymore.
Shapeshifting: The user can turn into a bat - surrounding themselves with a quantity of smaller bats - for five seconds before turning back to normal. I recall this damaging other players, but Takeo didn't test that in the video. I'll come back to this once I do some testing and stuff.
Winter's Greatsword
Another ice sword.
https://twitter.com/TakeoRBLX/status/1186035438651412483
Ice Manipulation: This is all it really has. The reason I mention this is because it can summon huge ice stalagmites on opponents within range that freeze them whilst doing some damage. So yeah, AoE freeze. Also, it freezes opponents in a block of ice when they hit 30% health and automatically fragments (with them inside it, also fragmenting) after a few seconds.
Death's trident
Skull cane: now turns you into the full skeleton instead of ashes edition :tm:
https://twitter.com/TakeoRBLX/status/1186032219237863427
Uhh, I don't know what this would be. Killing opponents with the melee doesn't have any special effects, but chucking the trident causes opponents to instantly turn into a skeleton. Some weird hax, but it might be strong nonetheless.
Staff of Neverending Frost
Other wacky ice weapon.
https://twitter.com/TakeoRBLX/status/1089825239897460741
Ice Manipulation: Same deal as ice sword, only difference is that it's arguably less powerful than it was before. Despite this, its special ability now creates a cold mist that freezes opponents and later causes them to shatter within the block of ice (similarly to what happens when you damage opponents with the winter's greatsword weapon at 30% hp).
Crimson Periastro
Hyperlaser: sword edition:tm:
https://twitter.com/TakeoRBLX/status/1083440858186305537
Energy Projection?: It summons lasers from the ground that do not affect the user and do many orbits while oscillating away and to the origin point of the attack. Also they disintegrate other players, so yeah.
Amethyst Periastro
Meteor sword meteor sword
https://twitter.com/TakeoRBLX/status/1083427083601264642
Summoning: Able to summon meteors to attack passively. The player is also able to summon a giant meteor that increases the rate at which they rain at and the wiki page states that it is known to "disable flight gears" (something I have yet to test).
Telamonster, the Chaos Edge
AKA "If you fly then prepare to die".
https://twitter.com/TakeoRBLX/status/1082762906037571585
Fire Manipulation: The sword passively lights nearby opponents on fire, damaging them over time. Additionally, the sword is able to create a trail of flames that damages opponents that walk on it when the user dashes. Adding on top of this, the user is able to create huge, fiery explosions that knock down opponents in addition to heavily damaging them and encasing them in red vines that immobilize them for some time while burning them.
Plant Manipulation: Via Q and E. The user can encase opponents in vines with the fiery explosion attack (described above) and E (the flight nulling ability).
Energy Projection: Via E. The user is able to summon huge, glowing images of the Telamonster that move towards valid opponents (any flying opponents) very quickly and deletes their currently held flight gear/ability and encases them in vines.
Power Nullification and limited Existence Erasure: Via E. The user is able to delete flight gear and prevent opponents from using abilities that allow them to fly (e.g, drinking a kami potio to be able to fly without the use of wings and firing lasers from their eyes). This also clears any powerups that grant other abilities (such as the aforementioned kami potion effect).
Limited Time Manipulation: Via Q and E. The user can cause it to shift to dawn with both abilities.
Likewise, I have yet to get footage of the powernull stuff but it's generally similar to how it was beforehand, just a few updated visuals and the like.
Ivory Periastro
Colors weave into a spiral of flame.
https://twitter.com/TakeoRBLX/status/1081245273869950977
Also this video I took ingame shows another periastron interacting with it.
Summoning: The user is able to create a huge supernova that spews projectiles as one of the main abilities for the weapon in addition to being able to create warp points that are white, transparent afterimages of the player.
Homing Attack: As shown in the video below the first link, the attacks try to home into players while ignoring terrain.
Status Effect Inducement: Shown by the end of the video where I get hit by two of the projectiles right as they're about to expire (hence why they only get to deal half health to me) and I get inflicted with a blinding effect wherein my screen turns white.
Danmaku: Through sheer quantity of projectiles and the explosion it produces at the end (it can instantly kill players within radius of it
Teleportation: The user is able to make warp points that they can teleport to.
More gear coming soon.
For the tiering, there really isn't much to mention aside from posting this blog that gauges the bluesteel throwing feat to 9-A and guesses a tier on the earthquake horn.
As for some of the abilities on the profile: they're a bit outdated but not exactly nerfed by any means. Infact, plenty of gear have been buffed due to TakeHonorable (current gear maker for Roblox) tweaking plenty of them. He has a bunch of footage of the gears in action on his Twitter account that'll allow for me to get a few clips and justifications for new abilities and stuff. I'll do some more digging around later in his place wherein he tests the gear, but the videos on his twitter show plenty of gear abilities.
Vampire Vanquisher:
Basically a weapon that kills vampires.
https://twitter.com/TakeoRBLX/status/1186804364566040577
Sound Manipulation: Via "sound wave" ability; the player creates a sound wave that extends a distance which can interact in one of two ways:
Kill: Causes the target to burst into a puff of grey smoke if they are named "bat", "vampire" or "undying" and/or has a gear with those name parameters. Takeo adds on in a reply that if you are not a "potential vampiric being" then the soundwave just stuns you (more described below). Likewise, the ability just kills things that are vampires or have any affinity to vampires - which means if they have a cloak that turns them into a bat or have any vampiric qualities that are from an item or are innate, they're gonna get affected.
Stun: The target holds their head close to where their ears would be for three seconds and can't move. Only affects non-vampiric entities.
Summoning: The kill effect summons a coffin that disappears when an enemy is kicked into it. That's about it.
More stuff coming as stated above. I just thought I'd get the tier stuff outta the way first.
Bat Knight's Bat Sword
Turns you into the complete contrast of a miserable pile of secrets. You can do stuff with bats. Bat sword.
https://twitter.com/TakeoRBLX/status/1186800023092256768
Summoning and Animal Manipulation: The sword can create bats and they seem to follow the user around. Additionally, these bats can carry opponents away when they get to a low amount of health and the user hits them (doesn't KO the opponent).
Possible BFR: The bats carry the opponent way and both them and the opponent disappear from the map. The disappearing thing is a game mechanic, but it implies that they're carried far enough away to the point where they're not a threat to the user anymore.
Shapeshifting: The user can turn into a bat - surrounding themselves with a quantity of smaller bats - for five seconds before turning back to normal. I recall this damaging other players, but Takeo didn't test that in the video. I'll come back to this once I do some testing and stuff.
Winter's Greatsword
Another ice sword.
https://twitter.com/TakeoRBLX/status/1186035438651412483
Ice Manipulation: This is all it really has. The reason I mention this is because it can summon huge ice stalagmites on opponents within range that freeze them whilst doing some damage. So yeah, AoE freeze. Also, it freezes opponents in a block of ice when they hit 30% health and automatically fragments (with them inside it, also fragmenting) after a few seconds.
Death's trident
Skull cane: now turns you into the full skeleton instead of ashes edition :tm:
https://twitter.com/TakeoRBLX/status/1186032219237863427
Uhh, I don't know what this would be. Killing opponents with the melee doesn't have any special effects, but chucking the trident causes opponents to instantly turn into a skeleton. Some weird hax, but it might be strong nonetheless.
Staff of Neverending Frost
Other wacky ice weapon.
https://twitter.com/TakeoRBLX/status/1089825239897460741
Ice Manipulation: Same deal as ice sword, only difference is that it's arguably less powerful than it was before. Despite this, its special ability now creates a cold mist that freezes opponents and later causes them to shatter within the block of ice (similarly to what happens when you damage opponents with the winter's greatsword weapon at 30% hp).
Crimson Periastro
Hyperlaser: sword edition:tm:
https://twitter.com/TakeoRBLX/status/1083440858186305537
Energy Projection?: It summons lasers from the ground that do not affect the user and do many orbits while oscillating away and to the origin point of the attack. Also they disintegrate other players, so yeah.
Amethyst Periastro
Meteor sword meteor sword
https://twitter.com/TakeoRBLX/status/1083427083601264642
Summoning: Able to summon meteors to attack passively. The player is also able to summon a giant meteor that increases the rate at which they rain at and the wiki page states that it is known to "disable flight gears" (something I have yet to test).
Telamonster, the Chaos Edge
AKA "If you fly then prepare to die".
https://twitter.com/TakeoRBLX/status/1082762906037571585
Fire Manipulation: The sword passively lights nearby opponents on fire, damaging them over time. Additionally, the sword is able to create a trail of flames that damages opponents that walk on it when the user dashes. Adding on top of this, the user is able to create huge, fiery explosions that knock down opponents in addition to heavily damaging them and encasing them in red vines that immobilize them for some time while burning them.
Plant Manipulation: Via Q and E. The user can encase opponents in vines with the fiery explosion attack (described above) and E (the flight nulling ability).
Energy Projection: Via E. The user is able to summon huge, glowing images of the Telamonster that move towards valid opponents (any flying opponents) very quickly and deletes their currently held flight gear/ability and encases them in vines.
Power Nullification and limited Existence Erasure: Via E. The user is able to delete flight gear and prevent opponents from using abilities that allow them to fly (e.g, drinking a kami potio to be able to fly without the use of wings and firing lasers from their eyes). This also clears any powerups that grant other abilities (such as the aforementioned kami potion effect).
Limited Time Manipulation: Via Q and E. The user can cause it to shift to dawn with both abilities.
Likewise, I have yet to get footage of the powernull stuff but it's generally similar to how it was beforehand, just a few updated visuals and the like.
Ivory Periastro
Colors weave into a spiral of flame.
https://twitter.com/TakeoRBLX/status/1081245273869950977
Also this video I took ingame shows another periastron interacting with it.
Summoning: The user is able to create a huge supernova that spews projectiles as one of the main abilities for the weapon in addition to being able to create warp points that are white, transparent afterimages of the player.
Homing Attack: As shown in the video below the first link, the attacks try to home into players while ignoring terrain.
Status Effect Inducement: Shown by the end of the video where I get hit by two of the projectiles right as they're about to expire (hence why they only get to deal half health to me) and I get inflicted with a blinding effect wherein my screen turns white.
Danmaku: Through sheer quantity of projectiles and the explosion it produces at the end (it can instantly kill players within radius of it
Teleportation: The user is able to make warp points that they can teleport to.
More gear coming soon.