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Problem related to some instances of Regenerationn.

I saw.

I feel like removing the severed head thing from Low-High is a bad idea.

There's a big difference between regenerating your head after having it cut off and regenerating the rest of your body after having your head cut off, and the difference is that the second one is strictly better than High-Mid, and I think that should be made clear to avoid confusion because a lot of people haven't gotten it in the past.
 
Well, Low-High is supposed to be for regenerating one's entire body, including the head, from only a drop of blood, and similar.

Regenerating one's body from the head alone is strictly Mid Regenerationn.

The former is of a much higher scale.
 
That makes no sense though.

Regenerating from just your head is strictly better than regenerating from being blown to bits. It just is, undeniably. Low-High is just regenerating from any small part of the body, like a finger or something.

Having your brain as a weakness for your Regenerationn doesn't mean you're worse than Mid, it just means that you'll die if your brain's destroyed. If you regenerate from just your brain that's pretty undeniably better than regenerating from being dismembered or something.
 
Being blown to pieces includes having your head blown to pieces, not that it is still intact.
 
Not necessarily. You can be blown to pieces or dismembered and have your head intact.
 
Well, we might have to clarify what is intended then.
 
I just think that making all head-based Regenerationn mid is really inconsistent. It's like making all heart-based regen low-mid even if you can regenerate from just your heart. As long as it's clarified on the profile it should be fine.
 
What is intended is that your centre of cognitive function is still intact, whereas you body is not.

The intention of blown to pieces is that no part of your body remains intact.
 
Not really? If you get like blown up from the torso and all your limbs and head fly everywhere you're blown to pieces but that doesn't necessarily mean your head's been destroyed. It's normally lethal either way. If you're saying we should downgrade anyone who's regenerated from being blown to bits with their head intact from High-Mid, that... makes no sense.
 
This doesn't solve anything though. That makes no sense. Not only would we have to downgrade every brain-based regenerator - and there are a lot - but this is just nonsensical. Yes, they can die if their brain's destroyed, but that doesn't mean that their regen is worse than mid, because these characters can clearly regenerate from worse than just decapitation. It's just a weakness.

A lot of characters with brain-based Regenerationn die from decapitation, so to lump them all into the same category when they have very different scales of regen makes no sense.
 
I do not understand your complaint.

Why do you think that regenerating from having one's brain blown to pieces is not more impressive than regenerating from having an intact head?
 
Our Regenerationn is not based on the complexity of what you regenerate.

Our Regenerationn system is based off of the scale of the destruction you regenerate from, and how much of your body you regenerate.

If your Regenerationn is based off of an arm and you regenerate from just this one arm we won't make the Regenerationn High-Low because you'll die if that arm's destroyed. We don't give someone who can regenerate after being hit by a soul attack that doesn't destroy their body or soul and only like rips up part of their body Low-Godly. We don't give someone who regenerates an arm erased from existence Mid-Godly. Why would we give someone who will die if their head's destroyed but can heal from being ripped limb from limb or having every other part of their body destroyed Mid?

It makes no sense.

Based on our scale, which is based on the scale of what you regenerate from irregardless of the complexity of your injury, regenerating from just your head is better than regenerating from a pile of limbs and no head.

Because your head is smaller.

And that's what our scales comes down to. Not complexity. Never complexity.
 
Well, I am tired and busy, but I think that the system has traditionally been based on severity, which is a combination of complexity and scale of destruction. Suddenly completely overhauling it seems unwise.

Mind you, I hope that this disagreement does not cause any hurt feelings. You remain one of our most highly trusted administrators.
 
It's not overhauling. From my understanding most people on the wiki agreed on my interpretation anyways, even if you don't. I suppose we can get other opinions.

It's not that big of a deal.
 
Well, I generally don't want to completely overhaul our working previous systems, just clarify and improve upon them here and there, to avoid massive revisions and confusion.

I am glad that this does not cause any bad blood, and am fine with waiting for more staff input.
 
Ant thinks that brain-based regen should be Mid at best because of the complexity of regenerating a brain and how easily it's circumvented.

I think that it should depend on the feats shown, so someone with brain-based regen that regenerates from being blown to bits should be High-Mid, and someone who can regenerate from just their severed head should be Low-High, with an appropriate clarification that their regen is brain-based.
 
Well, I just think that we should stick to our previous system that regenerating the body from an intact head is far less impressive than regenerating from having one's entire body, including the brain, cut or blown to pieces.
 
We need to specify. Being blown to chunks, is regenerating from that pulling all the pieces together, or each piece individually? That's the difference between high-mid and low-high.

(The regen was just changed as I typed this ƒÿí)

Regenerating a head = mid

Regenerating a body from your head = low-mid

Regenerating a head is more impressive than regenerating anything else, which is already covered up to low-mid. Piccolo could regenerate his entire body as long as his head was intact. That wouldn't be mid or anything higher.

Regenerating from chunks including your brain depends. If all the chunks gather together to reform the whole body, that's high-mid. If you're regenerating an entire body per chunk, that's low-high.

I think low-high is something very small like hand sized or smaller, down to multicellular levels.

Mid-high should be a single cell to molecules, since vaporization completely destroys cells, and damages molecules.

High should stay the same. My issue with low/high is putting regenerating from a finger in the same league as regenerating from a drop of blood or a single cell. That's way too wide a gap, and incorporates a piece of high-mid.

It's harder for me to completely understand while typing from my phone.
 
I also have a hard time keeping track of this while simultaneously juggling different tasks.

Anyway, I think that what was originally intended is that Mid means regenerating from an intact head. I do not think that we should suddenly overhaul this.

Regenerating from being blown to pieces presumably means reassembling them, not regenerating a new body from every single piece.

I agree that mixing up regenerating from a finger with regenerating from a drop of blood is probably a bad idea.

However, again, I think that it is a very bad idea to start to overhaul everything, as it would lead to having to revise at least several hundred profiles, and I and the rest of the staff are not committed to such a task, nor do we have the necessary information in most instances.

I would recommend checking the edit history for how the page looked before we started messing with it.
 
I have to agree with Promestein here, sorry Ant.

Regenerationn is almost never depicted as a conscious effort where you have to concentrate on every step of the way, quite the contrary, it is almost always portrayed as automatic / passive.

And if the matter is Regenerationn, then every single body part is equally complex on a molecular level, and the whole point becomes moot.

We go by the size of what is regenerated, and always have.
 
Well, I have tried to remain faithful to the original definitions, and do not think that we should change them too much.

Can you explain what you would prefer instead for the relevant types of Regenerationn?
 
Personally i'd say:

High-Low -> regenerating small parts (a hand, a eye, a foot, the tongue etc)

Low-Mid -> regenerating fatal wounds/limbs

Mid -> Regenerate from decapitation

High-Mid -> Reattach your body after being blown up

Low-High -> Regenerate most of your body from a relatively small part (the head works too).

If someone has Low-High but can't survive being shot in the head just note it on the profile.

Honestly calling Low-Mid literally everything except for brain/head damage would broaden it too much
 
I think mid needs to be clarified the most.

"The ability to regenerate from decapitation and/or severe damage to the brain."

So what if a character can survive decapitation but not having his brain blown apart? Piccolo can regenerate from only a head, yet we have all Namekians here listed as low-mid. The "and/or" part is too ambiguous, much like some of the other descriptions.
 
I am fine with removing the severe damage to the brain part, as it was not included originally.
 
Well, I think it's important to note that regenerating from having your head destroyed, not just cut off, is Mid.

Piccolo is only Low-Mid not because regenerating from your head is only Low-Mid but because it was discussed on a thread and agreed that it was wildly inconsistent for a guy who also died to having a hole punched in his chest and when he got blasted a bit and didn't even lose a limb or anything.

There is no overhaul, again. While you think that this is what Mid means and that all brain-based regen should be Mid at best, you have to realize that the vast majority of characters with brain-based regen have been given regen tiers based on how much of their body they have regenerated and not an arbitrary rating based on the fact that they'd die if their brain got destroyed. Off the top of my head, there's Straizo, Vanilla Ice, Dio Brando, and thus all the Pillar Men, Remilia and Flandre Scarlet, and those are only the profiles I'm familiar with.

I didn't even change much, we just disagree on the original, extremely vague, descriptions. Which were plagiarized from the OBD in the first place, even. I agree with Kaltias that making Low-Mid everything but brain damage would be way too broad.

Our system is not based on complexity, but how much is left. Your suggestions are counter-intuitive, contradictory, confusing, and will cause more work for us trying to find people with wrong Regenerationn tiers when we already have to do that now that High-Low has been changed, except with much more common Regenerationn tiers.
 
Well, in the case of Mid Regenerationn, healing from only a head was there from the beginning, it is severe brain damage that is new, and I think you were the one who added that, unless I misremember.
 
No it wasn't, Mid was only regenerating from decapitation (because, again, most pages treated regenerating from just a head as Low-High, regardless of your own opinions) but everyone used it for generally lethal head wounds like getting stabbed through the brain or getting shot in the head, which I think is good because there is generally a distinction between regenerating other organs and regenerating the brain. I think the brain damage should stay because everyone treated it like that anyways.
 
Okay. So do you want to keep the current definitions for Mid or not?
 
And if not, what do you want to change?
 
Yeah, I do, I don't see anything wrong with Mid itself. My issue was more with the stuff for High-Mid and Low-High disqualifying brain-based regenerators. There are brain-based regenerators who can't regenerate from decapitation, and there are those who can, and I think grouping them is a bad idea that will only confuse people more, because it'll lead to some Low-Mid's having arguably better Regenerationn under some circumstances than High-Mid's or Low-High's. I think it's just easier to go with what were my suggestions for both.
 
Okay. Can you clarify again in an easily understood manner? I constantly juggle lots of different tasks at once.
 
I understand.

High-Mid: Regenerating from being blown up or dismembered. We were talking about people being blown up generally destroying the head but this Jason in this video gets blown to bits and his head is intact. He doesn't regenerate it from it but if he did, even if it was brain-based, it'd be High-Mid.

Low-High: Regenerating from a single small portion of the body, with the largest possible being the head, and then going down from that to individual organs, fingers, blood, and then cells.

Brain-based regenerators with Regenerationn above Mid should have it clarified that their Regenerationn is brain based and they'll die if their brain is destroyed. I believe most do.
 
Well, I think that Low-High should only include blood and cells. The earlier levels already cover larger parts of the body.
 
Alright. I think that'd result in some changes but that makes more sense to me. I can adjust the ratings and you can look them over if you're fine with that.
 
Okay, but I am going to bed now, so I will first be able to check tomorrow.

You can post a link showcasing your changes to make them easier to overview.
 
Will do. Sleep well, Ant.
 
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