• This forum is strictly intended to be used by members of the VS Battles wiki. Please only register if you have an autoconfirmed account there, as otherwise your registration will be rejected. If you have already registered once, do not do so again, and contact Antvasima if you encounter any problems.

    For instructions regarding the exact procedure to sign up to this forum, please click here.
  • We need Patreon donations for this forum to have all of its running costs financially secured.

    Community members who help us out will receive badges that give them several different benefits, including the removal of all advertisements in this forum, but donations from non-members are also extremely appreciated.

    Please click here for further information, or here to directly visit our Patreon donations page.
  • Please click here for information about a large petition to help children in need.

Question about Calc Stacking

Messages
1,541
Reaction score
692
There is a character who survived a barrage of blows from a metal robot that hit him faster than the character could react; the character also describes the robot's blows as "a blinding flurry of kicks and punches."

To calculate the character's durability, my idea is to calculate the kinetic energy of the robot's limbs using the speed at which the character who was hit scales (he scales to another character who has subsonic speed). Throughout the fight, the robot is shown to be faster than the character, and the way the character describes its blows seems to support the idea that they were at a speed comparable to his own.

Someone said that's calc stacking and not allowed, but is it still not allowed considering the evidence that supports the robot hitting at least at a speed comparable to the character's? I'm not assigning an arbitrary level to the robot's striking speed in that scene or anything like that, so I honestly don't understand why it wouldn't be allowed.

Thanks for reading. :v
 
If it's one-step (i.e., the character was "STATED" to move at subsonic speeds and the robot was shown faster than the character), it is typically allowed. However, multiple steps are typically not allowed as stated in the Calc-Stacking page, due to concerns of reliability. I believe that when the rule was made, the multiple-step method was seen as easily disqualifying due to reasons I could summarize or you could likely find if you search "Stated Speeds vsbw" on your search bar.
 
Last edited:
Back
Top