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Quick Man vs. Saturn (Canon)

Migue79

He/Him
VS Battles
Calculation Group
2,547
2,145
MM2:TPF Quick Man vs. Saturn

No need for stat equalization, and the fight takes place on the Wily Star.

Who wins?

Quick Man: 1

Saturn: 4
 
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Hmph. This is interesting. Saturn has far more variable powers than Quick Man and also has time stop that damages on him. But to die from it , quick Man needs to be under its effects continuously while Saturn uses it briefly. Quick Man fought Rock later on when he was stronger, plus he was moving FTE to him. So I think here Quick Man just outspeeds here. Saturn has a lot of hax but the most significant one, time stop, he rarely uses. So my vote for quick boi
 
Personally, I don't see Quick Man winning this.

Quick Man may have the speed advantage by nature (since he is a speedster Robot Master albeit he's faster to an unknown degree) and his Quick Boomerangs are useful since they home in on targets and work really well with his speed, but Quick Man is just outhaxed by nature and Saturn just has superior abilities. Saturn has A LOT of major things going for him here.

For one, Black Hole already is a major problem. Saturn can simply activate Black Hole and screw up Quick Man's strategy. Quick Boomerangs coming at him? Black Hole sucks all of that in harmlessly. Quick Man's running at him with a large Quick Boomerang sword? Saturn opens up Black Hole to stop Quick in his tracks and make him instead focus on getting away from it. Quick Man is more so of a CQC type of Robot Master so having something like Black Hole disrupting him (and limiting his excellent mobility) is gonna make it very hard for him to get in.

Secondly, time stop is another major issue. Sure Quick Man is rebuilt from MM2, but we can't assume his weakness to Time Stopper was ever resolved and nothing states that it did. So Saturn's time stop can still deal some damage on Quick Man whenever it's used despite the fact that he stops time for brief moments. Besides, Saturn uses time stop and then immediately attacks with danmaku, ensuring Quick Man is gonna get hit. Saturn could even open up Black Hole in his face if he wants to. Also, Saturn doesn't use time stop rarely, and used it quite a bit against Rock. So, if Saturn sees Quick Man outspeeding him and having excellent mobility over him, he's gonna be more inclined to use his time stop more and not rely on futile strategies like throwing his ring at him.

So I vote Saturn. He has way less chances of losing because he has great hax which are counters to Quick Man's speed and mobility while screwing with his strategy of CQC and bombardment with projectiles.
 
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Personally, I don't see Quick Man winning this.

Quick Man may have the speed advantage by nature (since he is a speedster Robot Master albeit he's faster to an unknown degree) and his Quick Boomerangs are useful since they home in on targets and work really well with his speed, but Quick Man is just outhaxed by nature and Saturn just has superior abilities. Saturn has A LOT of major things going for him here.

For one, Black Hole already is a major problem. Saturn can simply activate Black Hole and screw up Quick Man's strategy. Quick Boomerangs coming at him? Black Hole sucks all of that in harmlessly. Quick Man's running at him with a large Quick Boomerang sword? Saturn opens up Black Hole to stop Quick in his tracks and make him instead focus on getting away from it. Quick Man is more so of a CQC type of Robot Master so having something like Black Hole disrupting him (and limiting his excellent mobility) is gonna make it very hard for him to get in.

Secondly, time stop is another major issue. Sure Quick Man is rebuilt from MM2, but we can't assume his weakness to Time Stopper was ever resolved and nothing states that it did. So Saturn's time stop can still deal some damage on Quick Man whenever it's used despite the fact that he stops time for brief moments. Besides, Saturn uses time stop and then immediately attacks with danmaku, ensuring Quick Man is gonna get hit. Saturn could even open up Black Hole in his face if he wants to. Also, Saturn doesn't use time stop rarely, and used it quite a bit against Rock. So, if Saturn sees Quick Man outspeeding him and having excellent mobility over him, he's gonna be more inclined to use his time stop more and not rely on futile strategies like throwing his ring at him.

So I vote Saturn. He has way less chances of losing because he has great hax which are counters to Quick Man's speed and mobility while screwing with his strategy of CQC and bombardment with projectiles. Anyone who argues otherwise lacks creativity.
First, Quick Man is so much faster than Mega Man that he leaves afterimages. And even mega Man outruns his black hole, so Quick Man won't have much problem. And Quick man's second version logically shouldn't have it, as original quick man being vulnerable to it was a mistake. So nothing assumes the new quick man shares this
 
First, Quick Man is so much faster than Mega Man that he leaves afterimages. And even mega Man outruns his black hole, so Quick Man won't have much problem. And Quick man's second version logically shouldn't have it, as original quick man being vulnerable to it was a mistake. So nothing assumes the new quick man shares this
Afterimages aren't entirely reliable when it comes to speed. Sure, they're usually there to indicate the character being faster, but it's not always the case and there's no definite speed that can be drawn from that. It's usually just FTE. Despite Quick Man being faster, Mega Man was still able to keep up with him just fine in terms of reaction speed so Quick wasn't FTE in Rock's eyes if that was the case.

Also, I agree Quick Man is faster to the point where he can definitely outrun Black Hole, but it's still gonna mess up his game regardless and stop his movements in order to make him focus on getting away from it instead of running into it. Besides, with the fight being on the Wily Star with limited corridors and areas, Quick Man doesn't have that much room to run around in and Black Hole, time stop and danmaku are even more effective here.

Logically speaking, we would think Wily would be smart enough to not give Quick Man the same weaknesses but that doesn't happen as seen in Rockman World 1 and Super Adventure Rockman (as Dante said before) where he's still weak to said weapon. Besides, in MM2:TPF, Quick Man is weaker to Air Shooter which follows his mild weakness to it in MM2. So, the weaknesses of the Robot Masters carry over to the most part and Wily isn't the smartest guy around. So it's very likely his weakness to time stop is still a thing.
 
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Quick Man's speed might actually play against him here, because Saturn will obviously try to stop time more often if his opponent is so much faster than him.
Quick Man's projectiles (Both boomerangs and buster shots) are easily countered by Saturn's Black Hole.
His jumps are dangerous here, because he can't outrun the Black Hole in mid-air for obvious reasons, so he's stuck to the ground for most of the fight.

In short, Saturn has every tool he needs to counter Quick Man, and Quick Man's edge in speed is not as beneficial as it might seem.

And also Saturn FRA or smth.
 
Afterimages aren't entirely reliable when it comes to speed. Sure, they're usually there to indicate the character being faster, but it's not always the case and there's no definite speed that can be drawn from that. It's usually just FTE. Despite Quick Man being faster, Mega Man was still able to keep up with him just fine in terms of reaction speed so Quick wasn't FTE in Rock's eyes if that was the case.

Also, I agree Quick Man is faster to the point where he can definitely outrun Black Hole, but it's still gonna mess up his game regardless and stop his movements in order to make him focus on getting away from it instead of running into it. Besides, with the fight being on the Wily Star with limited corridors and areas, Quick Man doesn't have that much room to run around in and Black Hole, time stop and danmaku are even more effective here.

Logically speaking, we would think Wily would be smart enough to not give Quick Man the same weaknesses but that doesn't happen as seen in Rockman World 1 and Super Adventure Rockman (as Dante said before) where he's still weak to said weapon. Besides, in MM2:TPF, Quick Man is weaker to Air Shooter which follows his mild weakness to it in MM2. So, the weaknesses of the Robot Masters carry over to the most part and Wily isn't the smartest guy around. So it's very likely his weakness to time stop is still a thing.
Don't forget that Saturn can't do anything else while holding the black hole, which would left him open. And leaving afterimages definitely means you're signficantly faster. To the point of FTE
 
Don't forget that Saturn can't do anything else while holding the black hole, which would left him open. And leaving afterimages definitely means you're signficantly faster. To the point of FTE
I'm sure that's just game mechanics there. That's kind of like saying Rock can't shoot up and can only shoot forward. I'm sure Saturn can still stop time with black hole as time stop is an innate ability he can just activate instantaneously.

And yeah Quick Man's faster but he didn't outspeed Rock to the point where he couldn't be tracked. Rock still managed to react to him and defeat him. Saturn can likely do the same, especially with Black Hole, time stop and danmaku being great counters.
 
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I'm sure that's just game mechanics there. That's kind of like saying Rock can't shoot up and can only shoot forward. I'm sure Saturn can still stop time with black hole as time stop is an innate ability he can just activate instantaneously.

And yeah Quick Man's faster but he didn't outspeed Rock to the point where he couldn't be tracked. Rock still managed to react to him and defeat him. Saturn can likely do the same, especially with Black Hole, time stop and danmaku being great counters.
I mean it makes sense. He has to hold the black hole with both hands which is, you know, pretty heavy
 
Well, time stop doesn't require him to move, and his energy attacks don't seem to come out of his hands.
 
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