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There is a character who survived a barrage of blows from a metal robot that hit him faster than the character could react; the character also describes the robot's blows as "a blinding flurry of kicks and punches."
To calculate the character's durability, my idea is to calculate the kinetic energy of the robot's limbs using the speed at which the character who was hit scales (he scales to another character who has subsonic speed). Throughout the fight, the robot is shown to be faster than the character, and the way the character describes its blows seems to support the idea that they were at a speed comparable to his own.
Someone said that's calc stacking and not allowed, but is it still not allowed considering the evidence that supports the robot hitting at least at a speed comparable to the character's? I'm not assigning an arbitrary level to the robot's striking speed in that scene or anything like that, so I honestly don't understand why it wouldn't be allowed.
Thanks for reading. :v
To calculate the character's durability, my idea is to calculate the kinetic energy of the robot's limbs using the speed at which the character who was hit scales (he scales to another character who has subsonic speed). Throughout the fight, the robot is shown to be faster than the character, and the way the character describes its blows seems to support the idea that they were at a speed comparable to his own.
Someone said that's calc stacking and not allowed, but is it still not allowed considering the evidence that supports the robot hitting at least at a speed comparable to the character's? I'm not assigning an arbitrary level to the robot's striking speed in that scene or anything like that, so I honestly don't understand why it wouldn't be allowed.
Thanks for reading. :v