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Reforged Ideals 2: Registration [Revival]

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Last time didn’t go as planned. Whatever happened before left the two beings relatively unsatisfied, and it was clear to them something needed to change. Now that the game has begun again, people have once again been pulled into a new world and given powers alien to them, to use as they see fit, although of course, once again, things might not be 100% what they seem...

[Restarted to account for the long hiatus]

Character Sheet
Name:
Age: (No minors)
Gender:
Appearance:
Character:
Power: (Can be custom)
Charge Power: (Start with +3 charges maximum of 5)

Things of Note for the RP:
Set 1 is 9-C and Supersonic, Peak Human LS and regen cap of Low-Mid. Hax-Cap is Mid, Amp Cap is 3x

Charge Powers use charges, and thus can be more powerful and potent than other powers

Once a sheet is done, post it here

Try and have some idea of your character motivation and goals in advance. Be patient and take your time, I might be a bit in getting to this

There are 16 slots in this RP, with two open, although more may open up later.

Standard Powers and Resistances:
Dimensional Storage, Resistance to Mind, Soul, and Body Control/Puppetry (Controlling the soul, body, or mind becomes nigh-impossible), Acausality Type 1, Limited Resistance to Information Analysis (the nature of their powers cannot be understood), Limited Resistance to Power Null (for Charge Powers), Resistance to Power Copy and Absorption
 
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  • Name: Aouranii
  • Age: 28
  • Gender: Male
  • Appearance: A slight, pale frame, covered in a set of quite loose, if otherwise normal, clothes
  • Character: Sung Jin-Woo (Psuedo-Shadow Monarch)
  • Power: The Black Scourge (For those wondering, this gives this, these two (latter is a modifier to the former), and this)
  • Charge Power:
    • Backliner: With a surge of incredible mental force, Aouranii's will and allies are strengthened to an immense degree. All those operating on the same "side" as him find themselves much stronger, faster, and more enduring versus harm, even momentarily taking on the traits of their fellows, and those not included, or with weaker wills, find their concepts of friend and foe flipped indefinitely. Even further, this changes the intended target of any support or utility abilities to benefit Aouranii, such as forcing statistical enhancements to affect him and statistical decreases to affect his foes.
 
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Name: Thrasher

Age: Around 2000 thousand years old

Gender: Male

Appearance: a 10 foot tall reptilian monster. His body structure vaguely resembles a theropod dinosaur but more stretched out with a longer tail and limbs in proportion to his torso with a smaller head. His body is covered in a supernaturally flexible bone white exoskeleton.

Character: https://vsbattles.fandom.com/wiki/Godzilla_(Pipeworks)

Power: Monster Domination. This ability allows Thrasher to recreate monsters he has defeated before and use them as allies or minions. The recreations are able to think for themselves and have personalities but are completely loyal to Thrasher. Thrasher can also erase these recreated creatures at will.

His current monsters he can summon are:




Charged Power: Adaptation. Similar to E, Thrasher can adapt rapidly to everything around him, although Thrasher can only do this a limited amount of times. This will grant resistances as well as new powers depending on what he is exposed to during the minute this is active.
 
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looks fun

Name: Joesph Jones

Age: 20

Appearance: This guy

character: Jackie Fiasco (Base and with skills tabs only, with the ability to turn on and off her skills, instead of being passive)

Powers Jack The Ripper Power Bestowal (allowing him to turn anything he touches into a divine weapon, vastly increasing the objects attack potency and durability)

Charge Power Diavolo time erasing ability.
 
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I'm curious how this things work exactly? Not planning on participating (am not that active lol), but maybe in the future.
 
Name: Asher

Age: 25

Gender: Male

Appearance: This

Character: Slayer of Demons

Power:

• Lord of Souls: This power grants to Asher various abilities related to the souls like sensing their presence, becoming an invisible, floating and intangible one and interacting and harming souls, even those who are resistant to being directly influenced by attacks or other effects that involves manipulating with the souls.
(This ability involves only direct damage and debuff, not abilities like soul absorption or possession)

Charge Power: Ashen One's Resurrection
 
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Name: Unknown, goes by "Essence"
Age: Unknown.
Gender: Unknown.
Appearance: this.
Character:
Nia (Xenoblade), no Optional Equipment or other Blades (her having specific other blades is optional, besides Dromarch)
Power:

The Suit:
More of a piece of equipment than a power on its own, though one that is linked to the user. Includes both the cloak they wear, their outfit underneath, and the mask. The suit possesses a number of features, from the mundane to the supernatural. While wearing the Suit, the user is not identifiable through supernatural means. Their voice is altered to a neutral tone, and no details can be gotten about the person that hides underneath. Precognitive abilities observing the user are blurred as well, although only ones that observe future in the longer term. The Suit possesses a number of life support systems, preventing the wearer from requiring any form of sustenance, it possesses a forcefield that activates when an attack is to impact, either blocking or lessening the damage dealt. It is able to alter its shape and composition to fit various situations better, as well as reform when damaged. It is integrated with the user, allowing them to operate it on thought alone. The Mask gives the user a number of details about their surrounding environment and the things they see, able to conduct scans and acquire information, such as location. It functions similarly to a computer. The Suit is able to interface with technology directly through contact, able to analyze and modify it as per the user's wishes. The Suit grants the user enhanced senses, attuning them to many forms of supernatural energy. Lastly, the user is able to open portals in front of themselves to set coordinates through drawing a circle in the air with their hands while wearing the Suit.

Charge Power:

Grand Providence:
A gift granted to themselves and others around them. A Halo forms around them and all of their allies, revitalizing all to a perfect state continuously for as long as the halo lasts, all the while, vastly amplifying all of the existing abilities of those in question. The cleansing nullifies any and all harmful effects, bringing them to the optimal state possible. The effects of the halo take place immediately upon activation and continue over time for its duration.
 
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Maxwell_FGO.png

Name: Alexander Samuel Stratos
Age: 25
Gender: Male

Motivation: Alexander has no grand goals or missions, all they desire to do is to enjoy life to its fullest. Unfortunately, their amoral nature, self-centered personality, and enjoyment they derive from needling others makes that simple goal hell for everyone around him.

Personality: Alexander can be described as cocky and a bit too sure of himself, leading them to come off as jerkish with his disregard for others seeking his goals and showboating. He might attempt to feign cordiality with others at time, but often enough those attempts are lathered in heavy sarcasm which they make no attempts to hide.


(Though full disclosure all this is subject to change during the RP as I play around the players and the world)

Character: Noctis
Power: Megidolaon
Charge: Kuroto Dan's Continue
 
Name: Ayda Dione (Alias: Aria Wings)
Age: Twenties
Gender: Female
Appearance: This
Character: Data Zahard (Type 8 wouldn't work in the RP FYI)
Power:

- Universal Integration: Ayda is capable of absorbing all kinds of power and energy from her surroundings. This serves to enhance her capabilities and replenish her stamina. Under Ayda all powers are unified into one whole. In her case chi and magic come from the same source. She's constantly drawing in energy - which is noticeable because of the temperature lowering wherever she goes - but she can choose not to absorb all of them or specific targets. This ability is notably more powerful upon contact with the target. Ayda can even absorb attacks, physical or otherwise, but she can't absorb multiple of them in quick succession.

Charge Power:

- Forced Actualization: Ayda temporarily enters a state where she can see and access unlimited possibilities. Be it from the future, past or the present, she can manifest part of a possibility related to herself. This allows her to achieve instant results, such as creating a special artifact, completing a long ritual or mastering an ability.
 
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  • Name: Aouranii
  • Age: 28
  • Gender: Male
  • Appearance: A slight, pale frame, covered in a set of quite loose, if otherwise normal, clothes
  • Character: Sung Jin-Woo (Psuedo-Shadow Monarch)
  • Power: The Black Scourge (For those wondering, this gives this, these two (latter is a modifier to the former), and this)
  • Charge Power:
    • Backliner: With a surge of incredible mental force, Aouranii's will and allies are strengthened to an immense degree. All those operating on the same "side" as him find themselves much stronger, faster, and more enduring versus harm, even momentarily taking on the traits of their fellows, and those not included, or with weaker wills, find their concepts of friend and foe flipped indefinitely. Even further, this changes the intended target of any support or utility abilities to benefit Aouranii, such as forcing statistical enhancements to affect him and statistical decreases to affect his foes.
Approved
 
Character Sheet
Name: Magent Garcia
Age: 22
Gender: Male
Appearance:
unknown.png

Character: Reze
Power:
Magent Garcia - Due to being the son of an eldritch being, inherently Magent gets a couple of stuff that is innate... Like the ability of being capable to control his own hair tentacles, which not only can slash and impale people, but also can absorb their blood which allows him to get stronger, or simply grab people or things if desired to.
He is also capable of coming back from just a single part of his body (though it takes hours.), though he can regenerate his tentacles instantly.
Finally, his soul and mind are unable to be hit directly, or touched, though they can be still be affected by other means.
Charge Power:
Atomize - A skill inherited from his eldritch side, Magent's eyes shine a very bright red, as he extends his hand forward, turning an opponent's entire matter into purely dust.
 
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looks fun

Name: Joesph Jones

Age: 20

Appearance: This guy

character: Jackie Fiasco (Base and with skills tabs only, with the ability to turn on and off her skills, instead of being passive)

Powers Jack The Ripper Power Bestowal (allowing him to turn anything he touches into a divine weapon, vastly increasing the objects attack potency and durability)

Charge Power Diavolo time erasing ability.
Approved
reminder to put them in sandbox if you haven’t yet
 
Name: Thrasher

Age: Around 2000 thousand years old

Gender: Male

Appearance: a 10 foot tall reptilian monster. His body structure vaguely resembles a theropod dinosaur but more stretched out with a longer tail and limbs in proportion to his torso with a smaller head. His body is covered in a supernaturally flexible bone white exoskeleton.

Character: https://vsbattles.fandom.com/wiki/Godzilla_(Pipeworks)

Power: Monster Domination. This ability allows Thrasher to recreate monsters he has defeated before and use them as allies or minions. The recreations are able to think for themselves and have personalities but are completely loyal to Thrasher. Thrasher can also erase these recreated creatures at will.

His current monsters he can summon are:




Charged Power: Adaptation. Similar to E, Thrasher can adapt rapidly to everything around him, although Thrasher can only do this a limited amount of times. This will grant resistances as well as new powers depending on what he is exposed to during the minute this is active.
Approved
 
Name: Asher

Age: 25

Gender: Male

Appearance: This

Character: Slayer of Demons

Power:

• Lord of Souls: This power grants to Asher various abilities related to the souls like sensing their presence, becoming an invisible, floating and intangible one and interacting and harming souls, even those who are resistant to being directly influenced by attacks or other effects that involves manipulating with the souls.
(This ability involves only direct damage and debuff, not abilities like soul absorption or possession)

Charge Power: Ashen One's Resurrection
approved
 
Name: DaKawHirRak

Age: 2 and a half centuries

Gender: Unknown

Appearance: This

Character: Clairvoyant

Power:

Anomaly:


(I'll collapse the text when I learn how)

DaKawHirRak is a being of great psychic power with a “body” (though such nomenclature may be inappropriate insofar as a body is defined as an object conventionally existing and extending into space) about 7 feet tall, composed of numerous misfitting organs belonging to various creatures and with unstable dimensions. To elaborate on the latter quality, DaKawHirRak is a spatial anomaly that exists in every existential possibility at once; however their mind is still finite and thus most realities are difficult to access mentally, though their clairvoyance can aid in this. One way of perceiving different realities for DaKawHirRak is by recognising a familiar entity accessing it, thus the option of entering other actualities to escape them is futile as are many forms of intangibility for DaKawHirRak can merely access whatever plane has been used to achieve such an effect. However it is notable that awareness of a reality will eventually fade.

It is unknown through which method DaKawHirRak’s is able to escape death in realms unperceived- although some form of divine intervention is a possibility.

The gestalt entity is also capable of exercising their great psychic power to move partially out of “phase” with a dimension. In one example of this they can briefly escape the spatial framework of a reality to end up in any chosen point within it. The time taken preparing this varies on the distance intended, though it is not proportionate.

A more curious application, however, is DaKawHirRak’s ability to move the majority of their body out of phase with one of their component entities. These forms are not separate in personality from DawKawHirRak themselves (or, more accurately put, themself), they are merely hands still connected to DawKawHirRak through extra-dimensional bonds. As such, powerful enough attacks or other interactions resonate across the rest of their body just as would be expected normally. (edited)

DawKawHirRak has many component forms, which include the mundane such as: 3 humans (1 male, 2 females), a stag, a peregrine falcon, an abnormally (but not unnaturally) large American lobster, an unknown species of octopus, a bat and 4 ants; as well as more extraordinary creatures like: a goat with no eyes or nerves indicating the previous existence of a pair, a moth the size of a small Labrador and a colony of extraterrestrial microorganisms safe to animals but extremely hazardous for most forms of plant life. (Out of character I should note that if the colony reproduces outside the confines of DawKawHirRak’s body they will no longer be considered part of him)

Charge Power: Access to Ashley Stillons II's power
 
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Character Sheet
Name: Magent Garcia
Age: 22
Gender: Male
Appearance:
unknown.png

Character: Reze
Power:
Magent Garcia - Due to being the son of an eldritch being, inherently Magent gets a couple of stuff that is innate... Like the ability of being capable to control his own hair tentacles, which not only can slash and impale people, but also can absorb or grab people if desired to.
He is also capable of coming back from just a single part of his body (though it takes hours.), though he can regenerate his tentacles instantly.
Finally, his soul and mind are unable to be hit directly, or touched, though they can be still be affected by other means.
Charge Power:
Atomize - A skill inherited from his eldritch side, Magent's eyes shine a very bright red, as he extends his hand forward, turning an opponent's entire matter into purely dust.
Approved
 
Name: DaKawHirRak

Age: 2 and a half centuries

Gender: Unknown

Appearance: This

Character: Clairvoyant

Power:

Anomaly:


(I'll collapse the text when I learn how)

DaKawHirRak is a being of great psychic power with a “body” (though such nomenclature may be inappropriate insofar as a body is defined as an object conventionally existing and extending into space) about 7 feet tall, composed of numerous misfitting organs belonging to various creatures and with unstable dimensions. To elaborate on the latter quality, DaKawHirRak is a spatial anomaly that exists in every existential possibility at once; however their mind is still finite and thus most realities are difficult to access mentally, though their clairvoyance can aid in this. One way of perceiving different realities for DaKawHirRak is by recognising a familiar entity accessing it, thus the option of entering other actualities to escape them is futile as are many forms of intangibility for DaKawHirRak can merely access whatever plane has been used to achieve such an effect. However it is notable that awareness of a reality will eventually fade.

It is unknown through which method DaKawHirRak’s is able to escape death in realms unperceived- although some form of divine intervention is a possibility.

The gestalt entity is also capable of exercising their great psychic power to move partially out of “phase” with a dimension. In one example of this they can briefly escape the spatial framework of a reality to end up in any chosen point within it. The time taken preparing this varies on the distance intended, though it is not proportionate.

A more curious application, however, is DaKawHirRak’s ability to move the majority of their body out of phase with one of their component entities. These forms are not separate in personality from DawKawHirRak themselves (or, more accurately put, themself), they are merely hands still connected to DawKawHirRak through extra-dimensional bonds. As such, powerful enough attacks or other interactions resonate across the rest of their body just as would be expected normally. (edited)

DawKawHirRak has many component forms, which include the mundane such as: 3 humans (1 male, 2 females), a stag, a peregrine falcon, an abnormally (but not unnaturally) large American lobster, an unknown species of octopus, a bat and 4 ants; as well as more extraordinary creatures like: a goat with no eyes or nerves indicating the previous existence of a pair, a moth the size of a small Labrador and a colony of extraterrestrial microorganisms safe to animals but extremely hazardous for most forms of plant life. (Out of character I should note that if the colony reproduces outside the confines of DawKawHirRak’s body they will no longer be considered part of him)

Charge Power: Access to Ashley Stillons II's power
Approved
 
Not joining yet but because the discord bot demanded it

Name: Morgen
Age: ??
Gender: ???
Appearance: ????!
Character: Dream Vestige

Power: By focusing on a target within a range (based on Morgen's power), Morgen can induce a sleepless dream state which realizes that individual's greatest fear into a "living nightmare" which manifests as the target's true greatest fear come to be in reality. The ability is extremely personalized and denies the target escape from their fears by ordinary means. Fear of the dark may produce different effects based on the individual, and if such fear stems from something like being unable to see potential threats, the darkness would become unpenetrable by any form of light, enhanced/supernatural senses (etc.) and be filled with monsters capable of harming the observer. A specific situation such as the loss or death of one's own friends and family will come to pass if it's the target's greatest fear. Stronger and more specific fears produce the most powerful results. As the ability is completely reactive, the manifested fear will evolve to keep up with the target's worst expectations of it. This usually results in the tangible effects becoming greater over time as they're clearly visible to the target. Targets affected by this ability are considered to be asleep and awake simultaneously.

The lack of what one would consider being fear in a conventional sense also does not help as much as one might think. Simply by inverting one's strongest desires, fear persists. For example, a desire to defeat your opponent becomes the fear of losing to them. As the person will generally hold more concern regarding the situation at hand than some potentially unrelated concept, the resulting effects in these cases will often be more instantly and directly detrimental. While these types of fears tend to be less prominent, conventional "fearlessness" only makes them more likely to be brought to the surface. Fear as defined here can only be overcome by one who possesses no sense of self or will of their own.

However, this ability has some of its own inherent downsides. While Morgen always has at least a vague understanding of what any particular person's greatest fear might be, whatever fear manifests is completely and entirely reliant on the target, meaning Morgen has no control over what comes to pass should they choose to activate the ability. While in most cases it will be something detrimental to the target, the resulting effect isn't guaranteed to be one that is beneficial to Morgen. A ferocious monster might rampage and attack people indiscriminately, potentially including Morgen, or the realized fear may be something inconsequential to the situation entirely, like the target losing their job, or being forced to eat their least favorite food, etc. While extremely rare, some people may also simply have no legitimately strong fears or desires whatsoever. Additionally, while Morgen can choose to concentrate this ability on a single person at a time or everyone within range, the latter case would cause the resulting effect will be a chaotic aberration born from the agglomeration of the fears of everyone in the area including Morgen themself, so they tend to never use it this way. While it could originally inflict death directly and even go so far as to create entirely independent realities, the ability as it is now is far from its peak.
((Yes, the fear that manifests is entirely up to the targeted player; as it's based on the PC's history, personality, etc.) Fear Manipulation, Sleep Manipulation, Dream Manipulation, Reality Warping, Reactive Evolution, Limited Resistance Negation, potentially Fate Manipulation, Creation, Power Nullification, and much more.)
[Note: No entities or effects can be created above the tier/hax level at any point in time. The ability's range/potency is roughly scaled to Morgen's tier. City sized at City level, planet-size at Planet level, and so on.]

Charge Power:
Psychotic Tearrordown- The target's mental blocks and resistances towards fear will be completely degenerated, temporarily allowing Morgen to inflict fear and related effects upon them for the duration, regardless of their usual strength of will or resistance to it.
(Fear Resistance Negation, and yes I'm asking for the charge power to bypass autonomy rules specifically for it here.)
 
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