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Question About "Bullet Dodging"

EliminatorVenom

VS Battles
FC/OC VS Battles
Retired
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I'm asking this question mostly to hear your suggestions and rationale. Here it goes.

So, I'm working on profiles for the Tex universe (I'll still make an universe page for it), and in there features something that is rather common in that kind of fiction, but that I'm really unsure how to treat it. I call it pseudo-bullet dodging.

What I mean by that is that the characters consistently avoid bullets, but they don't appear to "dodge" them as much as they keep avoiding them in such a way that it is very unclear if they are actually dodging them or if they just have some sort of awareness and enough speed to react to people's movements. I feel very conflicted because they do it way too consistently and in way too many situations, including those that they sometimes do not even see the shooter, it is way too close, the shooter is otherwise very precise, or they have minimal time to react. But on the other side of the coin... They really, really don't look like they are actually dodging the bullets, most of the scans appear to be ambiguous in the timefrime (For example, in this case, despite ocurring on the same panel, it is implicit that Tex only jumped from the horse after the bullet already missing him), and in a narrative sense, it just doesn't make sense that they can actually dodge bullets, at least not easily (It would make way too many situations very hard to justify). Some more popular examples in fiction would be in Red Dead Redemption, in the more realistic depictions of Punisher, and some others.

Sorry if I explained myself badly, but I think it is possible to understand what I mean.
 
Most bullet evasion feats that happen off panel and/or possess no animation should be treated as aim dodging. Though, some characters who seem to aim dodge a lot are still considerably faster than the people attempting to shoot them, or the character can just be really lucky. Which Luck isn't really a feat unless there's lore to explain supernatural luck.
 
Yeah. It gets me really conflicted when attempting to create a page for him, I've stopped myself from completing it two times already. There are specific times that he does stuff that really looks like bullet dodging, but usually, he just seems to be aim-dodging.
 
I'm asking this question mostly to hear your suggestions and rationale. Here it goes.

So, I'm working on profiles for the Tex universe (I'll still make an universe page for it), and in there features something that is rather common in that kind of fiction, but that I'm really unsure how to treat it. I call it pseudo-bullet dodging.

What I mean by that is that the characters consistently avoid bullets, but they don't appear to "dodge" them as much as they keep avoiding them in such a way that it is very unclear if they are actually dodging them or if they just have some sort of awareness and enough speed to react to people's movements. I feel very conflicted because they do it way too consistently and in way too many situations, including those that they sometimes do not even see the shooter, it is way too close, the shooter is otherwise very precise, or they have minimal time to react. But on the other side of the coin... They really, really don't look like they are actually dodging the bullets, most of the scans appear to be ambiguous in the timefrime (For example, in this case, despite ocurring on the same panel, it is implicit that Tex only jumped from the horse after the bullet already missing him), and in a narrative sense, it just doesn't make sense that they can actually dodge bullets, at least not easily (It would make way too many situations very hard to justify). Some more popular examples in fiction would be in Red Dead Redemption, in the more realistic depictions of Punisher, and some others.

Sorry if I explained myself badly, but I think it is possible to understand what I mean.
See the thing is it depends. Most of the time people think characters are super fast for dodging bullets or lasers, but in fact they are just moving BEFORE it is shot. You know if they actually dodge a bullet or laser if, for instance, they stand still and after the laser/bullet is shot then they move out of the way, or if they dodge it in slow motion (although sometimes that can just be considered special effects).
 
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