- 2,678
- 2,469
So I have this question:
I have noticed that for explicitly pocket dimensions, we cap its size according to whatever is inside of them (like if a pocket dimension contains a star it's 4-C or if it contains a galaxy it's 3-C or whatever).
But what about dimension/realities that are portrayed as not pocket ones but parallel ones (especially those that are parallel to the real world)? What would be the usual cap for them?
I have noticed that for explicitly pocket dimensions, we cap its size according to whatever is inside of them (like if a pocket dimension contains a star it's 4-C or if it contains a galaxy it's 3-C or whatever).
But what about dimension/realities that are portrayed as not pocket ones but parallel ones (especially those that are parallel to the real world)? What would be the usual cap for them?